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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 473 474 [475] 476 477 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1273746 times)

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7110 on: April 07, 2017, 03:39:17 pm »

((I'm still near the top of the map, right?))
((Don't you mean the bottom of the map?))
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

DAPARROT

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7111 on: April 07, 2017, 10:13:49 pm »

continue ritual, boost with 2 +1/+2 essences and a +1/+1 essence, non-chaotic
Logged
I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

DreamerGhost

  • Bay Watcher
  • Seems legitimate.
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7112 on: April 08, 2017, 12:10:06 pm »

((I'm still near the top of the map, right?))
((Don't you mean the bottom of the map?))
I have Cuberac marked to be at the top of the map... and also at the bottom of the map.
Please contain death threats until I figure out which of the two is supposed to be correct and if I have accidentally colored someone wrongly, who was it that got shot at by Doktor if anyone.
Logged
The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

NAV

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  • I have an idea!
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7113 on: April 08, 2017, 12:25:28 pm »

Cure the negative effects of his hypothermia.
Then 3 summoning essences.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7114 on: April 08, 2017, 01:48:56 pm »

((I'm still near the top of the map, right?))
((Don't you mean the bottom of the map?))
I have Cuberac marked to be at the top of the map... and also at the bottom of the map.
Please contain death threats until I figure out which of the two is supposed to be correct and if I have accidentally colored someone wrongly, who was it that got shot at by Doktor if anyone.
((Easter Sunday is in a similar quantum state.))
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

ATHATH

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7115 on: April 09, 2017, 03:49:18 am »

Quick, someone find a way to exploit this!

Hm... Since they likely share an inventory, we could use the clones to transport items. Give something to one clone (or have it pick something up), then have someone else take it from the other clone (or have the clone drop it). If Cuberac (or Easter Sunday) is strong enough, he might be able to pick up and "teleport" an entire person! The possibilities are endless!
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ironsnake345

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7116 on: April 09, 2017, 11:20:08 am »

((We're trying to find exploits for the buggy physics engine...


of a forum game.))
Logged
I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

TheBiggerFish

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  • Somewhere around here.
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7117 on: April 09, 2017, 11:22:47 am »

Three essences.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

DreamerGhost

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7118 on: April 09, 2017, 03:41:20 pm »

Alright, I found the place of the split and after tracing moves from correct point, Cuberac is standing at the edge of the magic explosion area. It's mostly safe now, aside from sharp fractal sulfur spires.

Doktor gets to not use up his parts and get to make 3 essences.
Cuberac gets to not be shot and make 3 essences. He also gets to make an extra movement if he wants at no penalty.
Easter collapsed into reality at the top of the map.

The map now looks like this
Spoiler (click to show/hide)

Logged
The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

ironsnake345

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  • [DOMAIN:REFERENCES]
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7119 on: April 09, 2017, 04:02:38 pm »

((Aww, the devs fixed my favorite bug. :( ))
Logged
I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

Prismatic

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7120 on: April 09, 2017, 05:22:48 pm »

((Looks like Urghe-Ongho got duplicated during the duplication fix. Also, there's a stray copy of Filtiarn's grey dot running around. These multiverse shenanigans are really getting out of hand lately.))

Increase the mighty steed's dexterity! [+1/+2][+1/+1]
Make an essence!
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ATHATH

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7121 on: April 09, 2017, 07:49:45 pm »

((We're trying to find exploits for the buggy physics engine...


of a forum game.))
Someone should sig this.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Elephant Parade

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7122 on: April 09, 2017, 09:09:51 pm »

Essence roulette.
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ironsnake345

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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7123 on: April 09, 2017, 11:41:05 pm »

Someone should sig this.
((I was thinking the same thing, to be honest.))
Logged
I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

Whisperling

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  • Indefinite.
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Re: Roll to Magic: Turn 236 Layers of containment
« Reply #7124 on: April 09, 2017, 11:50:34 pm »

Someone should sig this.
((I was thinking the same thing, to be honest.))

((My pleasure.))
Logged
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