Turn 210
try to fix my arm (unbird it?), use 2 +1/+1 essences
CMP [4+1+1+2=8]
POT [1+1+1+2=5]
The wing for an arm was certainly stylish, but only having one arm was not quite worth it. Carefully, Seva returned the hand to it's original form. He flexed it a bit, checking for any flaws in the spell, and was left satisfied.
Doktor Diabolical:
"Wonderful! Now, to business!"
How can a snowmaker bot be useful, you ask? One, making snow for skiing on. Two, making snow to put out fires. If the stairway has any fire left in it, Doktor Diabolical has his snowmaker bot spew snow into it until the fire's gone. If there's no fire left, the snowmaker bot instead gets to work on turning the area around Doktor Diabolical into a winter wonderland.
As for Doktor Diabolical himself: generally, you need hills to use skiis. Rocket skiis are an exception. Doktor Diabolical adds rockets to his skiis using a +1 POT essence and a +1/+1 essence, then makes 3 essences.
Also...
"Hello? Totem guy? Are you conscious?"
If totem guy tries anything nasty against Doktor Diabolical, he's getting an attack drone to the face and cubebots to the Achilles' tendons.
CMP [2+1+1=4]
POT [5+2+1+1=9]
CMP [1]
POT [3+2-1=4]
CMP [4+1-2=3]
POT [2]
CMP [2+1-3=0]
LUCK [6]
Doktor sent off his newly constructed snow maker bot to put out the fire still burning in the pit, and began working on the next problem. Namely, the skis being really bad at anything that is not going down a snowy mountain. He solved this in a very straightforward way, that is to say, adding rockets to the problem. Now, he had rocket powered skis and two new problems; steering and stopping. There was a bit of panic as some lose magic made rockets spit soot for a moment, but no, those were not immediate problems.
I think chaos touched the ritual a bit too much. We've gotten something which is a fair bit different from what was intended. Let me see...
command the blade to liquify back into its reservoir. Whether or not this works, I've created something which changes shape and (to some extent) state of matter according to the will of the wielder. Study the blade's substance with a simple probing spell, try and reverse engineer what I've just engineered.
+4 Essences
CMP [1+1+1=2]
POT [4+1=5]
LUCK [4+1=5]
CMP [3+1+1=5]
POT [4+1=5]
CMP [2+1+1-1=3]
POT [4]
CMP [3]
POT [3+1-2=2]
CMP [6+1+1-3=5]
POT [5+1-3=3]
Skeliborn began meditating as Chorkinaan examined his new sword. The examination was not going well, the sword did not particularly feel like being contained and it did not like being probed. It expressed this by cutting the container in half and cutting the seal on the door in half respectively. Royalty is always ready to act and it does not approve of being questioned, the temperament seemed to be fitting the name.
5 essences.
CMP [1+1+1=3]
POT [3+1+1=5]
CMP [3+1+1-1=4]
POT [6+1+1-1=7]
CMP [2]
POT [5]
CMP [6+1+1-3=5]
POT [5+1+1-3=4]
CMP [1+1+1-4=-1]
LUCK [1+1+2=4]
Gambler sat lazily and trapped some more power. A binding broke and the magic escaped, but that was fin... Gambler broke out in cold sweat. It was as if some huge beast was watching him with intent to pounce, only to be distracted at the last moment. He had felt this before, when his magic helped him dodge a particularly nasty turn of fortune. Seems like he would again manage to not find out what was behind a curve on the road of fortune, though the turns were not becoming any more unusual or less unwelcome.
Form 3 essences.
CMP [5+1+1=7]
POT [6+1+1=8]
CMP [1+1+1-1=2]
CMP [2+1+1-1=3]
CMP [1]
POT [5]
Cuberac collected his thoughts as pain gradually faded. The stomach wound was first to go, maybe because it was more serious, or possibly because it meant least for his combat performance. Either way, the gash on his stomach closed and he could stop worrying about his guts popping out.
Investigate the door by all means at my disposal. Short-timed etherealith or casting Stone Sight spell might be needed. Three essences if nothing dangerous occurs.
CMP [2+1+1=4]
POT [1->2+3+1=6]
LUCK [2+1=3]
The door was firmly refusing any attempts at revealing it's nature. Ethereality seemed to help until Ao pushed a finger to the point where door probably ended and then ethereality turned off, leaving Ao's finger one joint shorter. The tower's healing field would regenerate it, but this door was getting a tad bit more suspicious.
((Oh, yeah. What was I going to do, again? I think this was it. Probably.))
Enchant my book of solid knowledge so that it is actually helpful/works well as a scrying implement. Then search the library for something generally interesting. (General reminder that I have a +3 to luck on that due to my ring, tower aura, and slam poetry tome).
Four knowledge essences afterwards.
CMP [5+1+1=7]
POT [5+1+1=7]
LUCK [3+1+1+1=6]
No, the essence rolls are missing for a reason.
Viznor poured some more power into his book of knowledge along with a few minor scrying ward bypassing enchantments. It should be far more useful now. He then looked through the library, although none of the books caught his fancy. Probably because he kept glancing at the magic theory tome. It was very interesting, although he wasn't glancing at the printed part of it. There was something about that return address, if the guy wrote it down so carefully he probably was really attached to the book, right? Just judging from the notes, there was really a lot of work put into this.