If my affinity isn't close enough to grant me wishes, I'll just use my first efreeti-based wish to wish for the Orb of Many Paths.
In any case, my offer still stands. Whether mages choose it over yours remains to be seen...
By the way, mages who defend me while I'm casting the ritual will be allowed to have all of the shards of the mages that they kill. Just throwing that out there.
((ATHATH, be serious. 'Fire' isn't even remotely related to wishes. A 'burning desire' is nothing but a figure of speech in the English language where 'burning' denotes intensity; as you well know, it has absolutely nothing to do with combustion. Even if we were to imagine that one's desires could actually burn, I'd presume that a fire mage would, at most, be able to 'set them alight', not grant them.
Efreeti summoning might be possible, but it'd probably be nerfed by either making the creature incapable of granting wishes, or by having the spell require tons of power. As Whisperling said, you really should stop copy-pasting creatures and spells from D&D and expecting them to work in a game with entirely different base mechanics.
That being said, there's a ton of fun stuff to be done with the fire affinity that doesn't require breaching controversial waters. This terraforming business and fire-portal exploitation are good examples.
Oh, one other thing for everyone to keep in mind. Remember, ATHATH's character has just spawned and hasn't even begun casting yet. At this point, his presence should be known to only the mages right near him at the spawn hex. The hiring of mercenaries in the forum thread is impossible to translate neatly into the game without actual character interaction. Try not to act too meta. Whisperling's character, being an oracle figure, can be excused somewhat, but try not to push it too much.))
Edit: Ninja'd by DG.