Turn 163
Act One. Scene Six. Mista J.- BOOZE!
"Booze. Heh."
Mista J. grabbed a random bottle and chugged it...
Mista J. grabbed onto the first bottle in reach and popped the cork. It flew away in a sad, small arc rather than bouncing off the walls as one would expect from a popped cork. Mista J. ignored this obvious bad sign and took a swig from the bottle. It felt as if someone had wrapped a shade around the world, the colors suddenly grayed, light became a rather dull shade of yellow, and Mista J. felt all joy drain out of him just as the liquid drained out of the bottle.
{Suicidal depression, 1/5}
{Alcohol: Slightly tipsy.}
((...Oh well. I can survive this. Probably. Still, having done this bad against portable flamethrower while I am the self-proclaimed master of Heat...))
I'm out of this. Bite Hlamodysa and swim underwater to the other side. If I start losing consciousness - cast something. Failure would ignite invigorate me for a time.
END [4]
SPD [(3+1)/2+1=3]
LUCK [3]
SPD [6]
The situation was getting too hot for Kahel. He swiftly snatched a fruit from a pocket and dived beneath the waves. The water still felt cold, but the fruit made it bearable. It would still pose danger when the effect wore off, but for now he had some more pressing troubles. The water soothed the burns, but even though he was getting used to salt, it still hurt. By the time Kahel reached the other side, his muscles burned with exhaustion. He risked a look back to the island and froze. The jellyfish creature was floating just above the waves, moving towards him.
Take a walk, try to create a perfectly generic cube.
CMP [1+1+1=3]
POT [2+1=3]
LUCK [5]
Cuberac wandered through the corridors and stairways, finding them empty, not even "abandoned" empty, they were "never used" empty. It was as if the rooms were built and then immediately abandoned. The windows to outside did not seem to match Cuberac's internal map, however, which led to hint of a possibility that there was some magic involved in him finding practically nothing. He attempted to conjure a cube only to have a green nondescript diamond shaped object appear; only increasing his suspicion. Cubrac's arm was now almost entirely fine, although his hand was still mangled useless.
Well, blood is blood.
Rip and tear (the blood out of their bodies)
Duritarum raised his hand to about chest height, palm up. He focused, and released a pulse centered just above the palm. Creatures few meters away from Duriarum died almost instantly as their blood vessels burst open and their blood collected into an orb just above the outstretched palm of Duritarum. It was a mixture of brown and red, showing that a significant portion was gained from insects and it was about four inches across.
More essences,stop when one collapses
CMP [6+1=7]
POT [4+1=5]
CMP [1]
POT [3]
CMP [1+1-2=0]
LUCK [1]
Seva waited. What else there was to do? Though it was getting boring, and the crystal bird began napping without any more butterflies to eat. Eagles were still standing alert, possibly to keep up appearances as the kings of the birds. The crystal bird was rudely awakened, when Seva's leak of magic suddenly caused all of his search parrots to disappear into puffs of feathers.
Knock on the door. Three essences.
CMP [1+1=2]
POT [3+1=4]
CMP [2]
POT [3]
CMP [2+1-2=1]
POT [2+1-2=1]
LUCK [10]
Magus walked up to the gate and knocked. He could had just magicked the gates open away, especially after he had figured out that it was all solid aether, but it often paid to try the polite option first. Astoundingly, it worked, the gates opened and a humanoid shaped doll showed him inside.
James sits and leans his back against the tree, regardless of whatever spikes may be there.
Fill my empty gas grenade canister with healing gas. Make a healing grenade.
+2 healing potions or pills too.
CMP [6+2=8]
POT [6+1+1=8]
CMP [3+2-1=4]
POT [1+1+1-1=2]
CMP [6]
POT [4]
Creation of a healing gas can be a very difficult process. The most straightforward, alas, not the technologically easiest method is a cloud of nanobot surgeons. Alternatives include astounding variety of chemical combinations mixed with stem cell growth inducing hormones. James never had to know about any of this because complexity in magic works differently than it does in science. It cares about the complexity of the effect, not the method. Healing grenades were dime a dozen for an expert like James, and the healing pills were barely an afterthought.
((Hey hey hey, where's the backlash of that lesser blood power?))
"That wasn't a nice thing to deal with, huh! At least i don't get hit by that beam."
Convert the red eye to electricity.
{Internal (*rolls*) bleeding takes a while to apear.}
Timeline 1 Dialogue
Ha ha ha ha, you have terrible aim 1000 eyes. Looks like I should rap this up before I laugh to death.
Skeliborn
Action:
Enchant the dakka-cannon with the homing enchant
Mod -3 (Homing)
Essences:
2 Blade essences +1CMP
If Gambler wants the ring back, return it to him
Damn! My magic fizzled! But maybe I can help otherwise... The artillery cannon! Chorkinaan approaches to the same hex (to avoid range penalties) and removes the physical property of weight from a randomly-chosen heavy-looking part of the Dakka cannon. One whose weight isn't hugely likely to be critical to the Dakka cannon's balance in its current resting orientation.
Take back the ring.
Using the Bigholder itself as a power source, steal as much luck from it as magically possible. Drain it dry.
Despite the eye getting rather burned, poked, electrocuted, poisoned, and [whatever chaotic effect happened here]ed (unless you were implying that the bolt merely bounced off the lens), it still appeared to be going strong. That blade cannon appeared to be quite competent.
Assist Skeliborn in the homing spell. Add in my own twist: enchant the dakka cannon so that fired blades inflict Irritation of Eyes. (dakka cannon, being a cannon, can be considered a machine, albeit a crude one)
I pray asking my goddess to cut the big holder off from all magic to help save my friends and i use the blood spouting from my arm and essences till i get the max buff to make absent all damage done by the bigholder in the past two turns
{I'm ditching the SPD rolls, since Bigholder moves last anyways.}
CMP [3+1=4]
POT [6+1=7]
CMP [4+1+2-3=4]
POT [6]
CMP [2+1=3]
POT [1+1=2]
CMP [4+1=5]
POT [2+1=3]
CMP [6+1=7]
POT [1+1=2]
LUCK [9]
CMP [5+1+4=10]
POT [1+1+5=7]
{I'm only using +4 to CMP since you really don't need the extra +1 enough to use +2/+2}
END [5]
DEX [5+1=6]
END [3-1=2]
DEX [1]
END [3-2=1]
LUCK [Autosucess] {Minimal dammge}
The smart thing to do after your opponent vaporizes your defenses, some limbs and enough land to build a neighborhood on is to run. The wizardly thing is to try to convince it to look good on the mantelpiece. Needless to say, Eterna swiftly returned to his attempts at thundering the bigholder. And his efforts were met with an astounding success. The red eye, unable to handle both the damage from fire and Eterna's attacks finally burst open, spraying burning blood everywhere and fell into the lake, covering its surface with a burning film of oil.
Jiksap, Skeliborn and Chorkinaan were meanwhile attempting to make the dakka cannon better, or, at least, useful. Skeliborn was most successful, by, after deciding that the cannon was unaimable, made the ammo homing to compensate. Jiksap and Chorkinaan both failed to have any great impact, one by using too little power and another being too far to really see what he's doing.
Gambler was draining luck from Beholder. He was too injured to try anything fancy physically, even after Skeliborn returned his ring of regeneration. It helped, surely, but there was simply too much damage. The gargantuan creature had lost another eye, this time the red one. No more fire, so at least these burns would not be repeated anytime soon.
Nihilum was quite busy. Losing an arm can make one rush like that. His words were half prayer half magic, and all rushed. To his great joy, the goddess chose to spare him and help him. The fire cleared from the surrounding lands, allowing the mages to dodge freely again. The spell fired off, and although too weak to deal with all the mages, it did turn back time for Nihilum, returning his arm back into place.
The Beholder was getting angry at a particular mage. The mage was stealing from it. It would perish and return what it had stolen. Black lightning shot out at Gambler, turning land to dust on contact as Gambler rolled out of the way. But the lightning persisted, cleaving off something rather important. There was a brief flash of pain as Gambler's arm holding the luck stealing glass shard turned into dust.
{Gambler, bleeding out, 3 turns}
Main eye:On fire(mild) [Annihilator array]
Secondary eyes:
Red Eye:Burns and tears(Basically dead, blood is flamable and is burning) [Spray Napalm,???]
Green Eye:On fire(Mild) [Power Unknown]
Composite Eye of Thousand 879 Eyeballs:Minor dammage, On Fire(mild) [Power Unknown]
Chitin Eye:Basically dead, On fire(mild) [Teeth, Poison,
]
Cyan Eye: On fire(mild) [Lightning, Disintegration]