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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 278 279 [280] 281 282 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1270726 times)

XXXXYYYY

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4185 on: December 30, 2015, 10:56:52 am »

"Ooh, perfect."
Insert one of the crystals, then ping for any nearby lucky items. If any show up, go and get them.
Then make a couple a essences.
Wait for the remaining few members to catch up.
« Last Edit: December 31, 2015, 12:28:49 pm by XXXXYYYY »
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Oooooooo. I know. ClF3. That should be a fun surprise.

H4zardZ1

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4186 on: December 30, 2015, 11:48:17 am »

That speedy golden orb is something. Apply the orb to the throne. After that, Go south.
« Last Edit: December 30, 2015, 07:53:35 pm by H4zardZ1 »
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Stop bullying children
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Sigtext and other things

DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4187 on: December 30, 2015, 12:18:04 pm »

That speedy golden orb is something. Apply the orb to the scepter. After that, Go south.
((Ermm... Remember when you threw your scepter away when council room was flooded with acid? And how you never picked it up after that? It is still there, on the floor, tempting small children and cats.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

H4zardZ1

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4188 on: December 30, 2015, 07:54:52 pm »

That speedy golden orb is something. Apply the orb to the scepter. After that, Go south.
((Ermm... Remember when you threw your scepter away when council room was flooded with acid? And how you never picked it up after that? It is still there, on the floor, tempting small children and cats.))
((Am i still 'riding' my throne? If no, then use it at legs instead.))
((And no one picked that scepter yet.))
Logged
Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things

DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4189 on: December 31, 2015, 10:07:20 am »

That speedy golden orb is something. Apply the orb to the scepter. After that, Go south.
((Ermm... Remember when you threw your scepter away when council room was flooded with acid? And how you never picked it up after that? It is still there, on the floor, tempting small children and cats.))
((Am i still 'riding' my throne? If no, then use it at legs instead.))
((And no one picked that scepter yet.))
((You are still riding the throne and scepter is still not in anyones hands.))
Logged
The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

FallacyofUrist

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4190 on: December 31, 2015, 11:15:47 am »

((I'd like to note that technically +10/+10 death spells using essences only are technically still permitted. See OP.))
Any number of essencess can be used on a spell.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

DAPARROT

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4191 on: December 31, 2015, 12:13:29 pm »

((I'd like to note that technically +10/+10 death spells using essences only are technically still permitted. See OP.))
Any number of essencess can be used on a spell.
Nope,2nd post after the turn update(would quote it but I'm on my phone) DG said max +5/+5
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4192 on: December 31, 2015, 01:19:07 pm »

((I'd like to note that technically +10/+10 death spells using essences only are technically still permitted. See OP.))
Any number of essencess can be used on a spell.
((And it is fixed. Good catch on that, if anyone came in and read the rules they could get very confused when denied a murderblast.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

star2wars3

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4193 on: December 31, 2015, 04:57:53 pm »

((As the new year begins, Skelliborn takes some time to reflect on the past one:))


((Happy New Year Everyone))
« Last Edit: December 31, 2015, 07:06:57 pm by star2wars3 »
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

Crimson

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4194 on: December 31, 2015, 06:49:15 pm »

((New Year's past here in my place already but still, Happy New Year to everyone.))
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DreamerGhost

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4195 on: December 31, 2015, 10:17:40 pm »

Happy new years to you guys.

It seems that many of you are celebrating as I only see 13 actions. It might be twice the playercap of half the games here, but I remember more people participating.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

FallacyofUrist

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4196 on: January 01, 2016, 10:55:19 am »

((Happy new year.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

fillipk

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4197 on: January 01, 2016, 11:56:32 am »

((Happy New Year all, I haven't made a resolution yet, too busy dealing with BIRDS.))
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Whisperling

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4198 on: January 01, 2016, 12:59:29 pm »

((Happy New Year!))

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Zormod

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Re: Roll to Magic: Turn 135 Happy Christmas
« Reply #4199 on: January 01, 2016, 02:27:44 pm »

((Happy New Year.))
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