Turn 95
that should do it..............
create 3 essences
CMP [5+1=6]
POT [2+1=3]
CMP [3]
POT [5]
CMP [1+1-2=0]
LUCK [8] {Usefulness}
LUCK [9] {Material}
Flare was recuperating after making his portable flamethrower, yet it would seem that he had reached too far whilst grabbing power. Essence exploded within his hands, draining metal from surrounding dirt into something more intricate. Within moment, the friction between particles of iron caused the metal cloud to melt into a glob, which then extended and reformed. Just as Flares reflexes kicked in telling that this absurdly fast process may be dangerous, the spell finished, leaving still glowing hot chainsaw.
"It seems we have more company, Crimson." Jase notes, cracking an eye open and breaking his meditation for the moment.
"What is your purpose here, mage?" Jase calls out to the new arrival (Eterna).
Two more essences.
"I'm going here because i want to do something inside the castle. Don't worry, i won't hurt both of you."
Go inside (explore if already inside) the castle, 2 Essences. Unless someone wants help.
"If any of you want my help, just tell me."
"Well... Do as you wish."
Create two force essences.
CMP [6+2=8]
POT [1+1=2]
CMP [3+2-1=4]
POT [6]
CMP [6+1=7]
POT [4+1=5]
CMP [2]
POT [2]
LUCK [4]
CMP [2+1=3]
POT [6+1=7]
CMP [2]
POT [4]
Trio of mages exchanged glances and greetings, yet neither Crimson nor Jace had any desire to stop the new arrival from exploring the ruined castle. They had the treasure they came here for, and if the newcomer did come upon some grand artefact, there was only one exit and it led through them. Though at the time it seemed that they did not need to guard the entrance too much, as Eterna was having a hard time finding a way in that did not open up to a dead-end of rubble.
Little chuckle. 2 essences.
CMP [6+1=7]
POT [5+1=6]
CMP [4]
POT [1]
Gambler continued casually watching the situation unfold near the lake. It would seem that the dragon problem was in the process of being taken care of. Jet flew over the dragon, still convulsing on the ground. Yet after the napalm hit, the dragon convulsed only a while longer before becoming completely still. Was it dead?
pm'd action
CMP [1+1=2]
POT [5+1=6]
CMP [2]
POT [5]
SPD [(3)/2+1=2.5]
Dwen left the forest, not all too worried about items he had given away. His path was different form Viznors, the two seemingly after different goals. His path was shorter, yet he too stopped to gaze at the dragon. It seemed somewhat strangely still.
"This is for Azenfar!"
Wait for the dragon to hit the ground, then spray more napalm at it.
SPD [5+3=8] vs [5+1=6]
STR [Automatic 5]
END [3]
James took once again spun the jet around in a wide circle. Just as he had finished turning, the massive body of the dragon fell near the lake. It raised its head, in a vain attempt to defend from flamethrower with its own breath, yet it was futile. As dragon breathed the withe mist that could freeze oxygen, the plane was already good hundredth meters away, and flames were spreading over the dragon, melting scales and burning flesh underneath. Yet as James was halfway turned to make another turn, he noticed that dragon was not moving all too much. The flames had subsided, extinguished by absurdly cold blood, with only darkened patches left to show their passing. Something was off.
((Did my journey into the "future" do anything? What about the power that went "to the beginning of time?" There wasn't any affect on essence creation as far as I can tell.))
"Maybe I should be more careful when manipulating the timestream. This time, a neat toy!"
Enchant the gold orb with a double-speed time enhancement (holder moves twice as fast through time, physically and mentally). Use one +1POT, two +2CMP, and one non-chaotic +1/+2 essence. If successful, create an essence, then recuperate from casting and create two more essences.
CMP [3+1+2+1=7]
POT [4+2+1+2=9]
Doctor, inspired by his recent experiments with time, attempted to enchant the recently acquired golden orb. Yet the magic he chose was an extremely complex spell, far from something even a mage of his caliber could attempt unprepared. The result was rather amusing; the golden orb he had enchanted began moving, falling and rolling twice as fast. Not quite the desired effect, while amusing, it had little to no use.
Viznor continues walking towards the salt fields, creating three more essences as he goes.
SPD [(3)/2+1=2.5]
CMP [3+1=4]
POT [5+1=6]
CMP [3]
POT [6]
CMP [5+1-2=4]
POT [5+1-2=4]
Viznor rushed onwards. His goal was not yet even in sight, there was still a long path to cover. The dragon seemed to be taken care of at the moment which meant that any trouble he would meet would stem from colleagues. Other mages could be predictable. The dragons, were dangerous even in most favorable of circumstances.