Turn 247
Three essences.
CMP [5+1+1=7]
POT [1+1+1=3]
CMP [6+1+1-1=7]
POT [2+1+1-1=3]
CMP [1]
POT [6]
Magus continues hoarding power.
Dig up the nearest grave after examining its marker. Essence roulette.
STR [5-1=4]
LUCK [9]
CMP [5+1=6]
POT [5+1=6]
CMP [6]
POT [4]
CMP [5+1-2=4]
POT [2+1-2=1]
CMP [4+1-3=2]
POT [6+1-3=4]
CMP [5+1-4=2]
POT [1+1-4=-2]
CMP [1-+1-5=-3]
END [6+1=7]
Redrum looked at the engraving on the closest tombstone. It was unreadable, but really long, meaning that whoever was buried here was either famous or rich. Half a minute of hearty shoveling later, Redrum found a piece of a sword and decided that the chances were on the famous and with the fame related to sword skill. The sword piece was fortunately connected to the rest of the sword and the hilt was gripped by bony fingers. The corpse was all here, sans the fleshy bits. This called for a celebration and Redrum celebrated by gathering some power. Then he fell and clutched his heart as the power tried to collect him. Necromancy involved deadly energies, and although this much was nothing new or dangerous to Redrum, it was still very unpleasant.
Oh crap!
Attempt to dispell that gravitizing aura! If that fails, dodge, and leave the magic device behind, since it's being used as the point of gravitation for my messed-up spell.
CMP [5+1=6]
POT [4]
DEX [2+1=3]
END [6]
Chorkinaan swiftly disrupted the gravity modifying spell and jumped away from the falling mushroom. It was very close, his hands hit and tore through soft fungiflesh that made up the mushroom. This sent Chorkinaan stumbling, but he remained otherwise unharmed. His device also remained undamaged, which meant that this all went almost perfectly.
See if I can explore the tile to the west.
Cuberac turned westwards and almost immediately the wind became sharper and colder. It was not quite cold enough to render his heating cube useless, but there was a noticeable difference. It also became harder to see and going against the wind slowed Cuberac down considerably. But he felt he was moving forward, even if at a sluggish pace. Hills of snow stood before him, and snow being blown off them limited what he could see to about a length of outstretched hand.
Onward to the Ruby Tower. 3 Essences
Likewise, onward. Three essences.
CMP [4+1=5]
POT [1]
CMP [3]
POT [4-1=3]
CMP [4+1-2=3]
POT [5-2=3]
CMP [4+1=5]
POT [6+1=7]
CMP [2]
POT [3]
CMP [4+1-2=3]
POT [5+1-2=4]
Skeliborn and Gambler reached the eldritch fields and paused close to a tower decorated by ruby. No particular plan had appeared, so it was now just a question of wether they'd try to sneak through or to force their way through.
Minor spirits, such as this monkey, were easy to distract or scare off, but only if mage acted swiftly and decisively, gaining initiative. And as Ao held no desire to let his body be a plaything of fickle spirit, he acted like that.
Scare the spirit off, return to my body and check if any other spirit parasites tried to infest it. If spirit tries to snatch the body against its better judgement - fight it for control, reign in and imprison inside of body before deciding on its fate.
It only took running towards the body (and the monkey) with a serious face to scare away the would-be thief. Monkeys were more tricksters than actively malicious anyways. Still, if felt good to be back in the body that belonged to him, and a simple inspection determined that the body was truly his, without any sneakier spirits. If not for sword still remaining a mystery, Ao could had considered this a success.
grab the circle, have the shovel help the birds with removing mud, with the treasure bird checking the mud being removed for anything interesting
In the infinity of the universe, any event, no matter how improbable and bizarre, is happening. Still, finding a silver cage trap in the mud was a surprise for Seva, or more precisely, to his treasure bird. The cage was seemingly built for smaller and more vigorous prey as it packed the treasure bird pretty tightly and the lock was as strong as the rest of the cage.
Doktor Diabolical:
"Well then. That's a thing."
Dig out the adamantine, then! Meanwhile, Doktor Diabolical attempts to take control of the grenade from a distance(-1), then makes 2 essences.
CMP [6+1-1=6]
POT [2+2=4]
CMP [6]
POT [2+2-1=3]
CMP [2+1-2=1]
POT [6]
With some cunning arguments of shape and serial numbers Doctor was able to convince the summoned explosive that it was an unarmed grenade rather than an armed mine. Meanwhile, the miner bot had cracked off a sheet of teal and white ore and it was sent into the factory.