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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 382 383 [384] 385 386 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1268030 times)

DreamerGhost

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5745 on: August 08, 2016, 08:07:34 pm »

((Not that I'm unhappy with the help, but... "Requires focus: silver fiddle."))

Damond, Master of Fist:

"I am glad I choose to fight you! However, this ends now! So I can eat your corpse!"

Damond throws a punch with his left fist, and uses GBM to boost it. In addition, he modifies the punch to increase the friction it generates upon impact, thus causing it to burst into flame upon impact. Fire punch, basically.
Edited.

DG, how long am I deafened for?

Your ears have exploded, so until something glues them back together. Also, if you expect your spells to do something you have to tell me that you want them to do something. So no flame damage on Dragonforce.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Whisperling

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5746 on: August 08, 2016, 08:45:39 pm »

"Or not." Viznor sighs.

"Please wait for a moment. A little fiddling should enable me to complete both your requests."

First things first, check the solid knowledge book for any relevant tips. Assuming nothing looks horribly off, start asking the yes/no book whether each digit is 0/1/2/3/4/5/6/7/8/9, then asking whether there's another digit, and then repeating the process until there aren't any more digits. Whisper the final result in Illium's ear.

Use my binding essence +1+1 to bind a sort of translation enchantment directly into James' book. Have it work through and change all the ink, or just kind of hang there and tell James what passages he's looking at mean- whatever's best, really.
« Last Edit: August 09, 2016, 12:46:59 am by Whisperling »
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endlessblaze

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5747 on: August 08, 2016, 09:07:07 pm »

"hmmmmmmmmmmmmmm....."
head in the direction of the meteor
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I nominate endlessblaze as our chief military executive!

XXXXYYYY

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5748 on: August 08, 2016, 11:12:34 pm »

"Alright then."
Graft a pair of essences while traveling to the southwest.
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Oooooooo. I know. ClF3. That should be a fun surprise.

NAV

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5749 on: August 08, 2016, 11:22:21 pm »

"I do actually need your services if you're not too busy. Can you translate this book for me?"
James shows Viznor his omnicube instruction manual.

((Sorry Whisperling for taking long I had a lot to worry about the past few days.))
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Whisperling

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5750 on: August 09, 2016, 12:41:37 am »

"I do actually need your services if you're not too busy. Can you translate this book for me?"
James shows Viznor his omnicube instruction manual.

((Sorry Whisperling for taking long I had a lot to worry about the past few days.))

((Don't worry about it. Seriously. I'm some random guy on the internet who doesn't really mind, and RL stuff is important.

And the thing that just happened definitely isn't your fault, if that's what you meant. RNG just decided to give me double ones on Illium's research spell, and now I have to get creative to do everything at once.))

Editing translation stuff into my turn.
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H4zardZ1

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5751 on: August 09, 2016, 07:45:24 am »

-Removed-
« Last Edit: August 11, 2016, 07:12:12 am by H4zardZ1 »
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Quote from: Rock
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I can't
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star2wars3

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5752 on: August 09, 2016, 08:17:00 am »

Head east until I see mages in another hex.
3 essences
« Last Edit: August 09, 2016, 08:20:47 am by star2wars3 »
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

BlackHeartKabal

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5753 on: August 09, 2016, 12:15:30 pm »

Shape some blood into large spikes and let them fly at the skeletons.
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ironsnake345

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5754 on: August 09, 2016, 12:46:55 pm »

"Yeah, help me down here; I'm stuck here and i got a broken leg."

Attempt to feel ground by touching it, 2 essences.
Woah, you've got a voice which really sounds like mine. Freaky! Anyway, I noticed that you tried to contact a lot of people with that sending spell, all members of TOAM. Are you a member of TOAM?
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
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AoshimaMichio

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5755 on: August 09, 2016, 02:17:58 pm »

Northwards. Essence roulette.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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H4zardZ1

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5756 on: August 10, 2016, 03:21:01 am »

((Welp i swapped))

"Oops."
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Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things

TheBiggerFish

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5757 on: August 10, 2016, 03:32:07 am »

3 Essences.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Prismatic

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5758 on: August 10, 2016, 05:58:44 am »

Xom initiates pyramid restoration by strengthening the degree of order within the construct's physical structure and diminishing the chaotic disposition of loose/dropped/damaged components. All non-chaotic essences shall be used for this.

Xom will then play essence roulette with law essences.
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ironsnake345

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Re: Roll to Magic: Turn 177 Merchants of miracles
« Reply #5759 on: August 10, 2016, 01:49:17 pm »

"Oops."

So you are not a member of TOAM, are you? I can tell by your reaction. You've got a bad poker face, person. So, let me assess my situation. You're hurt and basically helpless at the bottom of a pit. At this point, I have a choice between gaining a friend, or gaining shards. On account of the fact that I just joined a fairly large guild of wizards, I think I can live without ONE extra friend. That only leaves one alternative: gaining shards. So, in that case, how's about I stop monologuing and get my murder on?

Surg's at the bottom of a fairly deep crack in the ground, right? In that case, drop a sharp rock on him by targeting a thin cross-section of rock which wraps around a piece of the edge of the ground (with the targeted stone reaching air on all sides of the inner stone), and lower its melting point drastically, dislodging the non-targeted stone within its borders and sending it down the crack at Surg. Use chaotic +1/+1 essence and chaotic +2/+1 essence.
((That was kind of confusing wasn't it? Here's a crappy Paint drawing of my plan. To those who have been following roll to twitch, now you know why I don't want to be the one to draw the comic adaptation.))
« Last Edit: August 10, 2016, 01:53:21 pm by ironsnake345 »
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!
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