Turn 73
"........ok now im starting to get angry...."
TRY AGIAN! CHANNEL MY RAGEEEEEEEEEE
CMP [4+1=5]
POT [3+1=4]Hexagon of steel reshapes itself, becoming thinner, one side becoming rounder while other becomes flatter. After spell finaly loses its power, Flare can finaly consider himself armed. The steel sword is well balanced, nicely ornamented and properly sharp.
No appeared on the surface of the world. Looking around, he noticed two other mages in his general vicinity. (Correct me if I'm wrong.) Two at once was a bad idea, but an alliance could bring many benefits, including the death of the other mage. "Excuse me, mr. purple leg, would you like to team up and kill that other guy?", he said, indicating the other mage who seemed to be getting angry. "As for the terms, we split all shards 50/50 and loot is subject to negotiation."
Edit: If purple leg mage doesn't respond, create three Evil Eye essences, and meditate a bit, trying to focus on the secrets of this world.
CMP [3+1=4]
POT [2+1=3]
CMP [3]
POT [1]
CMP [6+1-2=5]
POT [3+1-2=2]Purple mage seemed to be lost in thought, possibly arguing with inner demons, quite likely, literaly. As such, No too focused inwards, colecting power for later use.
".....Did you seriously just give me cancer?"
"Sorry. Shouldn't cause you any real problems. Here's your shard back anyway."
Give Azenfar his shard back.
Then bring Endlessblaze's body to the forest and bury it.
Make 3 healing essences.
SPD [(4)/2+1=3]
CMP [5+1+1=7]
POT [5+1+1=7]
CMP [5+1+1-1=6]
POT [3+1+1-1=4]
CMP [2]
POT [1]James gave Azenfar his shard back, and tw mages parted ways, each going off to a diferent forest. Azenfar went off to the west as James draged Endlessblazes' corpse back to treehouse forest for burial. Another passing mage dead, another pit and another body returned to land. How many more would reach same fate? Possibly enough to break the rusted shovel James used, but it did not stop the healer from doing what's right.
"..."
Stab Ishin with my force spear.
How about reverse healing and giving Crimson my Wounds.
Manipulate the aether to disrupt or suppress Isshin's ability to cast. 3 +1/+1 essences
And make another aether essence.
SPD
[1-1=0] vs
[5] vs
[5+1=6]
CMP [1+3=4]
POT [6+3+1=10]STR [2-1=1]END [6]{I was giving you a hiden bonus of +2 to STR rolls this entire time as it is metal against bone. Dice gods hate you.}
Jase quicly understood the ramifications of silence field dissipating. Even with an insurmountable physical advantage that Crimson had, all that Ishin needed was one well placed spell to turn this around. restoring whole field would be wasteful, so aether mage opted for more personal silencing spell. Spell was successful, but in his haste he allowed power run wild a tad too long, and suffered from same inability to cast as Ishin.
{Ishin and Jase silenced, 2 turns}
Crimson meanwhile, renewed his assault on Ishin, now that his weapons were working again, there was no reason not to use them. Force spear struck straight into sternum, magic weapon clashing against bone, yet against all odds, bone emerged victorious, as force spear slid away leaving only a scrach. Sufering from yet another strike upon burned flesh ishin wondered if some gods were feeling particularly nasty today and just towards whom exactly.
((Oh, I suddenly realized that I couldn't see that they battle from the other shore. Thanks.))
Walk around the lake anti-clockwise and greet the first mage I'll meet. Make three essences.
SPD [(4+1)/2+1=3.5]
CMP [4+1=5]
POT [2+1=3]
CMP [4]
POT [5]
CMP [1->1+1-2=0]
LUCK [6] {Power}
LUCK [1] {Temperature}Kahel moved out towards other side of the lake. Somone had to know what that dragon was doing here. It felt nice to walk over lush grass after the desert sands, brief as that experience was. The first mage that Kahel met did not seem to be in the mood for questions though. ke seemed to be screaming and cursing, and even though Thermomancer could had sworn that at least half of the curses were actual spellwords, not even a spark of magic apeared. Leaving the angry mage alone for a while, kahel opted to craft a few more essenses. But this time his obsidian staff failed to save him from backlash of a failed spell. Frost colected around thermomancers' left leg, chiling to the bone and freezing even some of the blood solid.
A new chalenger entered the arena... and another returned.
Mysterious mage known only as
The Gambler steped through the portal, so certain of his victory, dressed in clothes of fashion and toying with his favored dice in one hand. But truthfully, why would a man capable of twisting fate itself feel fear?
Chrisicus Romanticarnus returned to the arena, seemingly with no knowledge of what had happened to him before. Would this fresh copy be more favored by fate? Time would tell.
{You get one copy, after this one any other new Romanticarnus will consider dying again not worth it}