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Poll

What sort of regional qualities do you look for in an a proper embark site?  Pick up to four.

Evil
- 21 (3.5%)
Nuetral
- 37 (6.1%)
Good
- 19 (3.1%)
High Savagery
- 75 (12.3%)
Medium Savagery
- 13 (2.1%)
Low Savagery
- 3 (0.5%)
Tundra
- 5 (0.8%)
Deserts
- 15 (2.5%)
Forests
- 61 (10%)
Plains
- 8 (1.3%)
Mountains
- 25 (4.1%)
Wetlands
- 3 (0.5%)
Glaciers
- 5 (0.8%)
Caves
- 5 (0.8%)
Waterfalls
- 26 (4.3%)
Volcanos
- 58 (9.5%)
Nearby Towers
- 25 (4.1%)
Rivers or Streams
- 70 (11.5%)
The Intersection of Multiple Biomes
- 62 (10.2%)
Tropical
- 23 (3.8%)
Temperate
- 23 (3.8%)
Cold
- 8 (1.3%)
Other: Special Regional Features Not Mentioned Above
- 18 (3%)

Total Members Voted: 168


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Author Topic: What Are Your Favorite Biomes and Geographical Features to Embark To?  (Read 12801 times)

Melting Sky

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I'm curious what the most popular regions are when it comes time for each dwarf to search for a proper place to strike the earth. Tastes seem to vary greatly from person to person so I thought it would be neat to see what other people look for. This isn't a poll about what's below the ground as far as minerals go but rather the biomes and geographical features you like.

Rather than list every possible combination as a separate choice in the poll I've left it up to the individual to mix and match the selections themselves. So for example if you love terrifying biomes, that would be check mark for evil plus one for high savagery.

If you pick the "other" option in the poll, feel free post whatever your favorite special regional feature is.
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Skuggen

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I like river junctions (t-shape), since then I usually get a nice cliff to base the fort defense on.

Either that or a scorching/freezing biome with a volcano.
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Solon64

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I've always had a thing for jungles, I really just like the atmosphere.  Curse those evil monkeys/keas though.

I also love waterfalls, just for scenery.  Give me a tropical waterfall and my dwarves live in luxury, lounging about on cabanas, sipping rum and enjoying the good life.  Until something comes and murders them all.

I also like the idea of a mountain-top fortress, designed in a fashion almost like real-life, use the cliffs as natural defenses, etc.
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Ai Shizuka

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I came back after a long break and playing a few forts (I very rarely play more than 10 years on the same fort) before the next big release.

So no evil biomes yet. I always embark on untamed wilds to get the interesting giant creatures.
I always embark on a single biome (3x3 or 4x4 all on the same biome) because I hate the weird things happening sometimes at the 'borders' between biomes, like totally flat cliffs or weird mineral combinations underground.
Even if it doesn't matter much, I always embark on 'extreme' biomes. Desert, tundra or glacier. I just like the feeling.

I'll probably play a fort on the ocean in the near future, switching up to evil biomes. Probably haunted.
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ImagoDeo

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There's one particular type of landscape which allows the existence, capture, and breeding of giant tigers. They can be trained for war.

I have said enough.
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What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

jwest23

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I like taigas near the foothills of mountains.  Preferably in a region with a river or stream that thaws for part of the year.
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Button

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I like to center my embarks around an outcropping or a lonely mountain. Remove ramps, and you've got a ready-made archers' tower.
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I used to work on Modest Mod and Plant Fixes.

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Witty

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I prefer neutral biomes. Good biomes are neat, but dull in a sense. Evil biomes are a nice challenge initially, but it becomes more tedious as time goes on. High savagery is always a plus, but only when animal people populations are curbed. A grassland biome with a decently-sized hill to carve into is ideal.
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ancistrus

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I have grown to hate high savagery. I always want to capture and tame some neat animals, but high savagery gives me hundreds of stupid animal men and giant lice and crap like that.
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klefenz

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Wimopy

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Re: What Are Your Favorite Biomes and Geographical Features to Embark To?
« Reply #10 on: June 24, 2014, 10:34:20 am »

I'm enjoying embarking on Evil, High Savagery areas, strictly with rivers/streams. I also try to add a nearby tower or volcano on top of that, but that doesn't usually work out.

Did I ever mention I'm terrible at fortress mode even in easier biomes?
Also, I need the water to make a waterfall for my dwarves to keep them from tantruming.

(I'm trying to find the perfect evil biome where bodyparts reanimate AND there are *dust* husks. The husks already kill me, but I'd like to take it to the max.)
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ImagoDeo

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Re: What Are Your Favorite Biomes and Geographical Features to Embark To?
« Reply #11 on: June 24, 2014, 11:03:38 am »

I'm enjoying embarking on Evil, High Savagery areas, strictly with rivers/streams. I also try to add a nearby tower or volcano on top of that, but that doesn't usually work out.

Did I ever mention I'm terrible at fortress mode even in easier biomes?
Also, I need the water to make a waterfall for my dwarves to keep them from tantruming.

(I'm trying to find the perfect evil biome where bodyparts reanimate AND there are *dust* husks. The husks already kill me, but I'd like to take it to the max.)

I had a guy make me one of those in a thread once. Want me to send you a DFFD link?
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What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

nimbus25

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Re: What Are Your Favorite Biomes and Geographical Features to Embark To?
« Reply #12 on: June 24, 2014, 11:37:13 am »

I like High Savage, Neutral, Forests (preferably with a River). I haven't really tried out colder climates or evil places, might do one eventually. I have also messed around with Desert Volcanoes, and it is fun, but I prefer my location.
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KingBacon

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Re: What Are Your Favorite Biomes and Geographical Features to Embark To?
« Reply #13 on: June 24, 2014, 11:57:50 am »

I enjoy tundras and tiagas with volcanoes...

But my favorite biomes are very strange. I had a salt flat one world gen, a great rocky wasteland with rocksalt and white sand. Another was an obsidian rocky wasteland with fireclay.
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m-logik

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Re: What Are Your Favorite Biomes and Geographical Features to Embark To?
« Reply #14 on: June 24, 2014, 12:06:20 pm »

I have an ideal embark site that I've searched a long time for, but never found. It would have a volcano set in a tall, nearly sheer cliff with a mostly flat face. We're talking 30+ z, 60+ would be best. A wide river would flow across the plateau before falling to meet a lake at the bottom. The river would run a respectful distance from the volcano. Close enough that they could mingle if properly motivated, but far enough that, if anthropomorphized, they would consider each other good neighbors. The lake would take up most of one corner of the map, and be surrounded by a tropical forest with deep, rich soil that includes both sand and clay. The surroundings would be mostly untamed wilds, with the lake being joyous wilds and a sliver of terrifying cutting into the map somewhere. It would, of course, be teeming with mineral wealth. There would be three cavern layers, with ample spoiler deposits and a circus tent or two. If you stood atop the cliffs on a clear day, you would see two towers in the distance. Keas and animalmen would be conspicuously absent, having eradicated one another during world gen in the War of Annoyances.
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