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Next focus (I will work on the Human Civ in the meantime):

Manuals
Dfhack r5 / Stonesense Overlay
More Graphic Item tiles (tools, toys, crafts, hardcoded tiles)
Bugfixes / Balancing
Warlock Update

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Author Topic: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW  (Read 24818 times)

palu

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #135 on: June 30, 2014, 03:59:31 pm »

Meph is actually working on the manual, so you might want to wait until he's done. Though he has said he doesn't like working on it, and he's doing humans right now.
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omniclasm

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #136 on: July 01, 2014, 08:14:10 am »

Is there a trick to getting the Slaughterhouse to work?

I haven't been able to butcher a megabeast corpse for months.
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Meph

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #137 on: July 01, 2014, 08:18:48 am »

Is there a trick to getting the Slaughterhouse to work?

I haven't been able to butcher a megabeast corpse for months.
Burrows? Which megabeast? It should be pretty straightforward.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

mglarev

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #138 on: July 01, 2014, 11:22:12 am »

Is there a trick to getting the Slaughterhouse to work?

I haven't been able to butcher a megabeast corpse for months.

Sometimes when body parts are moved around, they are not available for the time being. Check your burrows and stockpiles.
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Meph

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #139 on: July 01, 2014, 11:23:14 am »

they are itemcorpses, and are stored in tool stockpiles, and they dont even rot away... and I know people have reported using the system before, so its not broken. then again, I dont think everyone has killed every megabeast yet. ^^
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

mglarev

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #140 on: July 01, 2014, 11:28:01 am »

What do you think of this style for the manual index?



I thinks it is arranged a bit more clearly. See also: https://github.com/Meph248/MDF-Dev-Version/pull/2
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Meph

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #141 on: July 01, 2014, 11:36:58 am »

I already have a new one. ???

I posted it 5 days ago in the "30 days of modding" thread.

Spoiler (click to show/hide)
Spoiler (click to show/hide)

I just havent done much content yet. But all race-x-manual will be merged into one.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

mglarev

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #142 on: July 01, 2014, 03:26:07 pm »

Cool! Put it up on github :)
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Meph

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #143 on: July 01, 2014, 03:49:43 pm »

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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

draeath

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #144 on: July 01, 2014, 05:50:45 pm »

In theory any font from any tileset can be used, people just have to replace the font.png. Fricy just posted 3 nice sets, so I could include them and ask Splinterz to add a font.png option to the GUI.

Here: http://www.bay12forums.com/smf/index.php?topic=138754.msg5420949#msg5420949

Just download one, rename to font.png and move to data/art. And let me know how it goes. :)

I have to go with the "i don't like it" camp - I prefer the original font. Actually, my real preference would be DejaVu Sans, but I have no idea how to build a font.png. I'd love to find out how to do so (with arbitrary TTFs).
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Fairin

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #145 on: July 02, 2014, 01:10:01 am »

Is there a trick to getting the Slaughterhouse to work?

I haven't been able to butcher a megabeast corpse for months.

titans, and forgotten beasts (which are underground titans) are -not- megabeasts.
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mglarev

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #146 on: July 02, 2014, 12:57:28 pm »

Cool! Put it up on github :)
Done.

Thanks, again. On a related note: I would like to do some work on the manual, but I don't want to interfere with your work. Any suggestions?
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Meph

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #147 on: July 02, 2014, 01:00:57 pm »

I am currently not working on them. So go wild. ;)

I will write at least another week on the humans, and then do the manual for the humans, so any content changes on the manual within... the next two weeks (?) shouldnt interfere with what I am doing in the slightest.

And thanks. :) I wanted to make a thread about them at some point, asking people to pitch in either ideas or entries themselves.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Boltgun

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #148 on: July 03, 2014, 02:29:59 am »

Cool! Put it up on github :)
Done.

Thanks, again. On a related note: I would like to do some work on the manual, but I don't want to interfere with your work. Any suggestions?

I will port the succubus manual to the new format. That should not conflict, and if it does I'll resolve that before pushing.

If you wish to have a few suggestions, I tried getting rid of the frame using rel=import but it seems that this property is not ready yet for production.

I'm not a fan of accordion menus either, especially on hover, I'll change it to make it more interactive at some point. You'd click on a race and it takes you to its landing page with its section open, it stays open until you go to another race's page.
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thistleknot

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Re: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW
« Reply #149 on: July 03, 2014, 10:14:19 pm »

This is an amazing update.
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