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Next focus (I will work on the Human Civ in the meantime):

Manuals
Dfhack r5 / Stonesense Overlay
More Graphic Item tiles (tools, toys, crafts, hardcoded tiles)
Bugfixes / Balancing
Warlock Update

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Author Topic: UPDATE - V.5.10 - Best update + STOCKPILES + MULTI-ZLEVEL VIEW  (Read 24504 times)

Meph

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #45 on: June 24, 2014, 11:39:35 am »

Oddities with the new rendering stuff:  Activating workflow totally changes the tileset.  While I am in the workflow screens the grass/walls/etc change to a totally different look (basically looks more like an ascii-ish tileset).  Once I leave workflow the tiles display differently until I move the screen around a bit, it looks like the appearance sticks until the tile gets re-rendered (i.e. new squares on the screen are displayed 'normally').  I switched the tile set to MDF-Ironhand, then back to the default before I started this fort.  I'll post some screen shots if needed once I get back home.
No need, this is a known issue. Mifki already got a report like this.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #46 on: June 24, 2014, 11:47:25 am »

At embark i choose 61 fire clay to build quick walls, why i cant use this ?
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Meph

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #47 on: June 24, 2014, 11:50:58 am »

you can. Maybe its economic, so set it to non-economic on the stock screen?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #48 on: June 24, 2014, 12:10:11 pm »

Damn i can't find "fire clay" too many options :P
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Meph

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #49 on: June 24, 2014, 12:11:33 pm »

I thought the same, just as I was typing that. I just made a huge list with all the unnecessary stockpile entries. I try to clean them up as well. Or at least sort them alphabetically.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #50 on: June 24, 2014, 12:15:16 pm »

But why this is random ?
One game earlier all was ok with this same material type, now this broke my mind :D
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Repseki

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #51 on: June 24, 2014, 12:23:38 pm »

Did the area you embark in have a layer of Fire Clay?

The types of stone set to be used for economic in the Stone Menu depends upon the types at the embark site.
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Meph

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #52 on: June 24, 2014, 12:27:09 pm »

Not only that, its also different per civ, because they have different reactions. Makes it really hard to order.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #53 on: June 24, 2014, 12:33:47 pm »

@Repseki

Propably not, i choose tundra so fire clay may be missed.
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chaosfiend

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #54 on: June 24, 2014, 12:51:54 pm »

If they dont respect siege triggers, there is nothing I can do. Except giving them weaker materials, for example elves dont go full mithril.

Thats the only thing I can think of to change the balancing.

Yeah, if that is at all possible it would be a great relief. I've lost way too many Kobold and Warlock forts to sieges in the first year by fully decked out Dwarves and Elves and their ridiculous mounts. A few days ago, the one time I outlasted a Dwarf seige and captured about 7 of them in Bone cages my Kobolds had made, only to have them run out and get slaughtered by waiting elvish army.
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GreyPowerVan

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #55 on: June 24, 2014, 01:32:46 pm »

Holy Moley. Not sure what just happened, but my brewer/farmer just dropped !15! babies at once.

EDIT: reading the log it appears my Brewer only had 2 babies... The other 13 were had by my butcher, all at once.

They were doing the "tests" reaction in the distillery, if that could cause it.
« Last Edit: June 24, 2014, 02:26:19 pm by GreyPowerVan »
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microMOOSE

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #56 on: June 24, 2014, 02:12:53 pm »

Something weird with the latest release, l to forbid passage on doors no longer works for some reason and has no effect. Pet-passable option works fine though.

Nevermind, was fixed by restarting the game. Never had that happen before though.
« Last Edit: June 24, 2014, 02:42:52 pm by microMOOSE »
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aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #57 on: June 24, 2014, 03:03:28 pm »

I crafted 4 shovels and 3 was moved to stock and while ago just disappear?

What that mean ?
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Meph

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #58 on: June 24, 2014, 03:09:08 pm »

I crafted 4 shovels and 3 was moved to stock and while ago just disappear?

What that mean ?
They break after 1 week. Regardless of use.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

aldehyt

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Re: UPDATE - V.5.08 - Best update ever ?
« Reply #59 on: June 24, 2014, 03:12:50 pm »

Thanks :]
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