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Author Topic: Pets go to war.  (Read 5464 times)

deepfreeze78

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Re: Pets go to war.
« Reply #15 on: June 21, 2014, 04:51:31 pm »

I always grab exotics from the elves, but not through trading. Incidentally, the same exotics that I 'acquire' from the elves are also used to 'acquire' more from the elves. I don't think a single elf merchant has managed to go home from visiting my fort by now, and it's been a few years. I don't know why they still come. Still no ambush/siege.

At one point I had war trained about 20 dogs, a few giant tigers, and a few giant cheetahs, and assigned them all to one squad. I loved watching trolls get ripped to shreds, not by the tigers, not by the cheetahs, not by the legendary swordsdwarfs, but instead the dogs. It was essentially instakill. They breed so fast too, you almost never run out.
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Urist Imiknorris

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Re: Pets go to war.
« Reply #16 on: June 21, 2014, 09:54:10 pm »

I made all the exotic pets less exotic [PET]s, and cave crocodiles are a mainstay of my forts' defenses. They're large, and bitey, and they breed explosively. Oh, and they're valuable too. I think my next fort will be entirely aboveground, and I'll see just how well it can survive with just wood, cave crocodiles, strawberries, and rope reeds.
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ImagoDeo

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Re: Pets go to war.
« Reply #17 on: June 22, 2014, 12:59:19 am »

I've never managed to breed anything really catastrophically effective, like giant black mambas or giant pythons. But in one fort I have giant badgers that I modded to be war-trainable. The pair of them follow my duchess around. She's a legendary lasher.

In another fort, that later died to a massive goblin siege with cave dragons, I had around a dozen giant capuchins that tore apart any kobold or goblin unlucky enough to show up at the entrance to my fort. More capuchins arrived almost all the time, running straight into my cage traps because they couldn't resist all the shinies in my fort's innards. I wound up slaughtering most of the ones I caught because I already had quite an army.
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BoogieMan

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Re: Pets go to war.
« Reply #18 on: June 22, 2014, 01:26:49 am »

In the current version, I've never once seen a Dwarf civ get access to anything but he basic animals. But in the last version they could, and I remember having a Dwarf Civ that had Polar Bears. That was awesome, they freaking mauled so many goblins. And the kobolds? Those poor little dudes got literally torn to bits.
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PatientRock

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Re: Pets go to war.
« Reply #19 on: June 22, 2014, 07:53:42 am »

But in one fort I have giant badgers that I modded to be war-trainable. The pair of them follow my duchess around. She's a legendary lasher.

Huh. I'll have to figure out how to do that. I have a ka-billion badgers in my fort.
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Uggh

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Re: Pets go to war.
« Reply #20 on: June 22, 2014, 12:32:37 pm »

I modded giant war hamsters. One of them killed a minotaur simply by biting into and never letting go. It's a pity though that dwarves don't use mounts.
« Last Edit: June 22, 2014, 12:34:21 pm by Uggh »
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Dirst

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Re: Pets go to war.
« Reply #21 on: June 22, 2014, 12:50:36 pm »

I modded giant war hamsters. One of them killed a minotaur simply by biting into and never letting go. It's a pity though that dwarves don't use mounts.
I prefer miniature giant space hamsters, myself.
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Dunamisdeos

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Re: Pets go to war.
« Reply #22 on: June 23, 2014, 12:37:39 am »

I had a tame grizzly (untrained) in my fort arena. It single handedly killed more goblins than I can count, and more notably killed 2 giants, a Cyclops, and a minotaur without a scratch. Its tactic was to bite everything by the head and shake until it stopped moving. It got a name and title.
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Button

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Re: Pets go to war.
« Reply #23 on: June 23, 2014, 11:42:20 am »

Giant rattlesnakes.

Yep. They're viviparous, too.
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EvilBob22

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Re: Pets go to war.
« Reply #24 on: June 23, 2014, 04:33:26 pm »

I'm in the buy-all-the-exotic-animals-from-the-elves camp too.  Currently I only have war jaguars and war giant jaguars (plus a few new war bobcats and war grizzlies).  It is hard for me to separate the dwarves from the animals in the mess that combat can be -- especially with a 90 member militia -- but sieges are met head-on, in the open, and I rarely lose more than one or two animals.

I prefer miniature giant space hamsters, myself.
"Go for the eyes, Boo!"
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I will run the experiment to completion anyway, however. Even if the only reason why there is a punctured equilibrium in the fortress is because I have been brutally butchering babies
EDIT: I just remembered that dwarves can't equip halberds. That might explain why the squads that use them always die.

deepfreeze78

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Re: Pets go to war.
« Reply #25 on: June 24, 2014, 04:32:05 pm »

BTW guys, if you want more exotic animals from the elves, kill off the merchants. They'll never siege, but they will get pissy and send their what they consider low valued animals instead of cloth bins, for whatever weird reason.
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Nothing's truly dwarfy until it's been weaponized to kill elves with magma.

Swonnrr

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Re: Pets go to war.
« Reply #26 on: June 24, 2014, 05:30:41 pm »

I wonder if it's not because they think they bring the cages, not the animal.
"Hear, bring this wooden cage to the dwarves."
"There is a Giant Badger inside it? Meh. Don't bother to remove it, we have plenty of those here. And the more crap they have to deal with the better."
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