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Poll

Should I combine some related skills?

Yes. (Spot/Listen>Perception, Move Silently/Hide>Stealth, etc.)
- 0 (0%)
No.
- 0 (0%)

Total Members Voted: 0

Voting closed: June 22, 2014, 11:22:33 am


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Author Topic: To Kill a Psion. D&D 3.5 OOC Thread. The GM has his shit together. Somewhat.  (Read 42943 times)

GiglameshDespair

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #255 on: September 08, 2014, 04:30:44 pm »

I'll take the average 2.5 - round up or round down?
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Criptfeind

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #256 on: September 08, 2014, 04:31:18 pm »

I will simply take average cuz I can't afford to gamble with my tankyness.

Also we round down on even levels and round up on odd levels right?
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My Name is Immaterial

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #257 on: September 08, 2014, 04:31:58 pm »

Also we round down on even levels and round up on odd levels right?
Exactly.

Tawa

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #258 on: September 08, 2014, 04:39:27 pm »

I will be getting GREEEASE and Cause Fear. Preparing Grease. Rolling for HP, so... 2 anyway.

Would there be enough time, with me also preparing the spells, to summon a familiar before the dinner?
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My Name is Immaterial

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #259 on: September 08, 2014, 04:46:40 pm »

No. Summoning a familiar takes 24 hours.

Tawa

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #260 on: September 08, 2014, 04:48:07 pm »

Damn, forgot about that. Looks like it can wait.
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Criptfeind

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #261 on: September 08, 2014, 04:52:05 pm »

Hum. Can we upgrade masterwork weapons/armor and magic weapons/armor to better magic weapons/armor later? Or do we need to buy whole new sets of weapons/armor when you upgrade?

I'm pretty sure that in the base game you need to buy whole new sets. But I know some GMs will let you upgrade. So, I figured it was worth asking.
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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #262 on: September 08, 2014, 04:54:04 pm »

The first option.

GiglameshDespair

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #263 on: September 08, 2014, 05:01:00 pm »

Man, the psionic body feat is great.

So alltogether, we have 5 platinum, worth 50 gold, then 50+250 + 450 gp from our wins, right?
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GiglameshDespair

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #265 on: September 08, 2014, 05:37:16 pm »

Of course, the hardest choice is what new powers i should choose.
Detect psionics should be useful, but then?

I'll take entangling ectoplasm.
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My Name is Immaterial

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #266 on: September 12, 2014, 06:20:16 pm »

I'm really sorry about the lack of DMing lately. It's been a busy week. Expect an update tonight.

AlleeCat

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #268 on: September 14, 2014, 10:47:09 am »

Are Mutt's psionic abilities common knowledge among the party? If not I might have to edit that last journal entry a little.

Criptfeind

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Re: To Kill a Psion. D&D 3.5 OOC Thread.
« Reply #269 on: September 14, 2014, 10:51:41 am »

I'm pretty sure it's a secret. But I would think you would know he has some type of magic like ability that isn't arcane magic from what he has shown (At least, assuming your character know some stuff about magic and doesn't just work in instinct.) Which doesn't leave much.
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