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Author Topic: DFHack 0.43.03-r1  (Read 1120177 times)

lethosor

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Re: DFHack 0.40.16-r1
« Reply #1545 on: November 29, 2014, 09:40:53 am »

That's only true on Windows (which I think Mister Always is using, but I don't believe DFHack is distributed as a .rar on any platforms).
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Mister Always

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Re: DFHack 0.40.16-r1
« Reply #1546 on: November 29, 2014, 02:01:39 pm »

That's only true on Windows (which I think Mister Always is using, but I don't believe DFHack is distributed as a .rar on any platforms).

Nope, I've most certainly got a WinRar archive of DFhack downloaded from the front page.

Okay, so only copy the folder's contents, not the whole thing... Got ya. But before I do that, what's this thing I need to overwrite and how do I do that?
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"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

lethosor

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Re: DFHack 0.40.16-r1
« Reply #1547 on: November 29, 2014, 03:30:28 pm »

That's only true on Windows (which I think Mister Always is using, but I don't believe DFHack is distributed as a .rar on any platforms).

Nope, I've most certainly got a WinRar archive of DFhack downloaded from the front page.
If you're downloading it from here, it's a .7z file.

Quote
Okay, so only copy the folder's contents, not the whole thing... Got ya. But before I do that, what's this thing I need to overwrite and how do I do that?
If you copy everything from the DFHack archive folder to the DF folder, you should receive some sort of prompt asking you if you want to overwrite "SDL.dll", which you should confirm. (If you don't overwrite SDL.dll, DFHack won't load at all.)
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Mister Always

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Re: DFHack 0.40.16-r1
« Reply #1548 on: November 29, 2014, 05:04:31 pm »

I think it works alright now, thanks.

Now I can FINALLY clean the outside of this map where it never rains.

Edit: errmehgerd that is such an immediate FPS boost. Lovin' it.
« Last Edit: November 29, 2014, 05:08:42 pm by Mister Always »
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"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

Roses

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Re: DFHack 0.40.15-r1
« Reply #1549 on: December 03, 2014, 07:50:43 pm »

Roses: All I know is that I tried very hard to figure that out and I failed. I believe there is a type that hasn't yet been mapped out for innate interactions a caste can do.

Alright, that's pretty much what I thought.

Actually Quietust just found that struct yesterday so it might be doable soon.

Just inquiring about this old topic, any progress?
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Deus_Vult

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Re: DFHack 0.40.16-r1
« Reply #1550 on: December 04, 2014, 05:03:19 am »

Is there a version for 0.40.18?
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rmblr

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Re: DFHack 0.40.16-r1
« Reply #1551 on: December 04, 2014, 06:58:50 am »

Is there a version for 0.40.18?

Nope, and there probably won't be giving recent activity on IRC and the source code repo.
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Nopenope

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Re: DFHack 0.40.16-r1
« Reply #1552 on: December 04, 2014, 07:38:08 am »

Is there a version for 0.40.18?
Just so you know, you can compile DFHack for .40.19. If you're using Linux I can upload a build if you like.
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expwnent

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Re: DFHack 0.40.16-r1
« Reply #1553 on: December 04, 2014, 12:02:11 pm »

OSX is missing a few globals. Soon.
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mnjiman

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Re: DFHack 0.40.16-r1
« Reply #1554 on: December 04, 2014, 01:47:28 pm »

OSX is missing a few globals. Soon.
Yaaay!
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I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

lethosor

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Re: DFHack 0.40.16-r1
« Reply #1555 on: December 04, 2014, 09:17:36 pm »

Actually, it was only start_dwarf_count that needed to be found (on all three platforms), and it's been located now. Most of the remaining work is merging the 10-something open pull requests.
In other news, Danaris's Stonesense changes have been merged, so Stonesense should work again on OS X (although it's still buggy in general):
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PeridexisErrant

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Re: DFHack 0.40.16-r1
« Reply #1556 on: December 04, 2014, 10:05:09 pm »

Actually, it was only start_dwarf_count that needed to be found (on all three platforms), and it's been located now. Most of the remaining work is merging the 10-something open pull requests.
In other news, Danaris's Stonesense changes have been merged, so Stonesense should work again on OS X (although it's still buggy in general):


Does this mean that 40.19-r1 will include Stonesense?
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Dirst

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Re: DFHack 0.40.16-r1
« Reply #1557 on: December 04, 2014, 11:02:20 pm »

Does this mean that 40.19-r1 will include Stonesense?
Does this mean that 40.19-r1 will include overlay?
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

PeridexisErrant

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Re: DFHack 0.40.16-r1
« Reply #1558 on: December 05, 2014, 12:14:31 am »

Does this mean that 40.19-r1 will include Stonesense?
Does this mean that 40.19-r1 will include overlay?

If it has Stonesense at all, it'll have the overlay - it's a built-in feature now (if unpolished).
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I maintain the DF Starter Pack - over a million downloads and still counting!
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expwnent

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Re: DFHack 0.40.19-r1
« Reply #1559 on: December 05, 2014, 12:26:50 am »

New release!
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