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Author Topic: 30 Days of Modding - Day 30 - Done!  (Read 71175 times)

Meph

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #225 on: June 28, 2014, 11:46:55 am »

The three caverns.







And this is the maximum I can do atm. 10 z levels at the same time:

« Last Edit: June 28, 2014, 11:48:28 am by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Innocent Dave

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #226 on: June 28, 2014, 12:27:11 pm »

Everything here is awesome.

Does the new shininess tank FPS, and if so, how much?
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Reaching one's life goal shouldn't come with a happy thought.  It should come with a sudden existential crisis.

Meph

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #227 on: June 28, 2014, 12:29:44 pm »

Dfhack uses another cpu core, so it should be fine. Run DF on one, DFhack on the other.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Jaso11111

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #228 on: June 28, 2014, 12:54:30 pm »

Meph... you. Are. AWESOME!

So much work put into this, and you still do it for free! Thanks alot Meph. Really.

Also i imagine the dwarf story teller to sound like Marcus from the Borderlands games intros.

"So you want to hear a story huh? One about Dwarven Fortresses? I can tell you one... but some say its not true. Some say its the rumblings of crazed survivors. Others say its the lies of cowards, told to preserve what little honor they hold.
But its true. Its all true.
*smokes pipe*
Let me tell you the story... of Boatmurdered..."
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Meph

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #229 on: June 28, 2014, 12:57:44 pm »

Quote
Meph Mifki... you. Are. AWESOME!
Fixed that for you. He wrote the plugin, not me.  ;)

and I totally read that text in Marcuses voice. :D
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

BigD145

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #230 on: June 28, 2014, 01:15:24 pm »

Brogue, is that you?!
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Innocent Dave

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #231 on: June 28, 2014, 01:24:23 pm »

Dfhack uses another cpu core, so it should be fine. Run DF on one, DFhack on the other.

Do I need to do anything clever for that, or will it happen automatically?
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Reaching one's life goal shouldn't come with a happy thought.  It should come with a sudden existential crisis.

BigD145

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #232 on: June 28, 2014, 01:44:53 pm »

Dfhack uses another cpu core, so it should be fine. Run DF on one, DFhack on the other.

Do I need to do anything clever for that, or will it happen automatically?

You can't do it manually from the task manager. There is only one DF process.
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Jaso11111

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #233 on: June 28, 2014, 01:46:35 pm »

Quote
Meph Mifki... you. Are. AWESOME!
Fixed that for you. He wrote the plugin, not me.  ;)

and I totally read that text in Marcuses voice. :D
I meant in everything, not just the plugin.
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Gamerlord

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #234 on: June 29, 2014, 08:54:22 am »

Hey Meph, there's a problem with the graphics in Ironhand (I think) - the writing is freaking big I can't read the reactions. I have no idea what my dudes are making! Is it 'Handcrafted Ironbo-', 'Handcrafted Ironbo-' or perhaps it's 'Handcrafted Ironbo-'? How do I fix this?

omniclasm

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #235 on: June 29, 2014, 08:58:29 am »

Hey Meph, there's a problem with the graphics in Ironhand (I think) - the writing is freaking big I can't read the reactions. I have no idea what my dudes are making! Is it 'Handcrafted Ironbo-', 'Handcrafted Ironbo-' or perhaps it's 'Handcrafted Ironbo-'? How do I fix this?

Press tab a few times
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Meph

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #236 on: June 29, 2014, 09:08:21 am »

Dev Log - Day 11

Today I made the release (actually yesterday late, but hey) with the multi-tile viewing and all the bugfixes, added Boltguns succubus changes and IndigoFenix gnome changes.

I start with Github and committed my dev version, which in this very moment is exactly the same version that has been released, but is bound to change soon. This means you can get my latests tests and features even before an official release, if you are inclined to do so. It will also help other modders to add content, fix bugs or work on other races simultaniously without stepping on each others toes.

Git: https://github.com/Meph248/MDF-Dev-Version

I have been testing three new scripts in the meantime: Pantheon for gods, A custom slab engraving and upgradeitem. I hope to show some screenshots and give more info about those tomorrow, thats the plan at least. They are done by IndigoFenix, Putnam and Roses. If you want to have a look at the Pantheon script yourself, go here: http://www.bay12forums.com/smf/index.php?topic=138404.0 IndigoFenix is still looking for good suggestions of god-related curses and blessing that fit the DF spheres. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Gamerlord

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #237 on: June 29, 2014, 10:49:16 am »

Hey Meph, there's a problem with the graphics in Ironhand (I think) - the writing is freaking big I can't read the reactions. I have no idea what my dudes are making! Is it 'Handcrafted Ironbo-', 'Handcrafted Ironbo-' or perhaps it's 'Handcrafted Ironbo-'? How do I fix this?

Press tab a few times
That does not help.

omniclasm

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Re: 30 Days of Modding - Day 10 - Guild Groundwork done. And Stage Designs.
« Reply #238 on: June 29, 2014, 11:20:45 am »

Hey Meph, there's a problem with the graphics in Ironhand (I think) - the writing is freaking big I can't read the reactions. I have no idea what my dudes are making! Is it 'Handcrafted Ironbo-', 'Handcrafted Ironbo-' or perhaps it's 'Handcrafted Ironbo-'? How do I fix this?

Press tab a few times
That does not help.

You're not pushing it enough then.
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dukea42

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Do you use windows 8 on a hi-res screen? You might have dpi scaling that skews things. You can disable that from the properties of the .exe file. I have to do that and to run as an administrator each time (release download) for my new laptop.
« Last Edit: June 29, 2014, 01:14:59 pm by dukea42 »
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My posts are probably based on Masterwork DF mod
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