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Author Topic: The Fight Club.  (Read 1021 times)

callisto8413

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The Fight Club.
« on: June 16, 2014, 02:44:19 pm »

In my current Mountainhome I had a Atomic Smasher.  But I finally poked a hole a few levels about the magma pool and started using it as a dump.  So I dismantled the Smasher and decided I needed to use the land for something for the military.  To make pit for dumping enemies which could be used for combat training.  But for some reason I decided to cover the pit, because I had some much stone just laying about from the dismantled Smasher, so it just ended up a underground room.

I placed all the caged goblins (plus one troll) in the room, still all armed because I have yet to figure out how to disarm captives, and put a unit of one of my militia into the room.  I opened the cages and only afterwards remembered one of the Spear Dwarfs was missing a leg and, oh god, I should have retired him before this training session.  What have I done?  I explained the training room afterwards and found dead enemies but no Dwarfs.

I checked the combat reports after the battle.

Spoiler (click to show/hide)

I keep forgetting that Dwarfs make Spartans look like Boy Scouts.



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Deus Asmoth

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Re: The Fight Club.
« Reply #1 on: June 16, 2014, 03:11:38 pm »

I believe if you designate the goblin armour for dumping from the stockpile list, the dwarves will strip the goblins so they can dump their clothes. d-b-d may also work.
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callisto8413

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Re: The Fight Club.
« Reply #2 on: June 16, 2014, 04:46:29 pm »

I believe if you designate the goblin armour for dumping from the stockpile list, the dwarves will strip the goblins so they can dump their clothes. d-b-d may also work.

I tried the d-b-d thing and nothing happened - I think I messed it up or something.  But did not try the stockpile trick yet.  I'll try that!  Thanks.
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Zaerosz

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Re: The Fight Club.
« Reply #3 on: June 16, 2014, 05:14:58 pm »

You also need to d-b-c to reclaim it before dumping, because invaders' equipment is forbidden by default.
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