Stats:Characteristics Rolls:
http://invisiblecastle.com/roller/view/4541232/Willpower Re-roll:
http://invisiblecastle.com/roller/view/4541236/WS: 12+20 -->
32BS: 9+20 -->
29Strength: 15+20+3 (Line Regiment) -->
38Agility: 7+10 -->
27Toughness: 14+20+3 (Death World) -->
37Intelligence: 14+20+5-3 (Medic, Line Regiment) -->
36Perception: 15+20+3 (Death World) -->
38Willpower (r-r'd) 15+20 -->
35Fellowship: 9+20 -->
29Aptitudes: Ballistic Skill, Fieldcraft, Intelligence, Knowledge, Perception, Toughness, Willpower
Skills: Medicae +10 (200 xp spent), Scholastic Lore (Chymystry), Trade (Chymist) +10 (200 xp), Athletics. Trained Survival
Talents: Cold-Hearted, Weapon Training (Low-Tech), Weapon Training (Las), Rapid Reload, Rapid Reaction. Close-Quarters Battle, +10 to BS tests made at Point-Blank. Combat Master, Resistance (Poison).
Traits: Fluency, Wary of Outsiders.
Wounds:
http://invisiblecastle.com/roller/view/4541296/ 4+8+2:
14 woundsMedic Equipment: diagnostor, medikit, injector.
400 xp spent, 200 xp saved.
Equipment:Diagnostor, medikit, injector.
Uniform, poor weather gear.
Best-Craftsmanship Light Carapace Armor, with a teen giant jaguar's pelt draped over shoulders and back.
One M36 Lasgun (Main Weapon), and four charge packs
Two frag grenades, two krak grenades, one Best Craftmanship Mono Obsidian Blade, one normal craftsmanship Mono Obsidian Blade
One Grapnel & Line, one rucksack, one set of basic tools.
One mess kit, one water canteen, one blanket, one sleep bad, and one rechargable lamp pack.
One grooming kit, one set of dog tags crafted in black stone, one Uplifting Primer
Combat sustenance rations, for two weeks.
Photo-optic visor.
Flavor:Demeanour: Introverted, Quiet. Recluse.
Appearance: Zuma is a man with skin that, by the standards of the residents of Cuatl, is while with some level of tan, rather pale. He stands at 5'11' and is like many people of Cuatl, rather muscular. His hair is obsidian black and tied in a ponytail (as is often tradition), whereas his eyes are a gray color. Said eyes are rather jerky but are quite sharp, and though he is clumsy, his hands, when they move, move with intent and lack any idle twitching or such. By the looks of him, he must be in his mid-twenties. What he's wearing is usually rather pristine, as he takes care not to get to stuck in the thick of things-- though his strength certainly allows for it. His voice, though rarely used and when used barely audible, is mid-toned voice, with each word carefully measured.
Personality: Zuma is a quiet type, though there is nothing intimidating about him. He's never,
never, one to make his stance known by words-- instead, if he feels something needs to be accomplished, he takes action-- often covertly. This isn't to say Zuma can't speak, however, as he will readily talk when addressed. He always makes sure to think through his words. Zuma is a very analytical type, taking the situation to his advantage, and he has a rather cunning when it comes to situations. Unlike most Cuatl residents, Zuma has a decided curiosity when it comes to technology, especially chemicals and the like.
Backstory: Zuma never really took to hunting aboveground, or with socializing and doing rituals with his fellow Cuatlans. Instead, Zuma took to the dark bends of the tunnels, where he would experiment with venoms taken from the reptilian predators that sometimes wandered underground. This experimentation soon turned to real chemicals instead, and Zuma would come to bring up a healthy knowledge of Chymystry. He would take his knowledge of venoms and use it to deadly effect, baiting a jaguar and killing it with a poison trap instead of fighting it headon-- which was how he obtained his jaguar pelt. When the Crusade came around, Zuma was drafted and made into a medic for his exceptional Chymycal knowledge.