This thread's 'low' pagecount belies the size of it's enthralling - dare I say, husking? - story.
Well, it has been a fun read - nobody else that I know of has narrated their DF story through gifs to such an extent; even when game is paused.
I am bit sceptical of the defensive properties of the metal cloth due clothing being soft, but we will see - if it works, robes, coats and dresses and cloaks have higher odds than mail shirts when it comes to weavers versus armorsmiths. Have you tried it previously?
Well, even if you haven't, it is pretty unique to my knowledge - surely, someone else has tried to find this out, but nonetheless...
Also, small note for chapter 55 - the cascaded captain of the guard who didn't bat an eyelash towards slaying of dwarves didn't earn their name through slaying their comrades - no, Obok Workerringed the Order of Skies had that name beforehand, as is visible in
ch.54. Though surprised that he could go through two squads of unnerfed crossbows.
For the caravan, depending on the cause a fix may be possible - see
A (kludgey) workaround for the disappearing caravan bug. Though, as this is DF2012, I have no idea how much it applies.
Nor am I certain for the best weapons - short swords were disparaged earlier due their multiple pieces, but maces don't pulp here and only decapitation seems to work on foul fog ...zombies? Or is the proper word citizens.
Oh yeah, one more thing - with but Adil as instructor, I'm surprised that you don't go for series of train 2 minimums to encourage sparring - does this not apply in DF2012?