Game 7 Round 1 has ended!Death (1) - Varee
Unity (1) - IcyTea31
Balance (1) - Hubris Incalculable
Hope (2) - Rolepgeek, Kashyyk
Life (1) - 4maskwolf
Cure (2) - kj1225, ShadowHammer
Insanity (1) - TamerVirus
Death: Only one player picked this Item; Varee gains
Hero.
Unity: IcyTea31 gains
Hero.
Balance: At least one player picked this Item.
Hope: This Item is a Majority Item; Kashyyk gains
Hero and is
saved from elimination for the round.Life: This Item is not a Majority Item.
Cure: kj1225, ShadowHammer gain
Zombie.
Insanity: TamerVirus will gain
Lunatic at end of round.
Majority Elimination: Hope, Cure are the Majority Items; Rolepgeek, Kashyyk, kj1225, ShadowHammer are eliminated. Kashyyk is
saved from elimination for the round.Insanity: TamerVirus gains
Lunatic.
Game 7 Round 2 has begun!Players (6)4maskwolf
TamerVirusKashyykHubris Incalculable
IcyTea31VareeItem Pool (4)Unity
Death
Balance
AweThe round ends in 24 hours. 777~
Death - If more than one player picked this Item, all players who picked this Item are eliminated. If only one player picked this Item, that player gains Hero.
Life - If this Item is a majority pick, the players who picked it are saved from elimination and gain Zombie. Additionally, a random player who was eliminated in a previous round joins the game with no Statuses.
Cure - Players who picked this Item gain Zombie.
Unity - Players who picked this Item gain Hero.
Hope - If this Item is a majority pick, a random player who picked this Item is saved from elimination and gains Hero.
Illusion - If this Item is in an Item pool, its name becomes the name of another random Item. Additionally, each player who picked this Item gains a random Status.
Lost - Each player that picks this Item automatically picks a random Item out of the entire pool for next round.
Awe - Only Heroes can choose to pick this Item.
Faith - Each player who picks this Item rolls a d3. If a player rolls a 1, s/he is eliminated. If a player rolls a 2, s/he gains a random Status. If a player rolls a 3, s/he is saved from elimination for the round.
Balance - If this Item is in an Item Pool and no one picks it, all players gain Zombie.
Pride - If this Item is tied for the most picked Item, pickers are saved from elimination. If this Item is tied for the least picked Item, pickers gain Zombie.
Holy - Zombies who picked this Item are eliminated.
Transform - If one or more players picked this Item, it becomes another random Item.
Insanity - At the end of the turn, pickers gain Lunatic.
Zombie - If a Zombie wins the game, s/he loses the game instead.
Hero - At the start of each round, if the only players left in the game are Heroes, those players win the game.
Lunatic - If a Lunatic is eliminated for picking a majority Item, s/he is instead saved from elimination. If a Lunatic did not pick a majority Item, s/he is eliminated (this happens after the Item the Lunatic picked triggers).