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Author Topic: Perplexicon: The new age: LAVATASTIC  (Read 29261 times)

hops

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Re: Perplexicon: The new age: The first death
« Reply #225 on: July 09, 2014, 10:17:33 pm »

Spoiler: Matthias' Ghost (click to show/hide)
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Varee

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Re: Perplexicon: The new age: The first death
« Reply #226 on: July 10, 2014, 02:39:19 am »

experiment two for sake of safety am adding irut in front of everythign without pool , if this is not ok then i will do other thing. one pool to each word that is not irut
move away from the wierd sound and noise while start saying words
Irut Sertsul   

Irut Rodint   
Irut Warjpol   
IrutPolod 
Irut Deldaw   
Irut Hatest 
Irut Shaak 
Irut Loorin   
Irut Firsin
Irut Itiw
« Last Edit: July 10, 2014, 02:41:56 am by Varee »
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Corsair

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Re: Perplexicon: The new age: The first death
« Reply #227 on: July 10, 2014, 03:20:35 am »

((Does that mean I'm in?))

Yep you're in.
experiment two for sake of safety am adding irut in front of everythign without pool , if this is not ok then i will do other thing. one pool to each word that is not irut
move away from the wierd sound and noise while start saying words
Irut Sertsul   

Irut Rodint   
Irut Warjpol   
IrutPolod 
Irut Deldaw   
Irut Hatest 
Irut Shaak 
Irut Loorin   
Irut Firsin
Irut Itiw

You know that you are unlikely to succeed by using a lot of words unless you are doing this just to figure out the DC's then go casting them individually as on one die the chance of getting the score of 3-4 which is a majority of the words in the book is less than 1 in 12 or 1 in 36 respectively
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Beirus

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Re: Perplexicon: The new age: The first death
« Reply #228 on: July 10, 2014, 03:47:51 am »

((Guess I'll have to wait until after next turn to post an action, right? Or can I post one now so I can get something done in the next turn?))
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Varee

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Re: Perplexicon: The new age: The first death
« Reply #229 on: July 10, 2014, 04:29:35 am »

Am looking at both dc and hoping for cheap words too so i think this is the best method to do !science!

Also people should commit ti science and post their word not just pm them ...... but looking at them might be meta though
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Empiricist

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Re: Perplexicon: The new age: The first death
« Reply #230 on: July 10, 2014, 06:04:16 am »

That actually is a decent plan, it identifies which words are likely to be powerful and/or dangerous without taking the risk of casting them...
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Corsair

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Re: Perplexicon: The new age: The first death
« Reply #231 on: July 10, 2014, 11:08:44 pm »

((Guess I'll have to wait until after next turn to post an action, right? Or can I post one now so I can get something done in the next turn?))

Post now.
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Beirus

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Re: Perplexicon: The new age: The first death
« Reply #232 on: July 10, 2014, 11:43:02 pm »

Spawn in, then go to the statue hallway. Check out the statues.

((I hope there's a deity that works similar to Nul-Sheal or Scarlon.))
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Re: Perplexicon: The new age: The first death
« Reply #233 on: July 11, 2014, 07:45:12 pm »

Psh, what good is Scarlon?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Re: Perplexicon: The new age: The first death
« Reply #234 on: July 11, 2014, 08:10:04 pm »

Psh, what good is Scarlon?
((I'll answer that as soon as I figure out how to make people shoot fragmenting black holes inside enclosed spaces.))
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Re: Perplexicon: The new age: The first death
« Reply #235 on: July 11, 2014, 08:12:49 pm »

You do something one and people expect it to be a thing!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Beirus

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Re: Perplexicon: The new age: The first death
« Reply #236 on: July 11, 2014, 08:24:25 pm »

((That's usually how doing things works, yes. I want to put my Willpower to use.))
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Antur

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Re: Perplexicon: The new age: The first death
« Reply #237 on: July 13, 2014, 05:07:54 am »

Run from the dragon sounds. Cast spell in general danger direction
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Re: Perplexicon: The new age: The first death
« Reply #238 on: July 16, 2014, 02:38:12 am »

Run from the dragon sounds. Cast spell in general danger direction

You run away from dragon sounds

Score 14 DC 4: You immediately regret your desicion as you summon a massive globule of bright orange-yellow lava measuring probably 60m in diameter, and you are on a slope, and it is above you on said slope.... and you are in a forest... *Clap* *Clap* *Clap*

Well the dragons aren't a problem for you now....just a suddenly crashing down MASS of lava.

*starts erasing encounters*

Quote from: Forest People
Say words at the general direction of the camp.

Say words and direct them at the bandits,use entire pool,overwhelm one of the bandits and stab him in the neck before he can react.

Run away from the bandits and dodge any attacks. Go to the town.
Say words.


Zack

Score 1 DC 4: Nope

The mage is suddenly lit with orange light and he starts running the other bandits follow suit quite quickly, when you turn you see a giant orb of glowing lava which has appeared in front of the afternoon sun plunging the forest and the shining city into a bloody darkness.


Mark and Starn
B1 SPD 1+1= 2
B2 SPD 3+1= 4 
BL SPD 4+2= 6
Mark SPD 4+1-1(Status) = 4
Starn SPD 4+1 = 5

The central one, who you can assume is the leader lunges at Mark
BL DEX 2+1 = 3
MISS!

Starn speaks his words
Score -2 DC 12: Nope
Starn strikes at B1
Starn DEX 3+1= 4
Starn STR 6+1= 7
B1 END 1+1= 2
Starn cuts a bandit in twain
+1 soul point to Starn

Mark is about to run and the second bandit is reading his strike when, well, the entire forest is lit orange not from a setting sun but
a globule of lava that blots it out leaving the forest in this hellish orange halflight as the heat of a furnace rushes through the forest
starting dozens of forest fires. The fires pale in comparison to the hell that is about to break loose as gravity brings the orb hurtling towards the earth.

The two remaining bandits flee from the coming devastation.

Mark runs to the town reaching the walls.

The town walls look to be a seamless cylinder of ice blue metal stretching away from you, you could estimate it to be about 1-2 km in radius
The gates are made of the same metal and inset slightly on large hinges as the gates are designed to fit 10 men abreast and are appropriately proportioned. You rush through the gates with the last trickle of people past the rattled guards pushing people along. Midway through the 30 m thick wall is a section of brass mechanisms and inscribed blue gemstones, this wall of brass reaches through the ice blue metal and the passage you are walking through leaving several man-sized doorways which ripple and spark. This appears to be a new addition to the wall. As people approach these gates the armoured gaurds pass them bracelets with a blue gem that matches those in the mechanism, when they pass through the gem glows blue and the bracelet is passed through the wall then put in a bucket of bracelets. You reach the front of the line and the guard sights your grimoire.
He shouts to two guards off to the side "Mage, Class Alpha"
You are suddenly flanked by two guards, they are larger than the others and have spears which have crackling tips and their forms shimmer with the same crackling force as the gates. The one on your left speaks "You will be questioned and have your magic restrained while inside the city, any attempt to use unsanctioned magic will be punished".   

Starn is left standing alone next to the body of his most recent kill.

experiment two for sake of safety am adding irut in front of everythign without pool , if this is not ok then i will do other thing. one pool to each word that is not irut
move away from the wierd sound and noise while start saying words
Irut Sertsul   

Irut Rodint   
Irut Warjpol   
IrutPolod 
Irut Deldaw   
Irut Hatest 
Irut Shaak 
Irut Loorin   
Irut Firsin
Irut Itiw
irut + another-word is a whole spell that you assign pool for as a whole irut simply adds nothing to the DC of the other word

You move back towards the room where you woke up some poor shmuck has just walked out of oblivious to dragon feeding time

Score  1    DC 1:You get some liquid bone, yes it is disgusting
Score -1   DC 1:Nope
Score  2   DC 2:You get a thick white liquid cracks and folds in the surface release slightly grey liquid
Score  0   DC 1:Nope
Score  0   DC 1:Nope
Score  0   DC 1:Nope
Score -1   DC 1:Nope
Score  0   DC 0:You get an image of a liquid skeleton. No I don't know how that works either
Score -1   DC 0:Nope
Score  1   DC 8:Nope
Spawn in, then go to the statue hallway. Check out the statues.

((I hope there's a deity that works similar to Nul-Sheal or Scarlon.))

 You enter the hall of the statues, there are eight statues in total. The grey stone statues depict down the right side then left side;
   1-A stout, sturdy looking man with a clean shaven face and bald head. He is dressed in blacksmith's clothing with
     a heavy apron, he is holding a perfect cube and staring at it intently.

   2-An elderly, venerable man in robes with a tall gnarled staff ending in a branch in his right hand, in his left is a book carved with
     powerful runes and appearing to be two plates of metal bound by wire through a thick stack of paper, which is heavily worn. He is staring
     into the distance.

   3-A young woman sitting at a desk with a tarot deck dressed in light robes, her head is resting on her interlaced fingers with a mildly bemused look on her face
     as she is looking at the cards.
   
   4-A heavy set strong man in armour that incases him. At his side is a sword and in his hand a falcon sleeps with one eye opened. He appears to be staring at the sky

   5-A young motherly figure tending a tree which has all manner of creatures hanging from it she looks lovingly upon even the most hideous creatures. She is dressed in
     a tunic and loose trousers.

   6-An elderly powerful man looking like one of the greek philosophers of old sits at a desk and is surrounded by all manner of arcane objects, upon a reading stand lies
     a grimoire. He is staring at his desk where his latest project lies - a piece of paper depicting a circle of runes and is covered in scratched and scrawled equations.

   7- The seventh statue is the first to show a non-human figure. The statue shows a dragon with a set of horns that curl and spread like lightning its claws and teeth are similar.
    Its wings are made of wind, fire and lightning while its body appears to be formed of stone like obsidian, basalt, hematite and granite. Its serpentine head is bowed down and the statue rests upon
    a map of the world. Where the statue touches the world is fraught with calamity.

   8-You see a water basin there is a live raven drinking from it, you swear that you heard it muttering.

 Outside are two large, hungry green dragons.


Spoiler: Matthias' Ghost (click to show/hide)

In-to the waitlist

The brilliant green dragons initiate strategy GTFO upon seeing the giant ball of horrible murderous death and fly away...


Updating OP with stuff soon
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Beirus

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Re: Perplexicon: The new age: The first death
« Reply #239 on: July 16, 2014, 02:47:45 am »

"Um...hello?

Go check out Statue 7, the one of the dragon, but not the dragons that are outside.
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