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Author Topic: Perplexicon: The new age: LAVATASTIC  (Read 29283 times)

Empiricist

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Re: Perplexicon: The new age: The first death
« Reply #210 on: July 02, 2014, 01:45:26 am »

((I suspect that those words were shuffled within their section. After all, if he shuffled them entirely, then each code would be pointless, he may as well have just reassigned everything a number. Plus in the original perplexicon, words were still grouped into sections of similar words.))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Varee

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Re: Perplexicon: The new age: The first death
« Reply #211 on: July 02, 2014, 01:59:32 am »

That the point of the experiment
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Living on the opposite part of the world is sometime a problem

Corsair

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Re: Perplexicon: The new age: The first death
« Reply #212 on: July 02, 2014, 04:49:56 am »

Words are grouped in sections

Section 1 ranges from 1 - 10
other sections are completely random cost wise
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Varee

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Re: Perplexicon: The new age: The first death
« Reply #213 on: July 02, 2014, 04:52:48 am »

well am changing my words then

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Living on the opposite part of the world is sometime a problem

Corsair

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Re: Perplexicon: The new age: The first death
« Reply #214 on: July 06, 2014, 03:25:54 am »

Waiting on DarkPaladin
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

NAV

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Re: Perplexicon: The new age: The first death
« Reply #215 on: July 06, 2014, 11:58:01 am »

Oh dear I forgot to post an action. Enter the town and try to find a doctor for my injuries. And keep an eye on those strange shaped rocks and trees.

And WORDS.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

darkpaladin109

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Re: Perplexicon: The new age: The first death
« Reply #216 on: July 06, 2014, 02:55:07 pm »

Out.
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Corsair

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Re: Perplexicon: The new age: The first death
« Reply #217 on: July 09, 2014, 01:45:01 am »

Move toward bandit camp, but stay approximately 20m away.
You sneak through the undergrowth towards the camp you see several basic hide tents and a trapdoor next to one of them. The gaurds are
chatting and playing dice by a small fire rather than watching the approaches. The paths into and out of the camp are semi-worn implying that they have a network of similar sites.

The three gaurds have spears and shortswords along with shields. They are poorly armoured with leather and scraps of chainmail. As you watch them you see the flap of the largest tent open up and a figure emerges, carrying the same book that you do. A grimoire. It is heavily worn but he is still quite young, possibly it is a relic passed through a series of people. The bearer is a young man in a black robe, he is oddly unarmoured, at his side is a decorated scabbard of red leather and electrum with a matching sword sheathed in it.

He barks at the guards to pay attention and  he sweeps the clearing
Zac Dex 2+1 = 3: The robed figure spots you and shouts "INTRUDER!" while pointing

Quote
Alright,I put my my soul point into potency.

Where can I go?
Go through the forest and make way to the city.
+1 to POT
You have made your way through most of the forest the road slightly ahead of Max, nearer the city seems to be well maintained you are about 500 meters from the city gates when you hear a cry of
"Lookie here boys!  have ourselves a playmate!" from the leader of a group of bandits, whom all laugh. They are not very well armed but outnumber you.



Keep going towards the city.
You head through the forest towards the city you notice the rocks seem slightly off the same with the trees, you feel something but you can't quite put your finger on it, like an odd presence.
Something that should not be.


Oh dear I forgot to post an action. Enter the town and try to find a doctor for my injuries. And keep an eye on those strange shaped rocks and trees.

And WORDS.

Score 3 DC 4: NOPE
Score 0 DC 5: NOPE


You find yourself confronted with three bandits alongside Starn moments after they draw their weapons

Out.

You go Outside and are now inside a long room there are two corpses, a severed arm, a wall of crumbly yellow rock weeping red fluid, a huge iron rod & eight Statues lining the walls, four on each side


This is totally experimental, one pool per word
i stay where i am and say
4B45:  Vesit   
4B46:  Noem   
5A16:  Meust   
5A17:  Hiaugh   
5A18:  Teelm   
3A11:  Toras   
3A12:  Issit   
7A08:  Cor-xien   
6A35:  Boroe   
6A06:  Irut

Score 3  DC 1: You get an image of a pickaxe, purple and 3D.
Score 0  DC 1: NOPE
Score 0  DC 2: NOPE
Score 0  DC 4: NOPE
Score 0  DC 3: NOPE
Score 0  DC 2: NOPE
Score -1 DC 1: NOPE
Score 0  DC 2: NOPE
Score 3  DC 3: You get a weird feeling like you are growing in all directions, feeling nerves, flesh and skin that doesn't exist, it suddenly passes   
Score 3  DC 0: You feel watery, like your whole body is made of liquid, you very rapidly throw up some more liquid from your stomach.   






GarkleMuffins, Bob and Antur (although only barely) hear a sound like a thunderous tornado accompanied by roars of dragons. Garklemuffins sees two dragons, great green beasts with large wings and flowing seaweed like crests descend outside the Statue room and land in a great thumping of wings and loud noise like... well, two large dragons landing. Garklemuffins & Bob both smell a horribly sweet scent, cloying and sticky.

They look around sniffing, quickly catching the scent of meat in the offing. 


« Last Edit: July 09, 2014, 01:53:00 am by Corsair »
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Varee

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Re: Perplexicon: The new age: The first death
« Reply #218 on: July 09, 2014, 01:54:54 am »

next question, i dont need to assign pool for DC 0  words right?
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BlitzDungeoneer

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Re: Perplexicon: The new age: The first death
« Reply #219 on: July 09, 2014, 01:56:21 am »

Say words at the general direction of the camp.
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Corsair

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Re: Perplexicon: The new age: The first death
« Reply #220 on: July 09, 2014, 03:46:31 am »

next question, i dont need to assign pool for DC 0  words right?
Ummm *starts flipping through documentation hysterically* err no I guess
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

blazing glory

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Re: Perplexicon: The new age: The first death
« Reply #221 on: July 09, 2014, 03:50:03 am »

Say words and direct them at the bandits,use entire pool,overwhelm one of the bandits and stab him in the neck before he can react.
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NAV

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Re: Perplexicon: The new age: The first death
« Reply #222 on: July 09, 2014, 06:00:51 pm »

Run away rrom the bandits and dodge any attacks. Go to the town.
Say words.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

darkpaladin109

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Re: Perplexicon: The new age: The first death
« Reply #223 on: July 09, 2014, 10:01:19 pm »

Leave game.
((Sorry if I wasn't clear about that before.))
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Beirus

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Re: Perplexicon: The new age: The first death
« Reply #224 on: July 09, 2014, 10:15:43 pm »

((Does that mean I'm in?))
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Because everything is Megaman when you have an arm cannon.
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