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Author Topic: Houses of The Rising Suns III OOC and Sign-Up  (Read 14922 times)

PewdsRocks

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #75 on: June 20, 2014, 03:15:14 pm »

That's why I said short term and creating more. Although I will pull back my edge if research goes well.
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4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #76 on: June 20, 2014, 03:16:44 pm »

Interesting.

Also, does anyone know the answer to my question earlier? Can trade fleets be deployed the same turntable hey are manufactured?

PewdsRocks

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #77 on: June 20, 2014, 03:19:31 pm »

Well you need to find planets to colonize. I can build them once my research gets going. So it all depends on your luck expanding and my luck in research.

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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Ghazkull

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #78 on: June 20, 2014, 03:20:29 pm »

okay where to begin?

AH yes Troops and SHip costs are in the OP under military.

Mercenary costs i never posted as far as i know but will be handled via black market. Depending on how you wnat them to perform (secretively, openly, Piracy etc.) they will have different costs. Generally Mercenaries are good for nations who aren't concentrated on building huge navies or fleets but need a short term muscle support.

As for Troops, Research, Ships and such stuff i will post in the IC a list of things that have been unlocked. I will also add an Index to the map showing what is what.

TO answers ebbors question apart from the white planets in your systems you know of no other colonizable planets yet.

To answer 4mask, no that is impossible.
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Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #79 on: June 20, 2014, 03:23:11 pm »

You said mercenaries cost 1 credit per strength 1 ship, which is the same as upkeep, meaning that it's like havng variable upkeep defensive fleets.
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Ghazkull

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #80 on: June 20, 2014, 03:25:23 pm »

Where the hell did i say that...?

Also 4 mask and all other players  BOLD all actions because that thread will get quite confusing quite soon and that saves me at least some sanity and time.
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4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #81 on: June 20, 2014, 03:27:08 pm »

Edited for you, sorry about that.

Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #82 on: June 20, 2014, 03:27:15 pm »

Defending Those Trade Routes, second paragraph, under Piracy and the Black Market.
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4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #83 on: June 20, 2014, 03:28:45 pm »

Quick discrepancy question: in the OOC thread, work ships are listed a shavings pop modifier of .5, while in the IC thread they are listed with a pop modifier of 1. I assume that whatever is in the IC thread is what we go with?

4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #84 on: June 20, 2014, 03:29:52 pm »

Defending Those Trade Routes, second paragraph, under Piracy and the Black Market.
That is specific to mercenary trade escorts, I think.

Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #85 on: June 20, 2014, 03:30:50 pm »

Defending Those Trade Routes, second paragraph, under Piracy and the Black Market.
That is specific to mercenary trade escorts, I think.

That's what I'd been referring to. >.> I thought those were the only mercs there were, and that the rest were called pirates/privateers.
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4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #86 on: June 20, 2014, 03:32:50 pm »

Defending Those Trade Routes, second paragraph, under Piracy and the Black Market.
That is specific to mercenary trade escorts, I think.

That's what I'd been referring to. >.> I thought those were the only mercs there were, and that the rest were called pirates/privateers.
No. Pirates can also be your own forces, just disguised. Also, he just said there were other mercenaries, so...

Ghazkull

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #87 on: June 20, 2014, 03:34:03 pm »

thanks for the infor corrected it.

And yes those are merely mercenary trade escorts, there may be various different kinds on offer on the black market though and finally you can put your own troops there for merc work.
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Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #88 on: June 20, 2014, 03:35:05 pm »

So what's the downside to using mercenary trade escorts, then?
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Ghazkull

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #89 on: June 20, 2014, 03:43:59 pm »

You get weak ships. an no boarders.
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