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Author Topic: Skyrim vs Dwarf Fortress  (Read 24324 times)

Arcvasti

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Re: Skyrim vs Dwarf Fortress
« Reply #30 on: June 11, 2014, 06:38:11 pm »

OP uses texture packs, and thinks we all should.
Method of execution?

hMMM, we need something particularly inhumane. I recommend....

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Tawa

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Re: Skyrim vs Dwarf Fortress
« Reply #31 on: June 11, 2014, 11:10:41 pm »

I would highly recommend
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Urist Sonuvagimli

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Re: Skyrim vs Dwarf Fortress
« Reply #32 on: June 12, 2014, 12:23:24 am »

Uh, by "mods and tools" I meant Dwarf therapist and dfhack. Trying to manage 140+ fort with vanilla interface will quickly turn into clerk/janitor simulator.
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Urist Sonuvagimli

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Re: Skyrim vs Dwarf Fortress
« Reply #33 on: June 12, 2014, 12:28:15 am »

As stupid as this thread is, you shouldn't excuse shitty console ports simply because they are console ports. There are plenty of games that are far more stable than Skyrim, and there are mods that make skyrim for PC stable. Mods containing VERY SIMPLE STUFF.

Yep, the thread is obviously not on the serious side. However, it still bugs me how little did action-rpg genre evolve from Rogue.
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Orange Wizard

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Re: Skyrim vs Dwarf Fortress
« Reply #34 on: June 12, 2014, 03:49:52 am »

Uh, by "mods and tools" I meant Dwarf therapist and dfhack. Trying to manage 140+ fort with vanilla interface will quickly turn into clerk/janitor simulator.
NEVAR

After mastering DF's vanilla interface, I'm too elitist to consider not using said interface.
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Re: Skyrim vs Dwarf Fortress
« Reply #35 on: June 12, 2014, 05:46:20 am »

As stupid as this thread is, you shouldn't excuse shitty console ports simply because they are console ports. There are plenty of games that are far more stable than Skyrim, and there are mods that make skyrim for PC stable. Mods containing VERY SIMPLE STUFF.

Yep, the thread is obviously not on the serious side. However, it still bugs me how little did action-rpg genre evolve from Rogue.
Rogue is the common ancestor of all roguelikes, but it has had little influence on games nowadays. Most modern games have evolved from the console games that were around when Rogue was made, not from the PC games of the time.
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Uronym

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Re: Skyrim vs Dwarf Fortress
« Reply #36 on: June 12, 2014, 07:10:40 am »

OP uses texture packs, and thinks we all should.
Method of execution?
  • Find suitable dark and cool room, optimally with a small hole in the ceiling
  • Place a nice bench in the middle of the room that you can easily strap him to
  • Strap him to it
  • For as long as it takes for him to die, drop a spoonful of alphabet soup on his face from above
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What I think we're saying is we need dwarves to riot and break things more often.

Urist Sonuvagimli

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Re: Skyrim vs Dwarf Fortress
« Reply #37 on: June 12, 2014, 09:26:33 am »

OP uses texture packs, and thinks we all should.
Method of execution?
  • Find suitable dark and cool room, optimally with a small hole in the ceiling
  • Place a nice bench in the middle of the room that you can easily strap him to
  • Strap him to it
  • For as long as it takes for him to die, drop a spoonful of alphabet soup on his face from above

You... monster...

On the other hand, I'm going to utilize it as an execution chamber for nobles/unhappies in my current fort. Let's see how much damage dropping *Large Granite pot* full of ☼Giant Hamster Stew☼ 20 z-levels down does to dwarven heads. Thx for the idea!
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Tawa

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Re: Skyrim vs Dwarf Fortress
« Reply #38 on: June 12, 2014, 10:55:56 am »

OP uses texture packs, and thinks we all should.
Method of execution?
  • Find suitable dark and cool room, optimally with a small hole in the ceiling
  • Place a nice bench in the middle of the room that you can easily strap him to
  • Strap him to it
  • For as long as it takes for him to die, drop a spoonful of alphabet soup on his face from above

You... monster...

On the other hand, I'm going to utilize it as an execution chamber for nobles/unhappies in my current fort. Let's see how much damage dropping *Large Granite pot* full of ☼Giant Hamster Stew☼ 20 z-levels down does to dwarven heads. Thx for the idea!

QUICKLY FETCH THE AMPHERSANDS HE HAS CORRUPTED OUR POWER
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Stalker

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Re: Skyrim vs Dwarf Fortress
« Reply #39 on: June 12, 2014, 12:24:16 pm »

Dwarf Fortress unplayable without mods? What are you talking about? Did you even play vanilla?
« Last Edit: June 12, 2014, 12:49:25 pm by Stalker »
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Dyret

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Re: Skyrim vs Dwarf Fortress
« Reply #40 on: June 12, 2014, 01:20:55 pm »

Dwarf Fortress unplayable without mods? What are you talking about? Did you even play vanilla?

Skyrim is perfectly playable without them as well, OP was exaggerating for comedic effect. Both games have a reputation for... unintentional features, though.
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StupidElves

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Re: Skyrim vs Dwarf Fortress
« Reply #41 on: June 19, 2014, 04:06:53 am »

I've got Skyrim on my PS3, it's perfectly playable. Yeah it freezes every now and again, but I grew up playing Spyro The Dragon with a scratched up disc, so I'm used to games freezing.

The Dragonborn DLC was really good, especially the area that allowed you to make a spider army. I had twenty fire spiders following me around, and I did the battle of Whiterun with the Stormcloaks, the spiders just ran through the city killing everything. It was awesome.
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Cruxador

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Re: Skyrim vs Dwarf Fortress
« Reply #42 on: June 23, 2014, 02:54:01 pm »

I've got Skyrim on my PS3, it's perfectly playable. Yeah it freezes every now and again, but I grew up playing Spyro The Dragon with a scratched up disc, so I'm used to games freezing.
Yeah, Skyrim is a game on-par with other console games in playability and quality. For people used to PC games, that's the problem. :)
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GavJ

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Re: Skyrim vs Dwarf Fortress
« Reply #43 on: June 23, 2014, 03:30:01 pm »

Both skyrim and DF are extremely playable on PC without any mods. I played DF for something like 2 years without any mods at all, except changing the raws to allow eating sentients as ethical. Also fixing elven diplomats with one raw line. Otherwise, not even a different tileset of the same font, nothing. It was tons of fun.

Same for Skyrim. Like DF, youc an easily play through the whole game, even on PC, without any significant bugs. Yeah so horses run up cliffs, whatever. That's really trivial stuff. It didn't crash. It didn't give me infinite gold for turning in circles, etc. etc. Also, I don't even KNOW of any skyrim mods that would make the game more playable. All I've ever seen aroudn the internet are annoying skimpy female armor mods and ones that make whiterun into a christmas town, ones with random new redundant types of swords, etc.
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Dwarf fortress in 50 words: You start with seven alcoholic, manic-depressive dwarves. You build a fortress in the wilderness where EVERYTHING tries to kill you, including your own dwarves. Usually, your chief imports are immigrants, beer, and optimism. Your chief exports are misery, limestone violins, forest fires, elf tallow soap, and carved kitten bone.

Arcvasti

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Re: Skyrim vs Dwarf Fortress
« Reply #44 on: June 23, 2014, 04:18:09 pm »

There's the Unofficial Skyrim Patch which fixes TONS of bugs. And the one that makes Heimskr shut up. And also the one that overhauls the UI to work better on PC. I think that's mostly it for helpful Skyrim mods, but they go a long way..
 
DF is perfectly PLAYABLE with no mods, but I start to get bored of valnilla after a while and most gameplay changing mods are really good and introduce new methods of playing.
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