Pretty much bog-standard for modern Rituals...
What, they all include the bit about being able to banish it instead of losing the monster?
Many ritual spells intended for specific monsters nowadays include various effects, including that one - Ritual of Grace makes a ritual untargetable; Ritual of Destruction bounces enemy monsters; Dawn of the Herald recovers materials; and Luminous Dragon Ritual gives you a second summoning using graveyard materials (and since you just dumped those materials in the graveyard while casting, that's essentially a free second monster). Even generic rituals have started getting various effects - I used to run Gishki, whose rituals let you eat your opponent's monsters (a la Super Polymerization) or recover materials. Ritual monsters are always been significantly weakened by the fact that, to conduct the summon, you need to meet the cost and have both the monster and ritual spell in your hand - you essentially lose 2-3 cards at a minimum to put a single monster on the field, and in a game that relies hugely on card advantage due to the lack of any other "resource" factor, that was rarely a good trade. That's why there were so rarely used in the past. Plus, there was so much Graveyard hate and non-destruction removal running around around the time I stopped playing that a one-shot protection from destruction isn't really as much as it used to be, and I don't think that's changed at all.
EDIT:
And, at last, I finished my character. I ended up going Plant Princess rather than Gishki, to avoid stepping on any toes. It's also an archetype not used in the anime as far as I can tell, so there's that as well.
Name: Melissa Ross
Age: First-year student
Appearance: Tall and somewhat shy. Her long brown hair frequently has stray leaves or twigs in it from rooting around while caring for her plants, which she is usually oblivious to.
Duel Spirits: Nope. She cannot see nor sense spirits at all.
Backstory: Melissa came to the Duel Academy to learn how to improve her game and possibly go pro duelist, like many students. She has no particular dark or scary background, nor any special or mystical powers, though she does love plants and flowers. Her parents are both still alive, together, and in a happily-loving relationship. She is simply an ordinary student caught up in a situation beyond her control.
Deck: 637/650
MONSTERS: 360
Talaya, Princess of Cherry Blossoms (WATER Plant 8; 2800/1200) - 30
Marina, Princess of Sunflowers (FIRE Plant 8; 2800/1600) - 30
Tytannial, Princess of Camellias (WIND Plant 8; 2800/2600) - 50
Chirubime, Princess of Autumn Leaves (EARTH Plant 8; 1800/2800) - 30
Gigaplant (EARTH Plant 6G; 2400/1200) - 20
Gigaplant (EARTH Plant 6G; 2400/1200) - 20
Gigaplant (EARTH Plant 6G; 2400/1200) - 20
Blazewing Butterfly (FIRE Insect 4G; 1500/1500) - 50
Lonefire Blossom (FIRE Plant 3; 500/1400) - 20
Lonefire Blossom (FIRE Plant 3; 500/1400) - 20
UFO Turtle (FIRE Machine 4; 1400/1200) - 1
UFO Turtle (FIRE Machine 4; 1400/1200) - 1
UFO Turtle (FIRE Machine 4; 1400/1200) - 1
Lord Poison (WATER Plant 4; 1500/1000) - 1
Lord Poison (WATER Plant 4; 1500/1000) - 1
Amarylease (EARTH Plant 1; 100/200) - 1
Amarylease (EARTH Plant 1; 100/200) - 1
Spore (WIND Plant 1T; 400/800) - 30
Dandylion (EARTH Plant 3; 300/300) - 30
Rose Witch (EARTH Plant 4; 1600/1000) - 1
Rose Witch (EARTH Plant 4; 1600/1000) - 1
Rose Witch (EARTH Plant 4; 1600/1000) - 1
SPELLS: 107
Book of Moon - 1
Foolish Burial - 1
Miracle Fertilizer - 20
Mystical Space Typhoon - 40
One For One - 20
Supervise - 1
Supervise - 1
Supervise - 1
The World Tree - 20
Trade-In - 1
Trade-In - 1
TRAPS: 170
Bottomless Trap Hole - 30
Pollinosis - 20
Pollinosis - 20
Wall of Thorns - 20
Wall of Thorns - 20
Wall of Thorns - 20
Torrential Tribute - 40