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Author Topic: The Obsidian City (The Town Galam)  (Read 19084 times)

TD1

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Re: The Obsidian City (The Town Galam)
« Reply #165 on: October 23, 2014, 04:05:48 pm »

Apologies...take out the bit about Joel. Dunno how I put that there.
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Omeganaut

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Re: The Obsidian City (The Town Galam)
« Reply #166 on: October 24, 2014, 11:26:02 pm »

Nod and move go into the carpenter shop.  "Hello, I'm here to pick up Joel's order.  Is it ready for me to take to him?"

Also, what is Inexperienced Enelion Caller.  It seems to be a category, but has no sub-skills like the others do.
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Lyeos

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Re: The Obsidian City (The Town Galam)
« Reply #167 on: October 24, 2014, 11:31:46 pm »

Nod and move go into the carpenter shop.  "Hello, I'm here to pick up Joel's order.  Is it ready for me to take to him?"

Also, what is Inexperienced Enelion Caller.  It seems to be a category, but has no sub-skills like the others do.
I believe it means we suck major coconuts when it comes to summoning things at the moment.
Also, huzzah! A person willing to provide suggestions that are less pointless/weird than mine!
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TD1

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Re: The Obsidian City (The Town Galam)
« Reply #168 on: October 24, 2014, 11:51:34 pm »

Em....he said the exact same thing as I did, heh. So, there's no need to be surprised that there's someone here who has less pointless suggestions!
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Worldmaster27

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Re: The Obsidian City (The Town Galam)
« Reply #169 on: October 25, 2014, 07:49:00 am »

Quelle shrugs and nods at the man and heads into the shop.
Inside, he catches his breath then calls out.
Hello, I'm here to pick up Joel's order.  Is it ready for me to take to him?
He waits a moment, but there is no reply. Strange...


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TD1

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Re: The Obsidian City (The Town Galam)
« Reply #170 on: October 25, 2014, 08:01:05 am »

Investigate! Lean over the counter if there is one! If still nothing, go into the back room! If there is one!
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Omeganaut

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Re: The Obsidian City (The Town Galam)
« Reply #171 on: October 25, 2014, 08:24:15 am »

Find a witness so that if someone turns up dead or something turns up stolen you don't get blamed, since we are already on thin ice.  Then investigate the shop with said witness.
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Worldmaster27

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Re: The Obsidian City (The Town Galam)
« Reply #172 on: November 05, 2014, 06:14:30 pm »

[Heads] Dwarfy's it is.

Quelle leans over the counter, but no one is there except for a few wooden crafts.
Wondering where the carpenter is, he decides to head into the back room.
Inside, he finds a man in a smock covered with sawdust and what smells to be alcohol.
He's unconscious and the room is a mess, with sawdust and empty bottles everywhere.
How much did this man drink...?
Quelle feels an... urge, a pull, from somewhere nearby but he can't determine where from.

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TD1

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Re: The Obsidian City (The Town Galam)
« Reply #173 on: November 05, 2014, 06:20:35 pm »

Investigate the room, first making sure the man is truly unconscious.
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Lyeos

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Re: The Obsidian City (The Town Galam)
« Reply #174 on: November 06, 2014, 06:53:10 pm »

Investigate the room, first making sure the man is truly unconscious.
+1
If he isn't unconscious and seems grumpy, distract him with RANDOM DANCING.
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Worldmaster27

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Re: The Obsidian City (The Town Galam)
« Reply #175 on: November 06, 2014, 07:30:40 pm »

Quelle checks the man.
Yep. It doesn't seem like he'll be waking up for days, much less minutes.
Quelle then searches the room more thoroughly finding a few figurines of some historical figure or another.
He also finds many more seemingly useless crafts and cups. There is a nice wooden staff that is well decorated.
However, this is not the pull that Quelle feels.
After more searching, Quelle has figured that the pull is coming from somewhere on the workbench.
Despite his efforts, he still hasn't found the source.

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Omeganaut

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Re: The Obsidian City (The Town Galam)
« Reply #176 on: November 06, 2014, 09:13:59 pm »

Using spare wood, attempt to increase carpentry skill
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Also: Bay 12 Archeology!  I bring the word of Bay12.  And the word is despair
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TD1

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Re: The Obsidian City (The Town Galam)
« Reply #177 on: November 07, 2014, 06:34:27 pm »

Search workbench thoroughly
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Worldmaster27

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Re: The Obsidian City (The Town Galam)
« Reply #178 on: November 25, 2014, 12:08:12 am »

[Tails] The coin favors you.

Quelle spends some more time searching for the source of the feeling.
He finds it amongst a variety of wooden crafts.
Pulling it out, it is a wooden amulet painted a deep red and engraved with the symbol "☄"
He recognizes it as the mark of Belpha, Goddess of Thieves and Adventurers.
Taking a closer look reveals the amulet to be of the highest quality, something most people could only dream of making.
The carpenter probably worked very hard on this and it would fetch him a good price to the right buyer. The same applies to you, of course.

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Worldmaster27

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Re: The Obsidian City (The Town Galam)
« Reply #179 on: November 28, 2014, 09:47:36 pm »

I guess this is dead then?

:(
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