Turn 10: Presenting the Prototype
Iktaka ModriStanding before him was a bald man with a number of scars. Not your typical mage…
"Farrek is my name. You don't need to worry about me, I'm familiar with a bit of danger. And I've been briefed by your guild. In fact, there's a bit of irony to this whole thing. See, you've just been reprimanded for playing with corpses. I was kicked out of the Mage's Guild for vivisection. Wanted to know how crystals worked in them blink dogs. Marichemists Guild picked me up. Did dissections for them for a bit, then had some philosophical disagreements with them as well. See I'm a man with knowledge but no connections. That's the what your Guild wants, so they have to put up with my past." The man seemed proud of this fact.
After the introductions the two got to work. [Ripeness: 8] The apples would be ripe soon, and they got to work putting crystals in the trees.
- Step 1: Simple = 8, 5, 3
- Step 2: Moderate= 8, 9
- Step 3: Simple=8, 7
One of the trees was difficult to drill into, and got marred to badly for further drilling attempts today. The other two were easily embedded with crystals. Farrek was much more skilled than the previous helper. Maybe his misfortune hadn't strictly been luck after all. The changes were subtle, at least in the fruit. These trees adopted many of the same traits as the others, but with some care Modri and Farrek managed to avoid any incidences. It seemed watering them before approaching helped calm the trees. This allowed them to make careful measurements of the trees. Here Modri realized just how precise Farrek was. He took repeated measurements of every apple and carefully recorded the results. He even got in the habit of watering the trees without crystals as he approached, to ensure there would be no bias. Through these careful techniques they realized the apples were slightly larger. Further measurements would need to be taken after the apples fell.
- Step 1: Difficulty = 9, 10
- Step 2: Moderate= 11, 8
- Step 3: Simple=7
The tree had grown around the crystals, turning them into bulging bark covered growths. Farrek had to pull the crystals out of the tree, ripping through the bark. It seemed dicy to Modri, but he insisted he could do it, and pointed out that trying to manually take a crystal out would probably rile up the tree substantially. So Modri and Farrek hid behind trees and he
pulled. To Modri it looked like the tree just shook a bit at first, and then leaves started getting pushed away. Branches were pulled from nearby trees and it was a veritable maelstrom of magical powers, and then suddenly the first growth gave and the crystal came flying out of the tree. Farrek carefully directed it to the ground before pulling on the second one, which elucidated weaker reactions from the tree. Soon both crystals were safely away from the tree, at which pony they were carefully examine. There was no disturbance of any kind on the faces of the crystal, no pitting or discolorations, not even any substantial scratches. Farrek started throwing stuff at the tree to confirm it was inactive now, and found no response. It appeared crystals were entirely necessary for its function. This made Modri brave enough to examine the holes. It appeared the growths were dense and vascular.
+ Farrek, + Almost Ripe Apples, +2 Crystal Embedded Apple Trees, + 1 Deprived Tree64 iron shillings
Vast supply of scrapwood
4 live trees
1 Crystal Embedded Tree
1 Unreactive Crystal Embedded Tree
1 DeprivedTree
Small Crate of Shards (296)
George ThainGeorge was having
an adventure!Force crystal
200 iron shillings
Bane Willedhelm[Sleep: Simple=6][Investigate Boulder: SImple=8] Bane and Podri both got some rest before waking in the early morning to check on the boulder. It was precisely where they had left it, not a flower had been disturbed. Except for the ones Bane himself had disturbed. Those were thoroughly disturbed. Uprooting will do that to a flower.
3 Sea Silver Harpoons
78 iron shillings
Podri
Hidden Boulder
Herman Tongs[Cast Ingot: Simple=11]Herman poured an ingot which he carefully cooled only partially, leaving a bar of workable metal. [Test Anvil: Simple= 11] He placed this bar on his anvil and started cranking. It was hard work but no harder than smithing manually. Before his eyes the hammer fell repeatedly, and the ingot was gradually flattened. His machine worked!
[Call for presentation: Moderate=11] Herman was clever, if he went straight to the Forgemaster he might be dismissed quickly. Sure, he might get some of the materials. The Guild was wealthy and the Forgemaster would give out funds just to avoid being bothered. But if he wanted everything necessary to complete his next constructs he would need to really capture the man's attention. He started at the bottom, grabbing the attention of some apprentices, giving a small demonstration. This led up the chain, there was a master who was genuinely interested. He chatted about his current machine, and how it related to his future designs. And then he pulled out his real weapon, his sketches. They perfectly depicted the machine, in such clear detail there could be no doubt it would work. By the time he had finished discussing these drawings, the master in charge of casting had gone to intercede with the Forgemaster on his behalf, Herman himself didn't even have to ask.
The Forgemaster came after only the shortest amount of time from the master leaving.
"Alright, show me what this thing is. You've got this one about ready to wet 'imself with excitement."Access to bronze for casting
160 iron shillings
Sketch of Hand-Crank Hammer
- Hammer
- Two Mechanisms
- Metal Frame
- Spring
- Crank
Intricate Sketch of Powered Hammer
- Columnar Hammer (Must be Iron)
- Large Anvil (Must be Iron)
- Metal Frame
- Four Mechanisms
Intricate Sketch of Magical Water Power Source
- 3 Rust-Proof Pipe
- Rust-Proof Resevoir
- Rust-Proof Corkscrew Rod (Difficult)
- Mechanism
- 4 inch diameter Crystal Plate
Wax for Casting
Great Hand-Crank Hammer
Wol Fann[10 credits to Tox: Moderate= 10][5 credits to volunteers: Moderate= 2] The toxicologist gladly accepted the credits and offered his help. A little money could smooth over a lot of reservations with the state the Guild was in. It could not, however, smooth over the fact that one of the experts involved in the earlier discussion had apparently divulged the nature of his experiments. He wasn't going to find any willing volunteers in Paludan anymore.
[Obtain Pig: Moderate= 8] The toxicologist was able to help him acquire a pig. It was done from outside of the Guild though, and so Wol had to hand off 7 shillings. He'd have to keep this pig alive. [Train Pig: Moderate=8] Training it wasn't too challenging, it just took some patience; essentially the same method that worked on the rats worked on pigs.
-10 credits, + Toxicologist, -7 shillings, + Trained PigAccess to gardens and swamp
Workbench with mortar and pestle
20 Guild credits
33 iron shillings
Cowbane
Red Vine
Sage
White Crown
9 Dead Rat
Untrained Recovered Rat (Cowbane/White Crown)
Untrained Recovered Rat (Red Vine/White Crown)
Trained Recovered Rat (Red Vine/White Crown)
2 Unpoisoned Trained Rats
Toxicologist
Trained Pig