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Author Topic: Illion : Mech RPG: 6/5 Players  (Read 30151 times)

~Neri

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Re: Illion : Mech RPG: 6/5 Players
« Reply #210 on: June 09, 2014, 08:31:38 pm »

Nooooooooo!
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GiglameshDespair

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Re: Illion : Mech RPG: 6/5 Players
« Reply #211 on: June 09, 2014, 08:33:03 pm »

Yeah, logical fallacy, I know, I wrote that fully knowing that it was.

But the thing is any amount of ammo stored is going to be arbitrary. Think of it like this: I have 5 salvos of my main weapon before I'm out and 3 of my gatling (assuming 400rpm is equivalent to 400 shots per round). With restocking between missions, and you fire a single round every turn, you have to go for twenty turns to run out ammunition for your gauss. I don't think missions are going to last quite that long.

----

The right to just leave a mission whenever he feels like it? Really? I sure as hell wouldn't hire him if he might just change his mind in the middle and leave. Doesn't help I've been partially refunded if I needed that dam destroyed but he stopped so it wouldn't hurt the pandas.

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Rolepgeek

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Re: Illion : Mech RPG: 6/5 Players
« Reply #212 on: June 09, 2014, 08:41:33 pm »

A. Pretty sure 1 round isn't a minute
B. Your main weapon is also pretty fuckin' huge and uber-destructive, plus you have a laser
C. I fire like 3 round-bursts, minimum. I figure the whole 'you can fire multiple times in a round' is when I decide to go full auto in this shit.

Just sayin'. Yeah, it's going to be arbitrary, but it can be better arbitrary. Like 64 or something. 64 is a good number.
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Rolepgeek

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Re: Illion : Mech RPG: 6/5 Players
« Reply #213 on: June 09, 2014, 08:42:09 pm »

Also, giglamesh, Lucen looks like a guy, everyone thinks she's a guy, please keep that in mind thanks.
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Again_Dejavu

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Re: Illion : Mech RPG: 6/5 Players
« Reply #214 on: June 09, 2014, 08:42:40 pm »

Fun fact! 64 is 4 cubed!
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Re: Illion : Mech RPG: 6/5 Players
« Reply #215 on: June 09, 2014, 08:44:33 pm »

Gig, they get a list of things he won't do before the contract is signed, they are on his contract, if they try making him do those, he will leave mid contract.
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Sirus

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Re: Illion : Mech RPG: 6/5 Players
« Reply #216 on: June 09, 2014, 08:45:16 pm »

>6/5 Players

So I take it this is full? :/
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Rolepgeek

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Re: Illion : Mech RPG: 6/5 Players
« Reply #217 on: June 09, 2014, 08:48:00 pm »

>6/5 Players

So I take it this is full? :/
There is waitlist

>Also, still mary sue-esque bullshit excuse, since unless he's got really dumb employers(who shouldn't have managed to live long enough/amass enough money to hire someone with Kiren's supposed skills), they wouldn't ask him/hire him to do stuff he specifically said beforehand that he wouldn't do.
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GreatWyrmGold

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Re: Illion : Mech RPG: 6/5 Players
« Reply #218 on: June 09, 2014, 08:50:21 pm »

Really? You think a round ball is better for being accurate and penetrating than a bullet-shape?
And would you rather have a 1/2 oz. piece of metal flying at your opponent at mach 7, or a 28 oz. sharpened piece of metal flying at your opponent at mach 7?
Better? No. Sufficient? Yes. Plausible? Probably.
Depends on the circumstances. Alone? Ate, the latter. But would you rather have an attack dog or an attack elephant?
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Re: Illion : Mech RPG: 6/5 Players
« Reply #219 on: June 09, 2014, 08:52:20 pm »

Not all employers are particularly smart RG.

Also Kiren is quite possibly bluffing when it comes to the deadman switch. Or he could legitimately have one. Or he could simply believe he has one. He is Not stable.
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Rolepgeek

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Re: Illion : Mech RPG: 6/5 Players
« Reply #220 on: June 09, 2014, 08:58:33 pm »

Really? You think a round ball is better for being accurate and penetrating than a bullet-shape?
And would you rather have a 1/2 oz. piece of metal flying at your opponent at mach 7, or a 28 oz. sharpened piece of metal flying at your opponent at mach 7?
Better? No. Sufficient? Yes. Plausible? Probably.
Depends on the circumstances. Alone? Ate, the latter. But would you rather have an attack dog or an attack elephant?

I'd rather have an attack oliphaunt, or an attack t-rex. Would you rather have an attack weasel, or an attack dog?
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Rolepgeek

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Re: Illion : Mech RPG: 6/5 Players
« Reply #221 on: June 09, 2014, 08:59:00 pm »

Not all employers are particularly smart RG.

Also Kiren is quite possibly bluffing when it comes to the deadman switch. Or he could legitimately have one. Or he could simply believe he has one. He is Not stable.

Lucen does not like working with unstable people.

It makes her understandably nervous.
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~Neri

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Re: Illion : Mech RPG: 6/5 Players
« Reply #222 on: June 09, 2014, 09:03:29 pm »

Makes sense. But he is predictably unstable, you just haven't figured it out yet.
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GiglameshDespair

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Re: Illion : Mech RPG: 6/5 Players
« Reply #223 on: June 09, 2014, 09:07:07 pm »

They were attacking military targets, then suddenly brought up a list of orphanages to attack?

What.

What.

I'm sorry, but was he working for Evil Morons Inc. or something? So not only did they suddenly decide that orphanages were an effective use of a giant warmech, they ignored the parts were he explicitly stated he wouldn't do that beforehand. Not just one, either. Plural.

Also, why would they hire him, if he might have a heart attack or something and kill all of them? It's something a decent employer would know, and when it gets to hiring supposedly top end mercenaries, they are all decent employers, or they don't get that high in the game.

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~Neri

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Re: Illion : Mech RPG: 6/5 Players
« Reply #224 on: June 09, 2014, 09:10:00 pm »

Generally when you have reasonable targets and then get a sudden shift to nonsense targets when working for a paramilitary organization, it's because of a "change" in management to someone not remotely sane in any way whatsoever.

Also Kiren normally doesn't talk about the deadman switch. He brought it up cause Lucan drew a knife on him.
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