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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 760905 times)

USEC_OFFICER

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25530 on: June 24, 2015, 03:45:15 pm »

Dalia looks up at the Nomad blaring its message across Northdale, and whips out her cellphone to ask for a ride. Seeing as the Lolgrammoth she was facing teleported away, of course.



Hakim tries to punch Lolgrammoth for that delicious SP.
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Akroma

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25531 on: June 24, 2015, 04:42:12 pm »


Lolgrammoth, lord of unrest 42/22/1

Nomad      72/6/5
Dalia      33/42/2

Icarus     18/18/3
Bartimaeus:17/30/2
Isaac      10/28/0
Protective Bubble


Sen        1/24/4
Tobias     6/19/2
Hakim      48/15/0

Walpurga   34/17/1
Linda      14/0/0
Marilyn    -25/44/7
Kaiser     20/26/0

Alice      45/11/2
Berny      60/36/4
Alucard    24/29/1

Catherine  12/14/0
Armored: +5 def, +5 res, -10 speed.
Hilda      19/19/2

Ashley     48/12/3


"Ouchdamn!" Lolgrammoth drops the rapier, taking 5 damage from the contact! A costly mistake!

Lolgrammoth(1) teleports to the beach.

"YouseealongtimeagoIhadalotoftroubleincombatIdontquiteinteractwithmomentumthewayIshouldwhichmakesmefastbutalsomakesmelackacertainoomphIcannotjustthrowpeopleagainstawallatthespeedoflightandexceptthattowork."

Lolgrammoth raises his arms, as if was grabbing at a gigantic sphere above him.

Icarus, enemy less, locates Alice and starts flying to her location. She will arrive there next turn!

Bartimaeus taunts go unheared! If he so wishes, he can start moving somewhere.

Isaac may or may not be left alone. He might move somewhere!
-----

Lolgrammoth(2) teleports in front of Linda.

"OnlyinthisworldIfinalycameacrossaninterestingideaDoyouknowmaxwellsdemonWellIcannotmanipulateheatbut.."

With a pulse, the sphere of air Lolgrammoth is grabbing, now from two directions, shrinks. Previously invisible, the increased density bends the light in a slightly different way, making it seem like a ball of glass, or water...

Sen is unconscious

Tobias heads to the beach! ETA 2 turns.

Hakim punches thin air! He may move somewhere.

----

"IfoundthatifIcreateaonediretionspherethatnotonlybecomessmallerbutalsopullinanthingthatcomesintocontactwithit.."

A bird comes into contact with the sphere, and is immediatly flung into the center. Another pulse and the sphere shrinks again....the bird looks as if it was a thousand leagues under the sea, crushed to a bloody marble by the pressure that is developing inside the sphere...oh this is not good.

Walpurga tries to intervent [2+2+1] vs [irr], but trying to beat Lolgrammoth in a battle of magic is beyond her...

Linda fights the curse! [8+2] vs [47], but she might as well be trying win a staring contest against sauron.

Marilyn enters the fight! Her cold aura might make Lolgrammoth feel uncomfortable!

Kaiser rallies the townfolk! Who knows what might come of it. Though seeing what Lolgrammoth is about to do, he quickly clads Linda in armor, she might need it...

---

"ThepressurequicklygrowsalmostexponentialyHeatrisesastheatomssimplyhavenowheretogo.."

The air inside the ever shrinking sphere begins to glow as it turns into plasma. It's painfully bright to look at. What used to be a sphere about two blocks big has been shrunk to the size of a car by now, surrounded by Lolgrammoth from 4 sides. He seems to be struggling...

Alice uses a moment of respit to heal herself. She trades 6 mana for full health!

Bernhardt heads towards the beach. ETA 2 turns.

Alucard enters a fell mood! Drops the chalk, remembering what Francisco told him...this requires more than just chalk..

----

"DidyouknowthattheinsideofthesunhasthetemperatureofroughlyfifteenpointsevenmilliondegreescelsiusIfindthatlittlefactoidquiteinterestingOfcourseIwouldbeafooltojustreleasewhatIhavecreatedNotevenIcouldescapethisdevastatingforce."

The sphere continues to shrink down to the size of a marble, contained by Lolgrammoth from all sides. Sweat pearls down his chin. One of them sinks to his knees. The inside of the sphere is by now so hot and dense, it undergoes nuclear fission. And it becomes even smaller...until it is just a dot that is too small to actually see, but seems to be so much bigger, so bright the light shines.

Dalia calls the Nomad for pickings. The Nomad does so!

Catherine continues figuring out traps. She might learn that she doesn't need a full turn per question she asks herself, and can just ask the GM. She gets a replacement action, if she wants to!

Hilda has no target. Maybe she wants to move somewhere? Damn Lolgrammoth, first splitting the party, then not commiting...

---

"But you see, if I now create an opening. Just for a split second. Just a few atoms wide....I call it the sun of the void, it's pretty cool, just take a look."

For a short moment, northsdale is illuminated by a bright light, and it becomes very, very noticably hotter in the sphere, sahara levels, easily above 50°C. The tiniest solar sphere is expelled - towards Marilyn. Even for Lolgrammoth, dodging this would be unthinkable, but for Marilyn [5] vs [2+36], it comes without a warning. [49+100] vs [1+2+7] Marilyn is striken by a solar flare for 140 damage! She is at -25 health, and only owes it to her enormous fortitude, and perhaps her affinity with frost, that her body was not incinerated instantly. But nearly. The entirety of her internal organs are destroyed. No skill of a surgeon could help here, healing magoc of the greatest caliber would be needed to save Marilyn, before her brain de-oxygenates too much...

The sphere has become noticably less bright, having released a great deal of its internal pressure.

Lolgrammoth has a mad grin on his face. He was never the most mentaly stable, but if you give someone who is crazy the means to press air into a gun that shoots solar flares, even mad scientists would voice concern.


All six instances of Lolgrammoth are currently at the beach, holding the miniature sun under controle. He seems to be an easy target as he is now, barely able to stand upright, but...what would happen to the sun of the void, if he loses controle now...

Ashley heads to the beach! ETA 1 turn.


((before someone calls bullshit, this sort of thing happened before. In v2, someone teleported a great deal of air into a space just a few atoms wide and nuked a small city with it. I only recently remembered it. Thought it was the ultimate form of weaponised motion, apart from just throwing a rock at you with the speed of light. Category Gigantic +5 spell, with the TN being lowered by the downside of 6 instances of being immobilized, and 6 actions needed to charge. Also, hilariously high and low rolls on both sides:P Marilyn is a monster to tank this and not be instantly over the treshold for certain death. Or maybe that treshold is too lenient.))
« Last Edit: June 24, 2015, 04:52:18 pm by Akroma »
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Twinwolf

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25532 on: June 24, 2015, 04:52:17 pm »

Retroactively, Catherine gets on the Nomad.

((Akroma, question: Would Catherine's transformations be able to affect Lolgrammoth?))

EDIT: Not retroactively, assuming the Nomad moves towards Lolgrammoth, Catherine would attempt to hit him with her sword if he got close. If he shoots that thing at the Nomad, either get to the equivalent of escape pods if there's enough time and the Nomad has them, or jump. Probable death beats certain death.
« Last Edit: June 24, 2015, 05:49:23 pm by Twinwolf »
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25533 on: June 24, 2015, 04:56:00 pm »

((Catherine and Dalia were in the same area/space, so if she wanted a ride on the Nomad she could have said something. I don't see why she couldn't have gotten on at the same time.))
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Twinwolf

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25534 on: June 24, 2015, 04:56:54 pm »

((Catherine and Dalia were in the same area/space, so if she wanted a ride on the Nomad she could have said something. I don't see why she couldn't have gotten on at the same time.))
((...How did I miss that. Editing.))
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Akroma

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25535 on: June 24, 2015, 05:07:15 pm »

((depends on a mag vs res roll, lolgrammoth works on the same rule basis as anyone else regarding that))
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Projeck37

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25536 on: June 24, 2015, 05:34:21 pm »

"Saving Grace!"
A millisecond before the impact, Sydney activated her perk, getting between Marilyn and the mini-sun. She steadies her shield.
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Akroma

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25537 on: June 24, 2015, 05:58:10 pm »

Annoyed with the sudden influx of NPCs being thrown around to tank hits for other NPCs, the GM decides sure, if she wants a solar flare to the organs, let her have a solar flare to the organs. Or she could have just let Marilyn take the blast, and then heal her, like she did with Sen. But sure. Sydney, not Marilyn, is now at -25 hp. A healer is down.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

PrivateNomad

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25538 on: June 24, 2015, 11:07:48 pm »

 "Oh, right."
Alucard slits his wrist and begins to draw the circle with his blood.

The spectral horses of Bartimaeus's chariot suddenly part and conglomerate into blob swhich reshape themselves into warriors with different weapons. Six of them, including Bartimaeus. Completely separated from Bartimaeus himself, these entities surge forth through the blinding light to the beach, yelling:
   "Divided we stand!"
  "Divided we stand!"
  "Divided we stand!"
  "Divided we stand!"
  "Divided we stand!"
  "Divided we stand!"
Cast medium tier DIVIDED WE STAND to divide Bartimaeus into 6 entities, each with base 22 Statpool + 30 from the tier, to a total of 52 statpool each.

Bartimaeus Prime: (3/3/3/10/3/24/3/3)
Bartimaeus 2: (3/3/3/10/24/3/3/3)
Bartimaeus 3: (3/3/3/10/24/3/3/3)
Bartimaeus 4: (3/3/3/14/20/3/3/3)
Bartimaeus 5: (3/3/3/10/24/3/3/3)
Bartimaeus 6: (3/3/3/10/24/3/3/3)

Hilda makes way to the beach.

Projeck37

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25539 on: June 25, 2015, 01:38:04 am »

Ashley jumps down, and grabs the rapier. She slashes at one of the Lolgrammoths.

Linda triest to fight the curse to fire off a shot at one of the Lolgrammoths.

Isaac heads to the beach.

Marilyn blinks. Twice.
"That was an unfortunate turn of events. "
Her blade's engine glows a vibrant blue. 3 SP for Auto-Dodge, if targeted. Otherwise, continues to sit.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25540 on: June 25, 2015, 01:52:54 am »

Kaiser floods the ground with nanomush, which should latch onto Lolgrammoths on contact and restrict their movement.

Nomad shoots 'em.
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Kansa

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25541 on: June 25, 2015, 07:51:22 am »

Alice stood there as the void creature vanished, she paused for a moment and then she saw the explosion. She began to make her way towards the beach.
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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25542 on: June 25, 2015, 10:19:35 pm »

Dalia randomly picks one of the Lolgrammoths and curses them! (-60% speed, 8 mana)



Hakim is not about to leave Sen in danger, and so picks her unconscious body up and flies her up to the Nomad for safekeeping.
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Akroma

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25543 on: June 26, 2015, 03:01:56 pm »


Lolgrammoth, lord of unrest 42/0/1
Beach x6


Nomad      72/6/5
Dalia      33/42/2
Hakim      17/15/0
Sen        1/24/4
Catherine  12/14/0
Armored: +5 def, +5 res, -10 speed.


Bartimaeus:17/30/2
Isaac      10/28/0
Protective Bubble


Tobias     6/19/2


Walpurga   34/17/1
Linda      -6/0/0
Sydney    -25/44/7
Kaiser     20/23/0
Ashley     48/12/3


Icarus     18/18/3
Alice      45/6/2
Bernhard   10/36/4
Alucard    19/29/1


Hilda      19/19/2



"Onedownnowforthenext."


Lolgrammoth(1) emits a solar flare at Bernhardt, easily able to target any place in the sphere with this fearsome weapon he created. (( Andbecause he is the only one with enough health to stand a remote chance to survive a hit dammnit!)). [3+4] vs [1] Perk check: [38]. [48+50] vs [1+2]. Alice perk proc! TN check to cast a heal that would be high enough to make him survive 95 damage [6].


Bernhardt stood as frozen as he is struck with a sudden premonition of his imminent death. The vision was so vivid and painful, he didn't actually notice when the real hit came. The real hit incinerated his nervous system too fast for him to feel the pain. But the vision made him endure the whole thing. Alice reached out to save him, but her concentration, wittled down by almost an entire day of continous battle and seeing Winry die, failed her. All she could do was reach out, as Bernhard was annihilated...

Or so was his vision.

Something...something he can not quite put his hand on gave Alice a hand. ((And it was not the GM.)) As if a fundamental force was boosting her to succeed, her mind begins racing. Fixing. Reconstructing. Tissue regrows, faster than it is burned. Bernhard dies, time and time again, to be instantly be brought back by Alice suddenly not so stupid choice of a perk. The pain is not just immense, it is maddening. But by the time Alice work is done, Bernhard is still standing. He...he might want to sit down though...


"Ohyouhavetobekiddingme."


Icarus arrives at little venice. She sees Alice leaving, and follows her. "Where did Lolgrammo-....oh no." ETA 2 turns


Bartimaeus splits into several Bartimaei!


Isaac heads to the beach. ETA 2 turns.
-----


"NowhowmanyofyourfriendsshouldIkillbeforeIsendyoutothem?"


The sky burns with another flare, as suddenly Hakim [7-2] vs [5+12] is [17+25] vs [7+4] is pretty much just inconvenienced by the waning power of each successive blast. He takes 31 damage!


Sen is unconscious.


Tobias heads to the beach! ETA 1 turn.


Hakim, hanging onto his life by the massive size of his testicles armor alone, decides to up the manliness ante by picking up Sen and delierving her to the Nomad, to safety!

----


Lolgrammoth coughs. "IsaidHowmanyofyourfriendswillIkill!"

Another flare, now very noticably smaller is emitted, headed towards Tobias! [9] vs [2+1] Tobias fucking dodges! Lolgrammoth grits his teeth, becoming increasingly frustrated...this might not be good. The last time he was frustrated about getting hit, he created a miniature sun..


Walpurga is at a loss on what to do...if she attacks Lolgrammoth now, bad things might happen...she decides to stay ready to move Linda, should Linda need to be moved!


Linda fights the curse! [10+2] vs [48], but Lolgrammoth has even erased the memory of how moving *feels* like to her. In fact, her vision is noticably stuttering, only seeing a load of still images, but no motion.


Marilyn watches her ally bleed to death, as Sydney bleeds for 3 damage...


Kaiser covers the ground Lolgrammoth is on with nanomush. His feet are covered, all 12 of them!

---


"Okayyouknowwhatthisintimidationthingismakingmetiredjustdie!"


Lolgrammoth opens another solar flare, aimed at Linda! Walpurga help proc! Naturaly, there was no way someone would be able to react fast enough to dodge a solar flare at basicaly point blank range. But. Something is guiding Walpurgas hand. The same fundamental principle that guided Alice hand. But...but what is causing it? Walpurga pulls Linda out of the way, the solar flare turning the beach into glass.


Alice..keeps on walking I guess...ETA to beach is 2 turns.


Bernhardt heads towards the beach. ETA 1 turn. Also he needs psychotherapy.


Alucard begins his magical work! [18], he made significant progress on the circle. Sadly he had to draw 5 health of worth of his blood to do so...

----


"YOUCANNOTDODGEMEFOREVERIAMEVERYWHEREATONCEYOUBITCH!"

[43+6] vs [10+2+16], a solar flare, now almost *tiny*, but still a devastating force of annihilation, is send towards Linda, consuming the very last of the miniature sun in the process. Unable to move, Linda takes the the attack for 25 damage! No...what is this, Linda should have been dead. Kaisers armor is strong, but not that strong. But...*something* reinforced it. Nobody who saw any of the above events could have missed this. This armor just took way more damage than it should have. Regardless, Linda is at -6 hp, and bleeding out. She has -4 to go, until there is no healing magic, beyond perhaps necromancy, that could bind her soul to this devastated body.


Dalia curses Lolgrammoth! [14] vs [21]. Or would. Dalia would curse Lolgrammoth!


Catherine has a nice trip on the Nomad!


Hilda heads to the beach! ETA is 2 turns!


---


Ashley, seeing that there is no longer any danger of the sun exploding, stabs Lolgrammoth, rapier of creation in her hand! [12] vs [78], but whatever was guiding the others, it seems to have abandoned her, as Lolgrammoth, without even looking at her steps out of the way.

The edge of the beach is filling with people. Several hundred by now at least, and all armed to the teeth. Lolgrammoth, having spent his impressive offensive arsenal looks down, before looking at the sky and laughing, A fell, echoing and suprisingly slow laugh.

"You think me cornered? Think again. The prison lasted hardly long enough for these people to even learn what hunger really means, and yet it was enough. I planted a seed in their heart. A seed I can force to grow. GERMINATE! GROW, SEED OF BETRAYAL!"

And silence. Silence as the people who have cornered the beach, and who are also starting to circle those left in the streets raise their weapons and take aim. At the northsdale group.
« Last Edit: June 26, 2015, 03:17:23 pm by Akroma »
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Projeck37

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Re: Rise of the Magic Girls v3 IC: Welcome to the Time-Out Corner
« Reply #25544 on: June 26, 2015, 03:39:30 pm »

If Linda is healed, she fights the curse one last time, trying to shoot at Lolgrammoth.

Marilyn sighs. Well, now there's pedestrians. She casts an icewall between the group of people and the group.

Ashley takes a deep breath. Without warning, she casts Chaos Star Barrage, using all 3 SP.

Tobias runs over to Linda and summons a shadow shaman to heal her ((75 stat base. 1 in health, 9 in Mana, 1 in res, the rest in mag. Believe that'd be a TN of 6, though can't remember. On phone.))
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