Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 852 853 [854] 855 856 ... 1757

Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 760882 times)

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12795 on: August 24, 2014, 11:08:12 pm »

((True, but they can very easily escalate.))
Logged
RIP Moot ;-;7 Sigtext!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12796 on: August 24, 2014, 11:12:29 pm »

((I think Projek's got a point in regards to Ashley getting hit before her action. Also, I don't think that Bahumat should be able to teleport at all since there is no reason or obvious way for it to do so.))
Logged

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12797 on: August 24, 2014, 11:13:40 pm »

((I'm not really one for arguing violently. I leave that to other people.))
Logged
I be the Pillow Pirate of the 12 Bays!

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12798 on: August 24, 2014, 11:20:31 pm »

((I think Projek's got a point in regards to Ashley getting hit before her action. Also, I don't think that Bahumat should be able to teleport at all since there is no reason or obvious way for it to do so.))
((Oh no!))

((The boss(can't call it mini anymore >.>) has an ability we can't immediately understand!))

((Whatever shall we do!? :P))

((Stop bein' so silly, Kj))
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12799 on: August 24, 2014, 11:23:51 pm »

((... I believe it's a very valid thing to bring up. Why can the metal monstrosity teleport for no reason when the base character can't? It makes no sense. And I swear to god if she has a 'god' in her I'm going to plot her death.))
Logged

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12800 on: August 24, 2014, 11:25:21 pm »

((... I believe it's a very valid thing to bring up. Why can the metal monstrosity teleport for no reason when the base character can't? It makes no sense. And I swear to god if she has a 'god' in her I'm going to plot her death.))

((If she has a god in her I'll officially declare her Fem!Kaiser (not that she doesn't deserve the title already :P))
Logged
RIP Moot ;-;7 Sigtext!

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12801 on: August 24, 2014, 11:27:19 pm »

((I thought Fem!Kaiser was Selina? Or was Kaiser Male!Selina? I can't remember anymore.))
Logged

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12802 on: August 24, 2014, 11:28:38 pm »

((Although, I will have to point out one thing: Ashley's style of teleportation (of course, void-based, fastest proven teleportation yet due to nature) is limited to one teleport per turn. Yet a "mini" boss can teleport... I think it was 3 times, not sure, with what I am certain to not be a void-based teleportation ability.

I might have to asspull to make the ground even :P))
Logged
I be the Pillow Pirate of the 12 Bays!

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12803 on: August 24, 2014, 11:31:01 pm »

((... I believe it's a very valid thing to bring up. Why can the metal monstrosity teleport for no reason when the base character can't? It makes no sense. And I swear to god if she has a 'god' in her I'm going to plot her death.))
((Same reason it can make things asplode and attack three times a turn when the base character can't?))

((And also, just because you haven't seen her do so doesn't mean she can't, it just means she hasn't fucked around with it or doesn't like to))

((Teleportation in this case is mostly fluff, if you haven't noticed, and quite short range. Not void-based, true. YOU DON'T EVEN KNOW, MAN))

((Asspulls not made by smurf will be met with anal retention clamps which may or may not be incredibly painful.))

((And I'd prefer if smurf ran them by me first, as I still think you guys can beat Bahamut.))

((...what fun we'll have with the other ones, though!))
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12804 on: August 24, 2014, 11:35:03 pm »

((If too many people drop below 0 health, in comes the Ass Pull Cavalry.

Which in this case will be a big SERT gunship, as people have called the cops by now.))
Logged
RIP Moot ;-;7 Sigtext!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12805 on: August 24, 2014, 11:37:46 pm »

((I think RPG is the one asspulling at this point.))
Logged

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12806 on: August 24, 2014, 11:39:37 pm »

((Actually, my original plans for Ashley was to have multiple attacks a turn, at the disadvantage of her being significantly weaker. Of course, that'd be horribly overpowered, as seen by this past turn with the "mini" boss dealing a total of 136 collective damage, and effectively stopping 4 people's turns. All in one turn. *cough*

Time for special move that will effectively negate this person's damage and speed down to 0 until Ashley's next turn. WEE~))
Logged
I be the Pillow Pirate of the 12 Bays!

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12807 on: August 24, 2014, 11:41:12 pm »

((I think RPG is the one asspulling at this point.))

((Not at all, I sent smurf a character sheet with everything Bahamut could do before running the fight. The only deviations I've made have been to weaken it, and the tail whip thing being able to throw one person into another, which was mostly for Rule of Cool. Didn't work out how I would've hoped (low damage to both of them, but both hit) though.))

((You can try, Projeck~))
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12808 on: August 24, 2014, 11:44:25 pm »

((That sounds like you're daring me~ :P))
Logged
I be the Pillow Pirate of the 12 Bays!

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12809 on: August 24, 2014, 11:52:03 pm »

((That sounds like you're daring me~ :P))

(('Twas his crowd control moves, considering something like 15 PCs were around. Of course they'll be good against a crowd. He won't use 'em again for a bit, don't you worry.))

((Soon as Ashley gets a good hit on him with something/anything, he should be easy prey. Mostly.))
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
Pages: 1 ... 852 853 [854] 855 856 ... 1757