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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 749399 times)

USEC_OFFICER

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9060 on: July 19, 2014, 07:22:54 pm »

Dalia finds some cover and greatly curses Ashfake! -6 mana to reduce Ashfake's Skill + Defence by 30%.

((Best idea or best idea? I don't have that much mana...))
« Last Edit: July 19, 2014, 07:25:33 pm by USEC_OFFICER »
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9061 on: July 19, 2014, 07:43:15 pm »

Kaiser takes cover and tries to blast Ashfake.

Garrett boosts Stella's speed by 4, costing him 2 mana.
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PrivateNomad

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9062 on: July 19, 2014, 07:49:02 pm »

Alucard begins to charge a major inferno.

Bartimaeus fires a medium detonation at Ashfake.

Winry begins to buff Hilda, giving her +2 DEF and +2 SPEED every turn.

Hilda fires a medium shot at Ashfake.

Lizzie slowly pokes her head from out a street light and looks at the fight.

Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9063 on: July 19, 2014, 07:58:50 pm »

Need actions from Alice and Spensir.
I will assume Alice slashes with her machete.
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Rolepgeek

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9064 on: July 19, 2014, 08:15:17 pm »

Spensir straight up charges the sniper, using his sword to try and cleave her in twain.
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wolfchild

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9065 on: July 20, 2014, 02:25:03 am »

As Alucards portal is needed elsewhere (in fact may be the most valueable asset we have in this battle, mana must be conserved), May I just auto Stella to fly over? Or heck, to have entered the city alongside us.

((i kinda thought I had her fiollowing anyway))
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9066 on: July 20, 2014, 03:23:56 am »

Turn 1

Araceli boosts her strength by 25% (+7) -4 mana, she then charges at Hilda and throws an uppercut with all 4 of her arms. [11] vs [Irr.], hitting for [19+7] vs [Irr. Hilda has no defense], 26 damage! Hilda has 10 HP remaining.

Ashley teleports in and stabs at Araceli's back! [20!] vs [3], debuffing for -9 Speed and -8 Strength and dealing [4] vs [3] 1 damage!

Bartimaeus [8] -4 mana fires a medium detonation at Araceli! [1 :(] vs [4-9 (Thank Ashley)] dealing [8] vs [2] 6 damage!

Icarus [8] -4 mana buffs her skill by +8, and flies at Araceli! [15+5] vs [15] ((Good boost!)) She hits her square dealing [18] vs [3] 15 damage!

Dalia [9] -6 mana curses Araceli! [11] vs [16-9 (THANK ASHLEY AGAIN)] landing on her for -1.5(2 rounded up) Defense and -15 Speed!

Kaiser takes cover, and fires at her! [11+3] vs [29-24] landing and dealing [2] vs [2-2] for a whopping 2 damage!

Alice slashes with her machete! [4] vs [4-24] landing for [3+5] vs [5!-2] 5 damage!

Spensir charges and hacks! [10+1] vs [36-24] just barely dodging out the way!

Alucard [7] -6 mana begins charging his major inferno!

Hilda -4 mana fires a medium shot! [16] vs [19-24] It lands for [33] vs [1] (*2 magic damage) 64 damage! It sends Araceli flying into the wall!
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9067 on: July 20, 2014, 03:30:13 am »

Kyle gets the feeling that something important just happened. He continues working his way through the big building looking for anything of interest though.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9068 on: July 20, 2014, 03:35:51 am »

The tallest building is an exact replica of the Riyadh tower. Minus all the stuff inside, except for various torture devices in the "labs."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9069 on: July 20, 2014, 03:36:59 am »

Kyle walks about trying to figure out what they are.
Quote from: Kyle to Icarus
So she has fine taste in her torture implements.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9070 on: July 20, 2014, 03:39:19 am »

((*pegs shoe at projeck* where's Garrett's roll? And for that matter, where is Stella's? SMURF RAAAAGE

also, longest game of war thunder ever  :P))

Kaiser injects Ashfake with nanomush. Should she teleport away, Kaiser attempts Hilda repair.

Garrett boosts Stella's strength and skill by 2, costing him 2 mana.
« Last Edit: July 20, 2014, 05:31:12 am by smurfingtonthethird »
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9071 on: July 20, 2014, 03:40:05 am »

Most involve needles, and drills. One of the drills has a dark, almost black stain for about an inch or so at the tip of it. After that, it's just tiny spots of stains. Kyle'd recognize it as Ashley's blood based on how dark in color it is.

((Woops. I'll edit them in.))
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9072 on: July 20, 2014, 03:44:41 am »

Kyle looks at all of them with almost reverent awe before shuddering to himself.
Gods that's not healthy.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9073 on: July 20, 2014, 03:45:04 am »

Garrett boosts Stella's speed by +4 -2 mana

Stella sweeps her tail at Araceli! [7-2] vs [38-24] She misses!
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Akroma

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #9074 on: July 20, 2014, 05:02:21 am »

((Why did Araceli take a -9 versus the curse from Dalia? Dalias curses dont need aim rolls, they are straight up mag vs resistance rolls, and Aracelis resistance was not debuffed))

((also, defence is a good stat guys. Only 6 defence? :P ))

((also what, Araceli has the same ability Icarus has? Okay...in that case, boosting a stat by 25% only costs 2 mana, unless her ability is less efficent than Icarus (as it should be!), or the buff actually lasts for longer than 1 turn))

((also, bam, 4th ooc part, though PN may hate me for not ommiting that: While Smurf overruled double-damage, he did agree that Aracelis weaponry deserves a damage modificator, +10 again non-void stuff, +5 against void stuff, so Hilda would have taken 5 more points of damage..edit: oh wait, uppercut, no problem then))

((bam, bam, 5th time. You forgot the speed penalty for dodging lots of consecutive attacks - Spensir would have hit))

Icarus feels like taunting Araceli for doing exactly what we need her to do in order for us to beat her, but instead just boosts her skill by +8 again (-4 mana, 14 mana remaining.) and slashes at Araceli. Unless Araceli already teleported away, in that case, Icarus shoves Hilda into cover and instructs everyone to get to the stairs (which usualy have no windows)

Alice uses her machete to slash Araceli. Unless Araceli already teleported away, in that case she heals Spensir some more! (2d4+2 for 6 mana. Alice really needs better heals..))
« Last Edit: July 20, 2014, 05:36:26 am by Akroma »
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