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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 749333 times)

Rolepgeek

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8895 on: July 18, 2014, 07:34:02 pm »

((No weapon bonus for the rifle, because that'd be OP as fuck. She just rolled a nat 30, which is what her Strength stat is. And the way I'm running Vital Surge is as an increase in the stat, not the roll. And to be fair, you /are/ charging an enemy alone who is specialized in ranged combat.))

((I'm also the tank. The diversion. How long until we get close enough, anyway? It felt like you were just gonna keep rolling for her shots and I'd never get close enough to reach her.))

((The only reason I bring it up is because originally it was a +6 boost to all the stats, rather than the rolls, but Smurf decided to nerf/buff it differently. Or something.))

((Also, 220 base stat total is already OP as fuck, so...))
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8896 on: July 18, 2014, 07:39:19 pm »

((Once again, she's a boss fight. Stronger than Amazeroth. She has very obvious weaknesses once you get in combat for long enough. Also, the best part for you all is, she's practically fighting alone. And even if she does summon minions, the most they'll be stat-base wise is 50. At most.
Oh, right. Forgot to mention that it takes 2 turns. So you're basically home-free. She managed to snag one really good shot (which honestly, I wasn't expecting at all, but RNG be RNG.) before you got there.))
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Rolepgeek

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8897 on: July 18, 2014, 07:42:22 pm »

((Yes, and now's when I regret not having healing magic. Not to mention I'm practically out of mana so I can't use Grand Crusade.))

((Though I feel like her being more powerful than a Void Sultan is a bit ridiculous, as is the void bullets doing double damage. Unless my creation sword also does double damage?))

((To clarify; still your game, not complaining much beyond the whole dropping over half my health in one hit when I'm tanking))
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8898 on: July 18, 2014, 07:43:12 pm »

Kyle flies up to the tip of the largest building.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8899 on: July 18, 2014, 07:49:01 pm »

((To be fair, Amazeroth is the weakest of the sultanes. And she's stronger than them because of origin reasons.
As for the creation sword, no double damage sadly. She's half creation, like Ashley.
And the over half health drop... That was so unlikely to happen, it was kind of ridiculous.))

Kyle can see the group entering the lobby of building #4.
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8900 on: July 18, 2014, 07:50:44 pm »

Kyle walks in, drops off the take out and the warlock and then goes to check out the top floor of the largest building.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8901 on: July 18, 2014, 07:52:48 pm »

It's an empty office. It resembles the one from Riyadh years ago.
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8902 on: July 18, 2014, 07:57:13 pm »

Kyle shrugs and goes exploring.
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Rolepgeek

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8903 on: July 18, 2014, 09:38:43 pm »

((To be fair, Amazeroth is the weakest of the sultanes. And she's stronger than them because of origin reasons.
As for the creation sword, no double damage sadly. She's half creation, like Ashley.
And the over half health drop... That was so unlikely to happen, it was kind of ridiculous.))

((Stupid critical hits only happening for NPCs.))

Spensir, being at the base of her skyscraper/tower/thing, tries to find a way inside, taking care to stay out of her field of fire now. He makes sure to examine the structure of the skyscraper, and see how much of it was made of metal...what a wonderful conductive material.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8904 on: July 18, 2014, 09:44:49 pm »

Kaiser looks at the base of the skyscrapers, a mischievous light in his eyes.

"Steel, huh?"
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8905 on: July 18, 2014, 09:55:31 pm »

((If you plan on having nanomachines eat the supports, expect high mana cost <.<))
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kj1225

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8906 on: July 18, 2014, 09:58:08 pm »

Kyle is still exploring the building.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8907 on: July 18, 2014, 09:59:39 pm »

Well, it's an office building. Nothing too interesting.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8908 on: July 18, 2014, 10:00:18 pm »

((why eat the whole support when you can perfectly cut a fine slice through them (or use explosives) instead? Or just turn the metal to mush and watch the buildings topple like dominoes?))
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Empiricist

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Re: Rise of the Magic Girls v3 IC: Evil Twin with an Anti-Material Rifle
« Reply #8909 on: July 18, 2014, 10:18:54 pm »

a +5 weapon in strength
((Be glad she isn't using the same rounds as Null, which are +5 and armor-piercing.))
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