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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 749236 times)

smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7560 on: July 10, 2014, 12:09:37 am »

"Nukes. They'll work. Probably. Worth a shot."

The line cuts out for a few seconds, before someone else picks it up.

"Most anti-void material we have is a gram of white-gold coloured shit, found it in a Sumerian ruin. Cuts through all Void matter and energy like a hot knife through butter. If you can't find more, you'll probably have to just use the mordite/titanium alloy, or anti-void shields. We have a metric ton of the former, and a lot of the latter."

Meanwhile, SERT preps a nuclear supersonic bomber.
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7561 on: July 10, 2014, 12:15:22 am »

"Nuking it is going to make my job a lot harder. A powerful anti-void generator would be good. Anyways, where did you you find those ruins? Might be worth a look."
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Empiricist

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7562 on: July 10, 2014, 12:16:35 am »

((Well... a nuke would be Creation wouldn't it? Wouldn't it experience the damage bonus of being a Creation affinity attack?))
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7563 on: July 10, 2014, 12:23:38 am »

((Yes, plus it's a nuclear weapon. A nuke with some fun anti-magic and anti-void treats inside.))

"You can pick up some from the SERT building in... Brisbane, that's where your call is coming from. The ruins are in Iraq in a half-buried temple, a SERT soldier stumbled upon it while we were investigating the destruction of an illegal research lab."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7564 on: July 10, 2014, 12:25:39 am »

"And you didn't search it thoroughly?"
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7565 on: July 10, 2014, 12:28:33 am »

"We did, not a trace of anything like it. There were some tablets dedicated to an assumed dead Sumerian god there's very little information on, but otherwise empty."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7566 on: July 10, 2014, 12:31:19 am »

"Have you figured out what it is then?"
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7567 on: July 10, 2014, 12:44:20 am »

"Not a clue, except that it is probably invincible to anything made of void energy. Can't be marked or damaged, scratches diamonds, and it has the nasty habit of manipulating metal like wet clay."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7568 on: July 10, 2014, 12:50:38 am »

"Hm... that is relevant to my interests."
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7569 on: July 10, 2014, 01:04:12 am »

"You're welcome to experiment with it, we'll teleport the shard to the SERT facility in Brisbane. Just keep in mind the metal should not be put near anything metal at all ever."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7570 on: July 10, 2014, 01:17:43 am »

"Are you trying to jinx me? Also, just metals or metaloids as well?"
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7571 on: July 10, 2014, 02:06:21 am »

"It can manipulate metals or metalloids."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7572 on: July 10, 2014, 02:07:36 am »

"I take it it's in glass containment then?"
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7573 on: July 10, 2014, 02:31:54 am »

"Yes. Don't leave it alone near metal, or risk some... weirdness."
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kj1225

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Re: Rise of the Magic Girls v3 IC: Alucard dun goofed
« Reply #7574 on: July 10, 2014, 02:32:59 am »

"You should probably give it to me in more straight terms. Wierdness is normally associated with magical things."
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