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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 757191 times)

Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17460 on: December 04, 2014, 10:58:51 am »

"So why so specific for the time? We could deal with them now and get it over with. Or I could just call for a gunship to come in for support while I go do it."
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17461 on: December 04, 2014, 11:03:53 am »

"To qoute Sanguine, 'if you play by the rules they have to follow them as well, in accordance to the necromantic breau of Lichs you must give people at least 48do hours of advanced warning and after that time send your army in waves with a break of one minute in between or have your liscence revoked and your titles passed to other necromancers."
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17462 on: December 04, 2014, 11:08:28 am »

"And how large is the horde?"
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17463 on: December 04, 2014, 11:10:38 am »

"4,999 strong. One rotted on the way here. It stinks."
Sif looks extremely annoyed for some reason.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17464 on: December 04, 2014, 11:14:20 am »

"A gunship or two could take care of that. Though some might rot of we wait a while longer... Or we could catch them by surprise."
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17465 on: December 04, 2014, 11:17:30 am »

"I don't know what that is but it probably won't work."
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17466 on: December 04, 2014, 11:26:30 am »

"Don't know what a gunship is?"
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17467 on: December 04, 2014, 11:31:23 am »

"No. We only got here a few years ago."
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17468 on: December 04, 2014, 11:37:43 am »

"Flying metal box with a lot of guns on it."
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17469 on: December 04, 2014, 11:52:14 am »

Ülf nods.
"That won't work then. Entire area is protected by a greater reflection rune. At best you take some out with the debris."
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17470 on: December 04, 2014, 12:24:54 pm »

"Hm. So my rifle won't work?"
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17471 on: December 04, 2014, 12:36:43 pm »

"Not until they get away from the rune. Unless you fancy being shot, then go right ahead and shoot them."
Sif turns and glares at Ulf before sighing and hitting him with a punch that knocks him to the ground.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17472 on: December 04, 2014, 03:31:39 pm »

"Fair enough."
Linda boosts up to the roof, taking a look around.
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kj1225

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17473 on: December 04, 2014, 03:40:09 pm »

They're in the suburbs. She sees houses and lawns. And two very confused aliens named Ulf and Sif.
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Projeck37

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Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« Reply #17474 on: December 04, 2014, 03:46:05 pm »

That wasn't needed, but okay.
Linda sits up on the roof.
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