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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 760583 times)

PrivateNomad

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12600 on: August 19, 2014, 05:39:26 am »

"The one Hilda fucked up before Vaeros casted... the spell on it."

Kansa

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12601 on: August 19, 2014, 06:36:49 am »

Alice took a few steps backwards as she watched Kaotaro change, for a moment she stood there dumbstruck. Then still shaking slightly she brought up her machete and sent a bolt of lightning towards the monstrosity.
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wolfchild

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12602 on: August 19, 2014, 06:38:35 am »

Stella is jumping back into the air

((what is actually going on here, I feel like I missed an important post))
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Kansa

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12603 on: August 19, 2014, 06:39:42 am »

((Kaotaro's suit just started transforming into something suddenly, no idea why.))
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Empiricist

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12604 on: August 19, 2014, 06:40:22 am »

((Something awfully large with quite a few weapons aimed at the party.))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

wolfchild

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12605 on: August 19, 2014, 06:41:22 am »

((Mana battery still going?))
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12606 on: August 19, 2014, 06:53:18 am »

Is it time to f̡̠̫̼̤͓̔e̺̥͚̔̍́ͪ͐͝ȩ̤̉̂͑ͥd̰͙ͣ̌?

No, never again. I've lost too much of my body already.

Kaiser takes aim and fires. The Nomad pulls back. Garrett boosts Stella's speed.

((mana battery currently has 20 mana remaining, takes 10 a turn from a hostile))
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wolfchild

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12607 on: August 19, 2014, 06:55:50 am »

Stella draws from the battery to breathe a thermal lance out
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kj1225

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12608 on: August 19, 2014, 11:25:39 am »

((I still need my answer.))
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Sanure

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12609 on: August 19, 2014, 12:36:41 pm »

((I'll bring up the Order of the True Sword and their Plasma Cannons.  Plasma is basically Lightning, and such is 50% electrical charge and 50% extreme heat. This is due to a reagent gas, typically the nitrogen in the air or any other super conductive gas like argon or xenon, being introduced to a large enough electical charge being sent toward an object which then gets super heated due to the electrical friction. This reduces the gas into the highly electrical, highly molten form of plasma.

Stella was hit with one such attack and suffered electrical burns, which got healed and no longer needs to be brought up :P))
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Rolepgeek

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12610 on: August 19, 2014, 02:19:54 pm »


The creature(whom now has the code name 'Bahamut') turns it's head to look at the opponents arrayed before it, before it's wings flare out, and it dashes forward, ramming it's enormous bulk into Stella, it's largest opponent by far - and the slowest. As it does so, multi-barreled guns spin on their mounts, tracking the party members, aiming for the most fragile-seeming member; Kaiser. Finally, thicker barrels mounted on it's tail swivel with the appendage, firing exploding shells at the retreating jet plane. [(25), (17) v. 1] [(12), (17), v. 7+3, 3+3] The glowing claws tear into Stella, dealing 13 damage! [(2), (40) v. 2] [(22) v. 9] Gatling cannons tear up the ground around Kaiser, a few shots taking him directly for 12 damage! [(15) v. 16-2] [(23) v. 10+3]*1.5 The flak cannons manage to clip across the Nomad, damaging the wings and tail badly; it'll have to land soon to avoid crashing. In the meantime, it's taken 15 damage!

Garrett uses his draconian magic, boosting Stella's speed greatly(for Stella, at least).

Mary finds herself awash in residual magic, and holds her attack, waiting near the Nomad, narrowly avoiding getting caught in the flak barrage that threatens to bring the plane crashing to earth.

The Nomad is heavily damage, but limps it's way away from the battlefield, losing altitude with every second.

Kaiser brings up his cannon and begins firing heavy shells at the Bahamut, armor or no. [11 v. (13)] His shells miss by a narrow margin as the machine's hits knock his aim off course.

Alice fires a burst of lightning from her machete, [8 v. (12)] but the movement of the creature is erratic enough that it can duck under the shot, using the duck as an opportunity to leap into the air afterwards.

Stella's breath is hot enough to melt steel as she meets the oncoming beast, [5 v. (17)] but her efforts are for naught as it crashes onto her, slashing and crushing with mechanized limbs.
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kj1225

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12611 on: August 19, 2014, 02:25:28 pm »

Kyle attaches his modified laser cannon and aims for the center of mass!
"Everyone! Electrocute me! Or heal me!"

Sen zaps Kyle with an electric spell.
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PrivateNomad

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12612 on: August 19, 2014, 03:20:39 pm »

Winry zaps Kyle!

Alucard charges a major inferno.

Bartimaeus chills around.

Hilda is taking a breather.

The undead wizard casts magic missile or something.

The ghost fires a medium beam of magic at it!
« Last Edit: August 19, 2014, 03:23:49 pm by PrivateNomad »
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Projeck37

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12613 on: August 19, 2014, 03:54:42 pm »

Ashley teleports outside, slashing with her embargo katana for debuff!

Tobias uses his Maneuver Gear to build up speed, slashing at the enemy as he flies past them.

The Shadow casts Terror 4

((Hyperlinks for stats and what Terror 4 does :P))
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Empiricist

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Re: Rise of the Magic Girls v3 IC: Suddenly, PCs
« Reply #12614 on: August 19, 2014, 03:58:45 pm »

Mary continues to keep her distance from the beast and the nomad whilst keeping the latter between herself and the former. She delays her action until the end of the turn, if the beast is below half health, she lands and fires Arcane Solstice at it, else, she just continues charging Arcane Solstice.
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Quote from: Caellath (on Discord)
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