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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524826 times)

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8055 on: December 23, 2014, 12:45:27 pm »

I would care more about fairness if you were being fair.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8056 on: December 23, 2014, 12:47:23 pm »

Kyle went after the 05 alone, and the 05 called reinforcements is all. 1v1 Kyle would probably do much better. 1v4 is simply machines not caring about fairness, but about results.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8057 on: December 23, 2014, 12:53:38 pm »

It's a heap of bullshit and you know it.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8058 on: December 23, 2014, 01:01:40 pm »

It's a heap of bullshit and you know it.
How?

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8059 on: December 23, 2014, 01:02:36 pm »

Well, it ruins any chance of actually completing the plot for one.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8060 on: December 23, 2014, 01:03:12 pm »

Sure, because going alone without any assistance completes the plot.

Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8061 on: December 23, 2014, 01:04:42 pm »

you mean it ruins the chances of completing the plot by just Kyle and Kyle alone?


yeah, it does. Kyle alone, on his own, with no backup, yep, chances of that winning against the foe is pretty much ruined.


I really don't mean to treat you unfairly, but if you think Kyle could have just solved the plot as a one man show, you were mistaken.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8062 on: December 23, 2014, 01:06:37 pm »

I didn't. What I did expect was Kyle actually being able to do something to move the plot along without having to wait for everyone else to be up and then wait for their characters to actually get there.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8063 on: December 23, 2014, 01:07:49 pm »

well, he did follow the units, which would have been useful if not for the GPS already telling them where the 05 was, and he..scouted out the enemy I guess. But what were you planning to do actually besides that?
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8064 on: December 23, 2014, 01:08:47 pm »

Destroying the 05 in a fight that was implied to being lead up to
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8065 on: December 23, 2014, 01:12:12 pm »

Well that is the problem, Hanaestil controles 7 bodies at once, and has the task to bring the 05 and Hildas energy back. So she used some of her others bodies as reinforcements, seeing as she was unable to evade Kyle just by fleeing, and Kyle was caught off-guard by that. Sometimes, plans fail, especialy the brash ones.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8066 on: December 23, 2014, 03:03:43 pm »

Oh yeah, The cleaner thing was pointed towards Sanure. So he can use Sawyer more.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8067 on: December 23, 2014, 03:04:51 pm »

I totaly forgot that existed
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8068 on: December 23, 2014, 03:09:16 pm »

I totaly forgot that existed
She was in the last plot!
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8069 on: December 23, 2014, 03:10:19 pm »

wasn't that franziska?
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos
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