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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524885 times)

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7935 on: December 14, 2014, 08:26:59 pm »

Saying 'well it won't get fixed anytime soon' isn't an excuse to let it continue when it's present.

It's already awkward having a Nazi character as it is....
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7936 on: December 14, 2014, 08:30:34 pm »

Then let me say what the otgers aren't willing to.

You're the only one who has any real problem with that and you're pushing the issue when you don't have to.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7937 on: December 14, 2014, 08:31:38 pm »

The nazi makes for great drama, but if she does anything super offensive I'm dropping a rockslide on her, so to speak.

The word faggot is like idiot or moron now, because popular culture ate it up and turned it into another generic curse word. Can't do too much about it, at least for the next few decades.

Spoiler: INCOMING (click to show/hide)

Then let me say what the otgers aren't willing to.

You're the only one who has any real problem with that and you're pushing the issue when you don't have to.

Kj, I will buy a plane ticket to the US and strangle you if you say anything else about this. This is a very, VERY touchy subject for some.
« Last Edit: December 14, 2014, 08:45:05 pm by smurfingtonthethird »
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7938 on: December 14, 2014, 08:34:21 pm »

The nazi makes for great drama, but if she does anything super offensive I'm dropping a rockslide on her, so to speak.

The word faggot is like idiot or moron now, because popular culture ate it up and turned it into another generic curse word. Can't do too much about it, at least for the next few decades.

Spoiler: INCOMING (click to show/hide)

Then let me say what the otgers aren't willing to.

You're the only one who has any real problem with that and you're pushing the issue when you don't have to.

Kj, I will buy a plane ticket to the US and physically strangle you if you say anything else about this. This is a very, VERY touchy subject for some.
I know. And tip toeing around it like pansies won't help any.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7939 on: December 14, 2014, 08:36:56 pm »

Bluntly commenting isn't going to help either, you utter moron. Seriously, between you and Akroma...
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7940 on: December 14, 2014, 08:37:11 pm »

do tachyonic telephones exist in this rp?

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7941 on: December 14, 2014, 08:38:19 pm »

do tachyonic telephones exist in this rp?

FTL communication? Yes, but not on Earth.
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7942 on: December 14, 2014, 08:38:59 pm »

Technically I think that telepathy is supposed to be superluminal, but that doesn't really mean much given how limited it is right now. So, no, tachyonic telephones don't exist in this RP. Yet. Plus what Smurf said.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7943 on: December 14, 2014, 08:42:21 pm »

do tachyonic telephones exist in this rp?

FTL communication? Yes, but not on Earth.
So we can talk to people in the past? SWEET

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7944 on: December 14, 2014, 08:44:17 pm »

Nah, chronofuckery cockblocks that. You can talk to people really far away, though.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7945 on: December 14, 2014, 08:45:06 pm »

Yeah no.

It's called an Ansible.

It works via Quantum-Entanglement stuff.

And besides which, it wouldn't be two-way if you tried to do the past.

And besides there's magic anyway I'm pretty sure relativity isn't a thing.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7946 on: December 14, 2014, 08:47:57 pm »

Nah, there was this massive chronofuckery back in V2. Elf fiat'd some super impossible-to-surmount NO TIME TRAVEL walls up, or something.
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7947 on: December 14, 2014, 08:49:10 pm »

Yeah. We already have instantaneous teleportation. Relativity definitely isn't a thing anymore. And obviously neither is time travel, since causality still seems to be in effect. And-

Nah, there was this massive chronofuckery back in V2. Elf fiat'd some super impossible-to-surmount NO TIME TRAVEL walls up, or something.

Huh? Really? I feel like I missed something, but... Maybe it was before I joined, because I don't remember anything like that. Or maybe it was just casually discussed and Elf went 'lol nope' and that was that.
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7948 on: December 14, 2014, 08:50:38 pm »

Not "No time travel laws"
Just walls to prevent traveling between the RotMG and TA universes.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7949 on: December 14, 2014, 08:53:58 pm »

RotMG needed to be kept away from becoming a big ball wibbly wobbly timey wimey...stuff, so no time travel ever, otherwise this entire RP would explode and implode simultaneously from all the chronoshipping.
« Last Edit: December 14, 2014, 08:55:29 pm by smurfingtonthethird »
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