Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


Pages: 1 ... 522 523 [524] 525 526 ... 685

Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524954 times)

PrivateNomad

  • Bay Watcher
  • Certified Time Traveler
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7845 on: December 11, 2014, 07:11:03 pm »

But, honestly, it seems the two people that are on the other side of the argument are not American, but that doesn't really matter as to the outcome of what would happen if magic took over. Most american politicians are old, conservative, and religious. so I can see why America hates magic.

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7846 on: December 11, 2014, 07:12:49 pm »

#jesuswasawizard
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7847 on: December 11, 2014, 07:14:37 pm »

The abuse of magical people in America. And what do you mean 'no protests'? That's the perfect way to start framing what Akroma's plot seems to be like.

Anyways, I don't care anymore since the coffee kicked in. Does anyone have ideas for chaos spell effects? One of my current ones is a debuff that turns things invisible, or if Linda gets the debuff, her scope turns into a daisy for the duration of the spell.
Logged

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7848 on: December 11, 2014, 07:16:08 pm »

just let the GM roll a random effect by visiting the superpower wiki, or a random spell generator
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

PrivateNomad

  • Bay Watcher
  • Certified Time Traveler
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7849 on: December 11, 2014, 07:16:51 pm »

Yeah, I'd say roll it randomly. The more random the better~

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7851 on: December 11, 2014, 07:19:33 pm »

Yeah but where's the fun of true randomness? And it would invalidate one of the drops. Don't you guys want phat lute?
Logged

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7852 on: December 11, 2014, 07:20:14 pm »

chaos gonna chao
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7853 on: December 11, 2014, 07:21:24 pm »

You mean the blue things from Sonic that you could raise? GOOD IDEA, that's going on the drop list!
Logged

PrivateNomad

  • Bay Watcher
  • Certified Time Traveler
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7854 on: December 11, 2014, 07:22:18 pm »

Whatever happened to pokemon

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7855 on: December 11, 2014, 07:23:12 pm »

Logged
RIP Moot ;-;7 Sigtext!

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7856 on: December 11, 2014, 07:24:33 pm »

sigh, take that cover away, it pains me. Nothing good happened in pokemon since Gastrodon
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7857 on: December 11, 2014, 07:33:55 pm »

sigh, take that cover away, it pains me. Nothing good happened in pokemon since Gastrodon
... ???

Whatever happened to pokemon
It hasn't been relevant. But thank you for reminding me about putting that in between the robots in my plot.

Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7858 on: December 11, 2014, 08:25:23 pm »

... Anyways, Did I miss anything important?
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

PrivateNomad

  • Bay Watcher
  • Certified Time Traveler
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7859 on: December 11, 2014, 08:28:37 pm »

... Anyways, Did I miss anything important?
Family reunions. Eliza and Alucard, Alice and Dad
Pages: 1 ... 522 523 [524] 525 526 ... 685