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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524959 times)

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7815 on: December 10, 2014, 03:08:44 am »

Replace honor with shame and you're probably right  :P
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7816 on: December 10, 2014, 08:57:36 am »

Ain't nobody what can come up with original character appearances nowadays.

And I know they're 'riginal since ain't been able to find pitchers none fer' em.

...

Wait, what? What are you talking about? I'm pretty sure that all of my guys have original appearances. Mostly.
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7817 on: December 10, 2014, 09:02:54 am »

Replace honor with shame and you're probably right  :P
What's shameful about sticking to your guns?
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7818 on: December 10, 2014, 07:48:35 pm »

I just remembered that I have a new character to introduce. Who's currently chugging around the Ryan household?
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7819 on: December 10, 2014, 07:51:36 pm »

I just remembered that I have a new character to introduce. Who's currently chugging around the Ryan household?
Winry, Bartimaeus, and Hilda out of my characters

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7820 on: December 10, 2014, 07:55:17 pm »

And Ülf and Sif are in the dog house.
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7821 on: December 10, 2014, 07:57:01 pm »

Winry, Bartimaeus, and Hilda out of my characters

Alright. Then somebody better answer the door when-

And Ülf and Sif are in the dog house.

...

wat
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7822 on: December 10, 2014, 08:00:50 pm »

One's a wolf and one doesn't give a shit. Why not?
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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7823 on: December 10, 2014, 08:04:30 pm »

wat

Also, doghouses are pretty small. Especially for two people.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7824 on: December 10, 2014, 08:05:50 pm »

Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7825 on: December 10, 2014, 10:55:35 pm »

I want zombies to hack and slash :-: *puffs cheeks out*
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7826 on: December 11, 2014, 05:44:16 am »

melee manouvers added to Icarus Charsheet. This should once and for all set melee combat to a force to be reckoned with.
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7827 on: December 11, 2014, 05:49:47 am »

*takes cover*
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7828 on: December 11, 2014, 09:23:49 am »

For Smurf:  Skill roll by Kyle: 7
Roll for it not to be toast related: 28
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7829 on: December 11, 2014, 04:20:54 pm »

Wooh, almost done reading Dracula.
ANYTHING FOR PLOT
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