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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 526547 times)

Sanure

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2775 on: July 14, 2014, 06:35:04 pm »

Sen indeed took the Mask.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2776 on: July 14, 2014, 06:41:53 pm »

I think I'd like to adjust Spensir's stats a little bit now...I'm thinking I'd rather give him a Health perk...

Smurf! Would [Precision Strike: Attacks deal additional damage proportional to the amount over the opponent's speed roll they succeeded by] work as a SKL perk?

Also! Would [Specialized in Generalization: The character has an immense variety of abilities] work as a Magic perk?

Also! Other than more MP or HP per Mana or Health point, and possibly regen(1 per turn would probably fit), what are some health/mana perks?

Also! What does EXP do?
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2777 on: July 14, 2014, 06:44:49 pm »

Also! What does EXP do?

EXP is... EXP. You need 100 to level up, and each level gives you four more stat points to spread around. Oh, and every five levels you get an additional perk to enjoy. That's... about it actually.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2778 on: July 14, 2014, 06:49:38 pm »

Hmmm.

So since we got 150, Spensir leveled up, eh?

Excellent...
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2779 on: July 14, 2014, 06:57:48 pm »

Smurf! Would [Precision Strike: Attacks deal additional damage proportional to the amount over the opponent's speed roll they succeeded by] work as a SKL perk?

Also! Would [Specialized in Generalization: The character has an immense variety of abilities] work as a Magic perk?

Also! Other than more MP or HP per Mana or Health point, and possibly regen(1 per turn would probably fit), what are some health/mana perks?


Yes, but you'd have to make the additional damage reasonable.

Yes, sure thing.

Um, bonus health/mana? Health is a hard thing to give perks to. Also, slightly reduced spell cost for mana would be alright.
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wolfchild

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2780 on: July 14, 2014, 07:00:00 pm »

I am uncertain as to how to spend XP in this, assuming that one point is not equal to one stat, also did we get any from that first encounter in New York, cause if we did I have not spent mine
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2781 on: July 14, 2014, 07:00:08 pm »

Hmmm. Interesting.

For Precision Strike, how's 1/2 the difference? So if they roll 4 above the opponent's speed, they deal +2 damage, for example?

Are there very many abilities focused on mana transfer, or ways to store mana for future use?
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2782 on: July 14, 2014, 07:01:09 pm »

Can I insert my new character?
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2783 on: July 14, 2014, 07:24:33 pm »

You got 50xp from New York, so you should have 200xp, which is two level ups. You have 8 stat points to assign.

If it's half the difference, you can potentially obliterate things with low speeds. I'd settle for 1/4 the difference. Storing mana and mana transfer has been pretty untouched, due to the former being pretty overpowered and the latter being potentially overpowered.

And yeah kj, use the interim to introduce and RP with your characters.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2784 on: July 14, 2014, 07:27:32 pm »

Mmmm...what about 1/3 the difference and it doesn't work with AoE attacks?

Also! Spensir sheet edited for GM convenience. Take a look. :D
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2785 on: July 14, 2014, 07:34:59 pm »

How does levelling work?

kj1225

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2786 on: July 14, 2014, 07:36:09 pm »

One point a level I believe and a perk and a point every five?
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2787 on: July 14, 2014, 07:36:39 pm »

How much XP to level?

USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2788 on: July 14, 2014, 07:38:28 pm »

EXP is... EXP. You need 100 to level up, and each level gives you four more stat points to spread around. Oh, and every five levels you get an additional perk to enjoy. That's... about it actually.

...

This is literally 8 posts above you, Nomad. It shouldn't be that hard to find. :P
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2789 on: July 14, 2014, 07:39:09 pm »

Smurf how does this perk sound for a SKL perk?

Opposing Momentum: When facing an opponent with a higher speed, add half the difference of enemy's SPD and your SKL to your SKL roll.

Example: Sen has 13 SKL, Opponent has 20. Sen gains +3 SKL.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under
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