Name: Kaiser
Age: True age unknown, but he looks young (17-21 range)
Description: Kaiser is 5'5'' tall, and has short, dark brown hair. He is fairly stocky, and has heterochromia: one brown eye, one gold eye.
He is extremely withdrawn, and tends to run away when faced with awkward situations. This may be related to the fact that he was locked in the equivalent of a corporate asylum and 'played with' for combat purposes, as well as a host for prototype magic-powered nanobots. However, he's managed to escape the labs, losing most of his memory in the process.
280XP
Stats: /108
Health: 15 (45)
Mana: 21 (42) (-2 (plane))
Speed: 10
Skill: 12 (+3)
Strength: 15
Magic: 15
Defence: 10
Resistance: 10
Perk (mana)- Complex Magical Routing: allows for abilities that require a constant stream of mana to use 33% less each turn.
Obviously Abnormal: It's an amnesiac named Kaiser who happens to be withdrawn and who wears an odd vest with strange components. Most people will immediately suspect him to have some sort of supernatural ability.
Equipment:
Nanocore: see below.
Nanocore eye: ditto. Grants +3 to Skill. Detector.
Ability: The Nanocore
Kaiser always wears a tight-fitting vest with a large mechanical part on the back. That part is a 'nest' of magically powered nanobots. They are controlled by Kaiser's golden eye, a biomechanical mess of nanobots and targeting sensors, which allows him to command the nanobots to form weapons and armor. This drains his mana, however. Removing the nanocore greatly damages Kaiser's brain and eye, as he starts to lose control of the nanobots present there.
The nanobots inside can be programmed to take many forms; Kaiser prefers to create various types of weapon and armor. The substance used to make the weapons gathers inside the nanocore on the back, and it creeps over Kaiser's body to where it needs to become a structure or part.
Negligible:
-Hidden Blades: Kaiser creates a pair of gauntlets with blades inside them.
Image explaining use-Create items: Can create and reshape small, metallic objects. Up to couch size.
Small:
-Launch Nanomush: Kaiser throws half-developed nanobot mush at a target. The mush hardens on contact, encasing wherever it hits in thin metal.
-Weapon Creation (melee): Kaiser creates a (+3) melee weapon of choice in his hands. Includes shields.
-Create items: Can create and reshape larger, metallic objects. Up to car-sized.
Medium:
-Light Armor: Kaiser creates a set of light, metallic armor over him (+4 D/R). It self repairs itself, which requires a stream of 1 mana per turn.
The smallest one.-Weapon Creation(Ranged): Creates a sort of Gauss rifle (+3) that shoots bullets at high speeds akin to a standard firearm.
Image-Weapon Upgrades: Kaiser uses special nanomush on a weapon, improving its quality. It self repairs itself, which requires a stream of 2 mana per turn. (Upgrades any metal weapon by (++1) , up to Good Quality (+5).)
-Create items: Can create and reshape even larger, metallic objects. Up to tank sized.
Big:
-Heavy Armor: Kaiser creates a set of heavy armor on himself. (+6 D/R) Has a life support system.
The middle one.-Advanced Weapon Creation: Kaiser creates a larger ranged weapon,(+3) that shoots standard fire, larger shells or straight nanomush. Nanomush shots cost an additional 2 mana.
-Create items: Can create and reshape even larger, metallic objects. Up to tank size.
Enormous:
-Mega Armor: Kaiser creates a massive combat suit on himself. (+8 D/R) It self repairs itself, which requires a stream of 3 mana per turn.
The big one.-BFG: Kaiser creates a massive gauss chaingun/cannon combo (+7), which he can only properly use with the Mega Armor.
-Create massive item: Can create even larger, metallic objects. Up until A380 Airbus sized. Mana cost dependant on object size.
Ultimate
-Titanic shifting (15 mana): Can create and reshape metallic objects the size of a skyscraper. May require sacrificing a body part to a similar fate as his eye.
-Overdrive (costs all mana, sacrificial): Converts Kaiser's body in a similar fashion to his eye, while coating him in Mega Armor. Permanent. Rids him of his sanity, forever living out whatever his final order was.