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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524548 times)

PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8520 on: January 16, 2015, 09:45:14 pm »

Spoiler: For RoleP (click to show/hide)
Spoiler: For Projeck (click to show/hide)

That'll be $10.

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8521 on: January 16, 2015, 09:47:57 pm »

Both better and quite different than what I had been thinking of, in various ways...
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8522 on: January 16, 2015, 09:50:26 pm »

SUCK IT UP BUTTERCUP

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8523 on: January 16, 2015, 09:50:44 pm »

Question: What's a good image editor with layers?

Also, how do you guys usually make the character 'sprites'?
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8524 on: January 16, 2015, 09:51:45 pm »

Paint.net

I just use text. I add everything like darkness and each PC and enemy to an individual layer. When doing a turn, save it to both a .pdn file and a .png file

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8525 on: January 17, 2015, 01:10:14 am »

Turn's ready in terms of mechanical stuff.

Just need to write it up and find some good battle music.

*cough*
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8526 on: January 17, 2015, 01:33:37 am »

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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8527 on: January 17, 2015, 01:39:13 am »

And done.

Sorry, but nat 1's equal bad times.
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8528 on: January 17, 2015, 01:42:24 am »

So why exactly are there 3 colors on the status?
Or, rather, why are they the wrong color, I suppose?
And why does Ashley only have 10 MP if she only spent 6...? And has 20 to start with...?
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8529 on: January 17, 2015, 01:44:21 am »

So why exactly are there 3 colors on the status?
Or, rather, why are they the wrong color, I suppose?
And why does Ashley only have 10 MP if she only spent 6...? And has 20 to start with...?
Mixed up Alucard and Ashley's locations on it.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8530 on: January 17, 2015, 10:08:19 am »

I'm guessing the third status on Alucard is his paradox?

Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8531 on: January 17, 2015, 02:18:10 pm »

Fate Reforged Pre-release is Today~ Wish me luck~~~
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Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8532 on: January 17, 2015, 02:36:58 pm »

I'm guessing the third status on Alucard is his paradox?

Yup. Even used the same color/glow.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8533 on: January 17, 2015, 11:47:08 pm »

Went 1-4 today at the pre-release. I must say that even if i didn't do well, I still had fun. That and I got a shitton of awesome cards. I'll just chalk that up as a win.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8534 on: January 18, 2015, 12:41:29 pm »

oh /tg/, you have the best ideas. The previously uninspired, lame bossfight against zholvar, the sultane accosiated with greed, just became 400% more awesome.
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