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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524772 times)

Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8145 on: December 26, 2014, 06:32:33 pm »

oh good heavens, look at the time, damnit dota. Turn tomorrow
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8146 on: December 26, 2014, 06:39:20 pm »

we should probably wait for Kj about Dr. Feel good.

As for Sawyer, Soon. Soon. :3
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8147 on: December 26, 2014, 06:40:29 pm »

Changed it, whateves.
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8148 on: December 26, 2014, 06:42:51 pm »

Much better, thank you Kj. And I'm ready to work on Sawyer whenever you are, Sanure. Not really, but you know what I mean.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8149 on: December 26, 2014, 06:57:51 pm »

I should be ready to work on Sawyer after I get my plot hammered out and finally submitted in full to the Gms. Then we shall work on Sawyer~
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8150 on: December 26, 2014, 10:04:30 pm »

Yay for unveiling an NPC once I get home from work in like 15 minutes.
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USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8151 on: December 26, 2014, 10:29:48 pm »

Woo? I'm going to assume that it's something to do with the Shadows Tobias is summoning... Which reminds me that I really need to work on my own plot junk. Welp.
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8152 on: December 26, 2014, 10:59:07 pm »

Spoiler: Marilyn (NPC) (click to show/hide)

She won't be used in combat, no worries.
Well... not for awhile.
« Last Edit: December 27, 2014, 04:00:19 pm by Projeck37 »
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8153 on: December 26, 2014, 11:37:39 pm »

Well now~

EDIT: will you be using her in my plot when it happens? I will have to compensate for her if so. (Aka, I will totally let her battle~)
« Last Edit: December 26, 2014, 11:39:54 pm by Sanure »
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8154 on: December 27, 2014, 12:09:01 am »

Probably not. She's mainly to introduce a few minor things.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8155 on: December 27, 2014, 01:16:28 am »

Ah well.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8156 on: December 27, 2014, 01:36:15 am »

Everything seems to be in order here. Well, probably.

I swear, the M27 is the Jesus gun of FC4. Enemy helicopter? M27 it. Suddenly bear? M27 it. Boss? M27 it. Game is easy.

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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8157 on: December 27, 2014, 01:55:38 am »

Nice lol.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8158 on: December 27, 2014, 09:29:13 am »

Anyways, I'll be back in an hour.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

USEC_OFFICER

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8159 on: December 27, 2014, 09:50:02 am »

Oh, right. Her. I completely forgot about her didn't think you'd be introducing her so soon. Also, shouldn't she have four perks? And a way not to get instantly ganked by the PCs?

EDIT: I guess that 10 speed and defense/resistance isn't that bad. Especially since she can boost her speed and has 100+ HP. Guess she's supposed to be more of a sniper-type character then.
« Last Edit: December 27, 2014, 09:52:19 am by USEC_OFFICER »
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