Name: Midorikawa Seira/Alicia Greymarke
Age: 17
Description: Seira is a quiet girl, reserved, and generally keeps to herself, not bringing up her connections to the family... at all, really. All in all, she acts like an agent, keeping very low-profile, under the radar unless absolutely necessary, and tries to keep her normal facade in place even when she does have to resort to overt measures.
Stats: /100
Health: 12
Mana: 20
Speed: 12
Skill: 12
Strength: 10
Magic: 12
Defence: 10
Resistance: 14
Equipment: Generally just walks around in normal street clothes with a backpack. In the backpack are the following items...
All electronics capable of connecting to the internet have an embedded mobile network router that can connect to any wireless net the world over, as well as a low-power magical uplink to allow connection to the home network if needed.
1x iPad 5 loaded with Midorikawa proprietary Hermetic Magic Database Software, as well as several other useful tools, both magical and mundane.
1x CyberPower FangBook X7-200 Laptop, loaded with imaging and design software and enough computing power to chew through even the heaviest calculations. Also has a small projector attachment to allow for the projection of magical circles, though these do not function for containment or warding purposes in most cases.
1x portable dot matrix printer for filling out magical circles.
Ability: Hermetic Magic, the use of magical circles and symbols to affect magical effects. Much easier to use with practice than normal 'spontaneous' magic, and uses less power (effectively treating everything as 1 to 2 CS lower than it actually is?), but every spell must be researched and prepared ahead of time, though these spells can be repeated. Essentially, the user must pass a Skill check every time they want to learn a new spell, and must manually learn spells in order to use them.
Examples:
Negligible: lock/unlock a door
Small: magically seal a door so that it can't be opened (more than just closing the lock)
Medium: trap a spiritual being inside of the circle, preventing them from exiting it, or create a warding circle in order to keep spiritual creatures out.
Big: Stronger containment/warding circles, emulate simple magic effects from other schools at original power level or more complex magic effects at reduced power.
Enormous: Very powerful containment/warding circles, emulate more complex magic effects from other schools at original power level or incredibly powerful magic at reduced power level.
Gigantic: God-level containment/warding circles, emulate any effect from any other school at original power level.
New character.
21st century hermetic magic~