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How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 527991 times)

Sanure

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2325 on: July 12, 2014, 01:49:37 pm »

Sen has a MAG of 13... So a normal car would work, how about a truck?
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2326 on: July 12, 2014, 01:51:56 pm »

err, my bad, yes, 13. which means..oh hey, my mistake, 12 does allow enormous. truck is okay
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2327 on: July 12, 2014, 01:52:43 pm »

Sweet. Sen has a plan now~
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Projeck37

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2328 on: July 12, 2014, 02:36:54 pm »

I will concede a medium of making it all take 2 turns instead of 3

dumdeedum, waiting for Ashley. I would assume her turn includes something along the lines of teleporting behind someone and stabbing that someone, but after she made a point of teleporting out, she may be planning something bigger
Ashley is out of combat...?
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2329 on: July 12, 2014, 02:42:00 pm »

she ported out last turn, seemingly planning something other than just retreat
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 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2330 on: July 12, 2014, 03:04:13 pm »

Well, if it takes 2 turns, y'all know what his action is. :/
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2331 on: July 12, 2014, 03:17:11 pm »

I guess I'll post an action..
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2332 on: July 12, 2014, 03:29:47 pm »

So uhh, I don't actually know what the Sultanates each do and/or where they are in relation to Spensir, since he'll probably just start beating on the nearest one Shadow of The Colossus style.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2333 on: July 12, 2014, 03:32:33 pm »

they are not quite that big, at least not all of them.

also warning, Kaiser is at 6 HP and 0 mana. If nothing is done fast, he has 3 turns to live.

Dalia is also at 10, and Hilda at 4, so the countdown is literaly 1-2-Kaiser-Hilda-Dalia. Next lowest is Barti at 21

How is that for some near-death experiences?
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 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2334 on: July 12, 2014, 03:34:23 pm »

How much Mana does Spensir Mabarius have left, anyway?

And I assume(because it's meant to work this way) that Mabarius' Magic stat were not boosted, yes?

Also, Mabarius is +11 as an artifact weapon, or just +9?

EDIT: Apologies for not giving you exact numbers and such to work with, but I don't know what's an appropriate size for what, as evidenced by Temple Armor.
« Last Edit: July 12, 2014, 03:37:36 pm by Rolepgeek »
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2335 on: July 12, 2014, 03:37:06 pm »

he has 2 mana left. I will stat the sword at +9, because really, +9 is already HUGE for starting equipment, +11 is just silly.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2336 on: July 12, 2014, 03:39:07 pm »

Hmm, well shit, I can't use Lifeline, then.

Is 0 HP a perma-death for this or just dying?
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IamanElfCollaborator

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2337 on: July 12, 2014, 03:39:41 pm »

Pretty sure 0 HP is just unconscious and -10 is death.

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2338 on: July 12, 2014, 03:40:57 pm »

Alright, well, Kaiser ain't gonna die, at least.

Who's been beat up on the most/is largest threat, then, if we're getting into the Stat game?
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2339 on: July 12, 2014, 03:41:10 pm »

I propose that all attacks do at least on damage unless the attacker crit fails. If the attacker crit fails I propose they make a damage roll on a d4 and take that damage. Dalia's curses raise the crit fail number by a number depending on the severity of the curse.
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