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Author Topic: Web Fortress  (Read 39810 times)

Walter Sullivan

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Re: Web Fortress
« Reply #45 on: July 05, 2014, 01:32:37 pm »

Any updates on this? I woul really love to be able to use it with my cousin  :D
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Nopenope

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Re: Web Fortress
« Reply #46 on: July 06, 2014, 12:55:56 pm »

Seconding. As a Linux user dfterm does not work so well for me (on top of it being incompatible with r5) so I'm interested as well.
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mifki

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Re: Web Fortress
« Reply #47 on: July 06, 2014, 05:37:33 pm »

Yep, sorry that I "forgot" about this project.
The only thing that needs to be done is to incorporate web server into the plugin, because now the plugin only accepts websocket connections, and I use a separate web server to serve html/js and tilesets. That's not acceptable for regular users, but I didn't have time to change this.

mifki

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Re: Web Fortress
« Reply #48 on: July 07, 2014, 09:35:12 pm »

I published source code at http://github.com/mifki/df-webfort
Basically it's the code from the stable TWBT branch with some additions, so it must be installed instead of TWBT. Files in the `web` folder must be served by some web server separately. Also it won't build on Windows or Linux without specifying correct header and library paths (for SDL and nopoll). So it's not quite ready for regular users.

As I said before, I'm not much interested in developing this plugin (because I don't see a good way how to make DF "multiplayable"), so if anyone wants to continue, feel free.

Gnoface

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Re: Web Fortress
« Reply #49 on: July 09, 2014, 07:32:09 pm »

A friend of mine tried to get it to compile under Windows.

I managed to help him out a little bit finding some of the stuff that needed to be included for him.
However he cannot seem to figure it out. A bit weird.
He's a fairly experienced programmer in several languages and he's given up.


Some instructions for getting this plugin to work would be nice.
I cannot even get DF Hack to build.

:'(
« Last Edit: July 10, 2014, 10:08:18 pm by Gnoface »
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mifki

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Re: Web Fortress
« Reply #50 on: July 11, 2014, 04:18:30 am »

A friend of mine tried to get it to compile under Windows.

I managed to help him out a little bit finding some of the stuff that needed to be included for him.
However he cannot seem to figure it out. A bit weird.
He's a fairly experienced programmer in several languages and he's given up.


Some instructions for getting this plugin to work would be nice.
I cannot even get DF Hack to build.

:'(

Ok I'll try to build and post instructions or binary package.

The Master

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Re: Web Fortress
« Reply #51 on: July 11, 2014, 04:35:46 am »

[Redacted, meant to post this in DFeverywhere thread]
« Last Edit: July 11, 2014, 07:17:27 am by The Master »
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mifki

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Re: Web Fortress
« Reply #52 on: July 11, 2014, 06:05:35 am »

I've made a binary package for Windows and even included installation instructions in readme.
See https://github.com/mifki/df-webfort/releases
Hope it works.

Gnoface

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Re: Web Fortress
« Reply #53 on: July 11, 2014, 03:45:53 pm »

I've made a binary package for Windows and even included installation instructions in readme.
See https://github.com/mifki/df-webfort/releases
Hope it works.


Thanks dude!
I've got it to work quite nicely following your instructions and using the r65 of the Lazy Newb Pack.

« Last Edit: July 11, 2014, 05:28:16 pm by Gnoface »
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Walter Sullivan

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Re: Web Fortress
« Reply #54 on: July 11, 2014, 06:53:30 pm »

I've made a binary package for Windows and even included installation instructions in readme.
See https://github.com/mifki/df-webfort/releases
Hope it works.

Thank you! It's working perfectly. You're awesome  :D
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Gnoface

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Re: Web Fortress
« Reply #55 on: July 11, 2014, 11:44:31 pm »

I made an gallery on imgur showing how to get this working.

I showed /dfg/ in /vg/ what I was doing and someone made me feel like a bit of an ass because they seemed like they couldn't get it to working. I thought the instructions mifki provided were fairly clear.
It sucks having someone expect you to do something they think is obvious. Whatever.

http://imgur.com/a/nXzrw
Here's a gallery showing mostly what I did to get it working.



Thanks to mifki for making Webfort.
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mifki

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Re: Web Fortress
« Reply #56 on: July 12, 2014, 02:50:22 am »

I'm glad you all got it to work. I even didn't know I included mongoose binary in the package by mistake, you were supposed to download it separately LOL

SamStrife

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Re: Web Fortress
« Reply #57 on: July 12, 2014, 09:26:23 am »

OK so I got this working and it's awesome. My only question is, is there a way to change the settings so I can limit, change control, change the times people have control, or prevent it from ever changing?

Thank you so much.
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mifki

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Re: Web Fortress
« Reply #58 on: July 12, 2014, 09:58:17 am »

OK so I got this working and it's awesome. My only question is, is there a way to change the settings so I can limit, change control, change the times people have control, or prevent it from ever changing?

Thank you so much.

Unfortunately not at this time. As I said, I'm not very interested working on this right now (because I don't need it myself and don't have a clear vision what to do), so I may add some simple things like commands to change some parameters, but only if I'm bored and have nothing else to do, sorry.

Gnoface

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Re: Web Fortress
« Reply #59 on: July 12, 2014, 01:24:31 pm »

I have a friend who managed to get the code to compile when you put up the other .dlls

I can pester him maybe to throw a few things in and have it committed to the github.

Pity I am only a fledgling Java programmer.
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