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Poll

What Map?

Urraparrand (1 land, 1 sea, weird geography; 145 land + 35 sea)
- 0 (0%)
Plane of Rusty Nails (1 continent, 1 large sea, 1 small sea, 1 lake; 143 land + 12 sea
- 1 (16.7%)
Valanis (Cave system, 2 continents, 1 sea, 1 island w/ throne; 142 land + 21 sea; not wraparound)
- 0 (0%)
Realm of Roaring Rhinos (1 continent, 1 sea; 169 land + 16 sea)
- 2 (33.3%)
Cradle of Dominion (1 continent, 1 sea, few lakes, interesting geography; 199 land + 22 sea; not wraparound)
- 1 (16.7%)
Other (post what you want in the topic)
- 2 (33.3%)

Total Members Voted: 6

Voting closed: June 06, 2014, 04:54:52 pm


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Author Topic: Dominions 4 Round 4.07: Game Going  (Read 34117 times)

tompliss

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Re: Dominions 4 Round 4.07: Game Going
« Reply #285 on: July 24, 2014, 05:06:46 am »

Solution : Flambeau :D
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Ragnoff

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Re: Dominions 4 Round 4.07: Game Going
« Reply #286 on: July 25, 2014, 12:14:39 am »

If you have a treaty with Agartha or share a border, you might think about the fact that he needs only one more throne to win the game, and a massive army only 2 turns from attacking that province.... (he just took posession of the 3rd 2 point throne although it is not yet claimed, that gives him 6 of the 9 points and there is a 3 point throne in the game)

Just a friendly notice from the Ulmish Scout and News service!
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RexMundi

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Re: Dominions 4 Round 4.07: Game Going
« Reply #287 on: July 25, 2014, 01:06:21 am »

If you have a treaty with Agartha or share a border, you might think about the fact that he needs only one more throne to win the game, and a massive army only 2 turns from attacking that province.... (he just took posession of the 3rd 2 point throne although it is not yet claimed, that gives him 6 of the 9 points and there is a 3 point throne in the game)

Just a friendly notice from the Ulmish Scout and News service!
Interesting. as the holder of two thrones, one what i think is the 3 if i recal, this news bodes.. not the best.
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Toady Two

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Re: Dominions 4 Round 4.07: Game Going
« Reply #288 on: July 25, 2014, 02:11:53 am »

Why don't you guy attack Agartha then? I can crush their armies on the field but I'm being outmaneuvered because of my shitty ocean borders. Agartha needs a taste of his own medicine. 4 people attacking him at once would make him have to scramble.
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #289 on: July 25, 2014, 02:41:36 am »

Yeah, because I'm totally capable claiming thrones right now with non priest units, somehow fortify that position, end the war, rush my armies south, quickly siege that throne fortress and win the game in a couple of turns.

If you didn't pointed it out, I wouldn't have even known.
Seems a bit like a suicidal rush to victory either way and I haven't tried half ot the Agarthan tools yet.
« Last Edit: July 25, 2014, 02:51:24 am by Mindmaker »
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Ragnoff

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Re: Dominions 4 Round 4.07: Game Going
« Reply #290 on: July 25, 2014, 10:31:16 am »

I actually did not think you would win in two to three turns, but there are several of us in our first set of Dom 4 games, and being aware that a throne rush is now *Possible* is something worth pointing out. I have not been in position to see enough of your battles or your Pretender to know how *Probable* it is!  The score graph setting so that not even spies or magic gets any info makes thing more scary due to lack of knowledge. (also annoying in that those with spies still pay for  benefit we do not receive.)

I am was also reacting a little to the fact my armies are:
1) Slow
2) Covered in heavy armor which is why 1) above is true, and
3) Sink quickly in water, and not in a good way, as a result of 2)

:)

Besides, "look at him, he is scary," is - as far as I can tell - a time honored Dominions tradition!
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E. Albright

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Re: Dominions 4 Round 4.07: Game Going
« Reply #291 on: July 25, 2014, 01:21:39 pm »

Your Shard Guards caught my pretender and didn't perform too well. I honestly suggest you try out the other sacreds. They compliment your bless much better.

If an interloper who just wrapped up a very long MA Agartha game might meddle, what's the bless? N9?

In my experience, the recruitable sacreds outside of Shard Guards are only worthwhile for their Standard effect - yes, they have more HP, but their damage output and intake are both noticeably worse, not least because they're size 4. This makes them less vulnerable to AOE evocation, but if we're talking about melee, they're not going to compare favorably to Shard Guards.
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Shadowlord

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Re: Dominions 4 Round 4.07: Game Going
« Reply #292 on: July 25, 2014, 04:16:42 pm »

Yeah, because I'm totally capable claiming thrones right now with non priest units, somehow fortify that position, end the war, rush my armies south, quickly siege that throne fortress and win the game in a couple of turns.

If you didn't pointed it out, I wouldn't have even known.
Seems a bit like a suicidal rush to victory either way and I haven't tried half ot the Agarthan tools yet.

Non-priest units?

Tip: Your oracles can claim thrones. You don't even need a disciple. I am assuming you are leading your SGs with oracles for the divine bless...
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lijacote

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Re: Dominions 4 Round 4.07: Game Going
« Reply #293 on: July 25, 2014, 04:17:52 pm »

Marble Oracles are H2, aren't they?
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USEC_OFFICER

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Re: Dominions 4 Round 4.07: Game Going
« Reply #294 on: July 25, 2014, 04:20:58 pm »

Oracle of the Ancients are H3, but they're cap-only so he might not have enough of them. Also they're slow as balls, so that could be a factor too.
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lijacote

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Re: Dominions 4 Round 4.07: Game Going
« Reply #295 on: July 25, 2014, 04:21:55 pm »

That's way too many Oracles. Something should be done about this menace... I propose an international coalition of the most righteous!
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Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
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To which the Hell I suffer seems a Heaven.

Shadowlord

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Re: Dominions 4 Round 4.07: Game Going
« Reply #296 on: July 25, 2014, 04:27:44 pm »

Yeah, I meant the cap-only Oracle of the Ancients - Marble Oracles can't lead troops without a +leadership item (and require a bunch of research to summon), and since they're only divine-2 don't have divine bless.

I'm assuming you need divine-3 (or a pretender/disciple) to claim thrones, since that's been my experience thus far, although I don't recall seeing that written anywhere.
« Last Edit: July 25, 2014, 04:30:04 pm by Shadowlord »
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #297 on: July 25, 2014, 04:43:50 pm »

It's just a bunch of Ichtyid mercs causing chaos in enemy territory.

But go ahead and EVERYBODY PANIC
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Puzzlemaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #298 on: July 25, 2014, 07:20:42 pm »

Man this is an interesting game for me.  I have no thrones, but I am nestled in between a bunch of them.
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #299 on: July 26, 2014, 05:50:58 am »

So while people are openly condemning my actions, everybody seems to be gathering near Bandar Log's borders, waiting for him to fail, so they can take his lands.
Well, I just wanted full control of the waterways, so as long as I have them I'm happy.
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