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Author Topic: Generation of Destiny 2: OOC thread  (Read 83923 times)

Lyeos

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #600 on: June 11, 2014, 10:11:53 am »

I'm stating a thing that could be useful in gameplay, not complaining about the low mana cost, but:

Would the taste thing not be useful in making the target incapable of tasting poisons in their food/drink/whatever? Possibly the smell one as well?
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~Neri

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #601 on: June 11, 2014, 10:17:41 am »

True, good point.
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Prophet

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #602 on: June 11, 2014, 02:08:21 pm »

I have returned to my house! I'm so happy!
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A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #603 on: June 11, 2014, 02:14:10 pm »

Congrats!
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BlitzDungeoneer

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #604 on: June 11, 2014, 02:17:19 pm »

So, around how high would my character's mana cap be?
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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #605 on: June 11, 2014, 02:19:44 pm »

Based on how most of your spells are low cost, probably around 35 or 40ish early on, using them often will increase the cap.
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CaptainMcClellan

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #606 on: June 12, 2014, 03:25:34 pm »

Is this thing going to start any time soon?

(( Also, I'm going to be posting an updated Chara sheet with better... everything. It makes my character a bit less of a joke and much less of a jerkass yet still provides most of what he already brought to the table. ))

Lyeos

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #607 on: June 12, 2014, 03:27:14 pm »

It'll start when Almost everything is in place, I think Kevak said all the essentials will be done within a few days.

And hooray, better character!
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Playergamer

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #608 on: June 12, 2014, 05:25:37 pm »

Woah. I think we may have put too much thought into this.

((I'm not sure this still counts as a GoD game anymore, even.))

Where... wha- I have no clue how much I missed. Wat happened?
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Lyeos

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #609 on: June 12, 2014, 05:28:52 pm »

Woah. I think we may have put too much thought into this.

((I'm not sure this still counts as a GoD game anymore, even.))

Where... wha- I have no clue how much I missed. Wat happened?

We got some systems, they're on the first page, some examples were presented by Kevak and others, we tweaked them a bit. They're a few pages back, I have the gun one saved though.

Also, yeah, it doesn't! Way more plot, waaaaay less baby-makin' as the goal, basically!
Especially considering you guys only have one character with which that would even be possible: Rasheed.

Oh, and fights are going to actually make sense now.
And we have a world sorta established.
And trains and airships.

To give you a very brief, vague answer...

We have a magic system, weapon system, plot has been thought out a bit, dungeons planned, a world partially planned, currency/inventory/stat systems are incoming, more modes of transportation, the ability to hire people... I think that's about it.
« Last Edit: June 12, 2014, 05:45:46 pm by Lyeos »
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BlitzDungeoneer

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #610 on: June 13, 2014, 04:11:59 am »

So, what was the original GoD game like?
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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #611 on: June 13, 2014, 10:16:05 am »

Pretty much no plot, more of a minimalist RTD then anything else, only the vaguest form of any system.

Massive focus on making babies.
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Playergamer

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #612 on: June 13, 2014, 10:16:46 am »

We didn't really get to that point.
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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #613 on: June 13, 2014, 10:25:19 am »

Doesn't mean the focus wan't on babies.
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Lyeos

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Re: Generation of Destiny 2: Pre-Game Planning
« Reply #614 on: June 13, 2014, 10:53:43 am »

We didn't really get to that point.
Hey! Kate did offer, but Vlad turned her down. More than once.
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