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Author Topic: Generation of Destiny 2: OOC thread  (Read 83256 times)

~Neri

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Re: Generation of Destiny 2: OOC thread
« Reply #1350 on: July 01, 2014, 12:08:31 am »

Some of them wear clothes. Neri does for example.
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ZalkozDestbro

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Re: Generation of Destiny 2: OOC thread
« Reply #1351 on: July 01, 2014, 12:09:45 am »

Still not enough of them wearin it :u also creepy necropedoman but hey he seems coo
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
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Re: Generation of Destiny 2: OOC thread
« Reply #1352 on: July 01, 2014, 02:22:36 am »

Golvak is actually a rather nice person. If a bit blunt at times.
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1353 on: July 01, 2014, 02:23:53 am »

Lytle does not appreciate glomps.
That aside, I'd be much obliged if your Lunarik responded, Kev.
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Prophet

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Re: Generation of Destiny 2: OOC thread
« Reply #1354 on: July 01, 2014, 03:08:21 am »

I want to pet Neri's ears! ((Neri is the one who is riding on the head of the necromancer right?))
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Re: Generation of Destiny 2: OOC thread
« Reply #1355 on: July 01, 2014, 03:53:39 am »

I want to pet Neri's ears! ((Neri is the one who is riding on the head of the necromancer right?))
Yesh. That ish Neri.

Lytle does not appreciate glomps.
That aside, I'd be much obliged if your Lunarik responded, Kev.
I stuck you with probably the third most hyper Lunarik in the village. I think it'll be a good and very amusing pairing.
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1356 on: July 01, 2014, 04:28:05 am »

Amusing in what way?
Also, on a scale of 1-100, with 100 being a god, and 1 being a primitive single-celled organism, where would you put Kitsune and Lunarik?
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~Neri

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Re: Generation of Destiny 2: OOC thread
« Reply #1357 on: July 01, 2014, 05:25:53 am »

Amusing in the way that it will make for good rping and pairing. Since you went for the closed off antihero, you wouldn't have much involvement rpwise without some abnormally hyper character to drag your character along for the ride regardless of if he likes it or not.

Not sure what your scale is supposed to be defining. Like do you mean relative powerlevels? How amusing they are? What is the scale defining?
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1358 on: July 01, 2014, 05:28:47 am »

Powerlevels. Gods aren't very amusing most of the time.
Also, huh. Good to know. So, this Lunarik will act as a Morality Chain/Pet type thing? Or is he/se more developed than that?
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~Neri

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Re: Generation of Destiny 2: OOC thread
« Reply #1359 on: July 01, 2014, 05:54:33 am »

This one is one of the heavily developed Lunarik (There are like 90 heavily developed ones, not counting Ril. The rest are also rather developed but aren't set in stone and have room for adaptation so I can adapt them as needed for plot/sidequests/interactions and heavily develop them at that point.) it just happens to pair extremely well with your character and will function partly along those lines..

Powerlevels, in terms of pure combat, a single Lunarik under the full moon can take down over a dozen Eastern Trolls with effectively no injury due to their regeneration(The type that regenerates and are massive and absurdly strong.) In terms of magical ability Lunarik are hopeless since they cannot channel magic, although they do have a few minor magic related innate traits, such as their regeneration and their ability to smell auras, although it isn't exactly common knowledge among Lunarik that it is auras that they smell, they just assume it is the person's natural scent. (As was hinted at by Rilae's reaction to both Lyeos's and Zal's character's scents.). In terms of stealth and general thiefness, they are rather good at it. Lunarik start extremely potent and begin slowing down at age ten, they plateau at about age twenty and will only learn more with age. They have an extremely hard time forgetting anything, they can't repress bad memories and they often have too many bits of knowledge flying around in their heads, their mind takes in data and never lets it out. Most Lunarik die by age 40 due to discharges, although it is in theory possible for them to live forever, it's just extremely rare if they don't have some sort of permanent way to stabilize their mind and emotions. Their personality gets less hyper with age and more contemplative, although normally they stay rather energetic. In terms of power ranking, Lunarik start rather powerful but also have many downsides to their power. Sort of like fireworks, they streak into the night sky, glowing brightly with energy before bursting into a spectacular explosion.

Kitsune are more illusionbased then anything else, so they are rather good with thiefy things since illusions make it a bit hard to notice something without magic detection. Magicwise, they are average outside of illusion magic, although many specialize in one or two specific types (Like your Kitsune and shadows.) Physical combatwise, they are fairly frail but are are quite agile and can dodge most attacks resulting in them being rather decent at physical combat. All this combined together states that they can be potent if they train themselves or are trained but their natural skill is decent. The average Kitsune ranks above the average human of a similar age, although older Kitsune tend to rank above many other species as age tends to add to knowledge and skill. Kitsune tend to last for a while and simply get stronger with age, although they start rather fragile at first.
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1360 on: July 01, 2014, 05:59:21 am »

That's fairly in-depth.
So, a Lunarik under the full moon can take over a dozen Eastern Trolls. Good to know.
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~Neri

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Re: Generation of Destiny 2: OOC thread
« Reply #1361 on: July 01, 2014, 06:03:00 am »

The speed of their regeneration directly relates to the amount of moonlight. A Lunarik under a full moon can lose a hand and have it back by morning. Although it would really hurt and be unpleasant. A Lunarik under a new moon can take more then two weeks to replace the same hand if it goes into the moonlight every night starting with the new moon.
« Last Edit: July 01, 2014, 06:04:35 am by Kevak »
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1362 on: July 01, 2014, 06:07:09 am »

Quick question. Would my character know any of this, and if not, what are the approx. limitations on his knowledge?
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~Neri

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Re: Generation of Destiny 2: OOC thread
« Reply #1363 on: July 01, 2014, 06:10:02 am »

How much interaction with Lunarik has he done in the past? If he has traveled with villages before then he would know this. If he has encountered Lunarik then he may or may not know a fragment of this.
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BlitzDungeoneer

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Re: Generation of Destiny 2: OOC thread
« Reply #1364 on: July 01, 2014, 06:11:48 am »

Encountered a few Lunarik, fought one when he was much younger and barely survived. It's the only reason he has any respect for Ril at all, which may not be apparent right now.
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