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Author Topic: Medieval Ghostbusters: Resuming Testing  (Read 3872 times)

Araph

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Medieval Ghostbusters: Resuming Testing
« on: May 29, 2014, 10:31:51 pm »

Dev Thread

Medieval Ghostbusters: An Indie Survival Horror Game

Medieval Ghostbusters (working title) is a survival horror game I've been working on for the past two-thirds of a year. It's made pretty much entirely by me, and is still in a VERY early stage of development (sort of), but it's fairly polished and everything should be working enough to play. All the details can be found in the dev thread, but here's the gist of it:

One player controls a horrible evil demon that wants to kill the other players. The other players control Wardens, who are trying to destroy demonic altars that bind the enemy to the mortal realm. Each time an altar is destroyed, the demon 'dies' and respawns as a different type of monster. Each type of monster has different abilities (some are apparitions that drain sanity, others are juggernauts that rend the players limb from limb). Once all the altars are destroyed, the Wardens win. If all the Wardens die, the demon wins. Fairly simple premise.

It's multiplayer over teh internets, so I'm looking for some people who'd be willing to test the game with me. If you're interested, let me know here and we'll organize a time that works for everyone.
Spoiler: Screenshots (click to show/hide)

Also, to be eligible to playtest the game, you need to have a mic. During the games, we'll all be talking with Skype so I can get feedback as the game is happening, and also because there's no means of communication in-game.
« Last Edit: June 27, 2014, 11:30:00 am by Araph »
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Parsely

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Re: Medieval Ghostbusters: Second Try
« Reply #1 on: May 29, 2014, 11:31:07 pm »

I would if it worked on Mac, pretty sure it doesn't though.
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Araph

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Re: Medieval Ghostbusters: Second Try
« Reply #2 on: May 29, 2014, 11:37:22 pm »

It works on Macs. The problem was Dropbox resetting permissions, I believe.
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Parsely

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Re: Medieval Ghostbusters: Second Try
« Reply #4 on: May 29, 2014, 11:41:26 pm »

It works on Macs. The problem was Dropbox resetting permissions, I believe.
Oh, well then I'm in.
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HFS

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Re: Medieval Ghostbusters: Second Try
« Reply #5 on: May 30, 2014, 12:22:55 am »

I'm in.
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FritzPL

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Re: Medieval Ghostbusters: Second Try
« Reply #6 on: May 30, 2014, 02:19:50 am »

I'm in as well, hopefully I'll be able to play the game at more than 20 fps...

choppy

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Re: Medieval Ghostbusters: Second Try
« Reply #7 on: May 30, 2014, 02:35:29 am »

I am in. I am glad to see that you are still working on this. And it is looking nice.  :)

coolio678

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Re: Medieval Ghostbusters: Second Try
« Reply #8 on: May 30, 2014, 02:45:27 pm »

I'd love to help test.
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Dwarves passing by get good thoughts from the mist of water and exploding felines.
Anyone of the equivalent to the royal bloodline in a nomadic group would have a sun tattooed on their hand, or a scrotum on their forehead (it's a little-known fact that fraternities are based off of long-forgotten tribes).

scrdest

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Re: Medieval Ghostbusters: Second Try
« Reply #9 on: May 30, 2014, 02:47:38 pm »

Restating my in-bewishingitude.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

nenjin

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Re: Medieval Ghostbusters: Second Try
« Reply #10 on: May 30, 2014, 02:58:12 pm »

I'd be willing to test, though I can't vouch for my availability at all times.
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When we are no longer able to change a situation, we are challenged to change ourselves.
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Araph

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Re: Medieval Ghostbusters: Second Try
« Reply #11 on: May 30, 2014, 04:57:56 pm »

Alright, here's what up. Who here has expressed interest in testing and is available this weekend at night (or rather, whenever it gets dark where you are)? I'd really prefer to play this at night just because, y'know, scary game. Day isn't scary. Alone at night is scary.

For me, at least. I assume I'm not alone in this regard.
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nenjin

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Re: Medieval Ghostbusters: Second Try
« Reply #12 on: May 30, 2014, 05:01:05 pm »

Tonight is no good for me. (Got a LAN party.) Tomorrow would work though.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Parsely

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Re: Medieval Ghostbusters: Second Try
« Reply #13 on: May 30, 2014, 05:05:36 pm »

Alright, here's what up. Who here has expressed interest in testing and is available this weekend at night (or rather, whenever it gets dark where you are)? I'd really prefer to play this at night just because, y'know, scary game. Day isn't scary. Alone at night is scary.

For me, at least. I assume I'm not alone in this regard.
Just pick a time. Can you link the download please?
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Facekillz058

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Re: Medieval Ghostbusters: Second Try
« Reply #14 on: May 30, 2014, 05:40:06 pm »

I haven't played anything that gave me nightmares in a long time, color me interested sometime tonight or this weekend.
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